
HAAK is a Metroidvania-Platformer. As the mysterious wanderer Haak, you embarked on an epic expedition across the vast cyber-wasteland to find your lost brother. Explore deserted cities and metro, refine your weapons and hack skills, and uncover the secrets behind metal and dust.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 20 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam + Google Play only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 3.5Kreviews | 90% | — | $953.2K |
| Free | 14.5Kratings | 84% | — | $5.1M | |
Engagement
Reviews
Themes across 123 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
莫西莫西,吉涅斯科技客服莱莱子,很高兴为您服务!
First few hours of this game seemed really good. The last 75% is incredibly unfun in comparison. Game is bad.
玩到50%内容,全部是一路找人的无聊跑酷,敌人全是弱智,直到遇到武士,这和主角是一个游戏里的吗?这难度合理?开了无敌过后了又是一路跑酷。战斗手感怪。想战斗的人不推荐,推荐喜欢跑酷的。我吃不下了,前期太无聊,中间突然给你个超模怪,我完全不能接受。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $952.8K | 2.2K | 98% | $19.99 | |
| $952.8K | 1.1K | 84% | $24.99 | |
| $953.7K | 1.4K | 82% | $14.99 | |
| $953.7K | 2.3K | 75% | $12.99 | |
| $953.9K | 2.4K | 51% | $14.99 | |
| $954.3K | 1.9K | 89% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.3K | 35 | 69% | $2.99 | |
| $1.8K | 5 | 100% | $14.99 | |
| $837 | 12 | 92% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Japanese, Simplified Chinese, Traditional Chinese, Korean, French, Spanish - Spain, Portuguese - Portugal, Italian, German, Indonesian +9 more
| $17.99 |
| 12ratings |
| 80% |
| — |
| not modelled |
| $17.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 123 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
アスレチックがメインのメトロイドヴァニア。難易度設定はないが、道中の自販機にお助けアイテムが売っていて、死亡時に得られるコインを使って購入できる。使うとクリア時の総合評価に影響する。といってもこの総合評価は完全に自己満足のためのものなので、EDの分岐だなんだは気にしなくて良い。 冒頭にも書いたがゲームシステム的にいわゆるダッシュやら二段ジャンプなどを手に入れて周りの棘やらビームやらを躱しながら進むアレがメイン。戦闘で言えば敵を複数倒すと回復アイテムが復活する仕様なので道中は困らないしそもそも敵の攻撃に対してこちらが取れる択が豊富なのでどうとでもあしらえるようになっている。戦闘のやりとりを楽しみたい人は要注意。 探索面は、スキルを一つごとの移動能力アップの幅がかなり大きく、自然とマップのあちこちを行きたくなる。特定のアイテムを取るにしても敵の攻撃を踏み台にするなど最小限の能力で到達することも考えられつつ、終盤にまとめて回る気であれば圧倒的な移動能力で適当に着くこともできたりと、幅が広い。 最初のじれったい時期があってこその最終盤の無法とも言える縦横無尽っぷりはかなり気持ちが良く、ここがオススメにする理由となっている。 ストーリーはちょっと盛り上がりに欠けてしまっている。ところどころ機械翻訳で一人称がころころ変わって没入感を妨げているというのもあるが、主人公の記憶喪失の件だったり敵組織の話だったり、あんまりドラマが感じられない。 長くプレイしていて主人公に愛着が湧いたから最後のアプデ追加シナリオは楽しめたが、これ追加シナリオなかったら流石に「うーん」とい感じだったと思う。 総評として、探索&アスレチック系のメトロイドヴァニアがいけるならお値段以上の魅力がある。戦闘は期待しないほうが良い。 最後に、トゥルーEDへの導線が終わっていて、日本語による攻略が動画サイトくらいしかないので、そこも注意。
Не ожидал такого качества
фигня полная мне понравилось :) игре ░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░ ░░░░░░░██████╗░███████╗██████╗░░ ░░██╗░░██╔══██╗██╔════╝██╔══██╗░ ██████╗██████╔╝█████╗░░██████╔╝░ ╚═██╔═╝██╔══██╗██╔══╝░░██╔═══╝░░ ░░╚═╝░░██║░░██║███████╗██║░░░░░░ ░░░░░░░╚═╝░░╚═╝╚══════╝╚═╝░░░░░░ ░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░
我不知道制作组有没有用十字键移动的用户群体;你一个2d类银不支持原生十字键移动,把功能键和十字键强行绑定,哪怕我改建后,十字键还是不能用?用手柄下批本来就是十字键加攻击键比较好用,现在玩起来只能用手柄方向键+攻击键,手感一坨,逼着我去用自定义映射键是吧?
四年前,我两次打开这个游戏,都没有玩下去,那时候我对于这个类型的游戏接触的太少,耐心也不够。当然这也是这个游戏的特色,它比较慢热。四年后,我又一次打开了它,这次我没有感觉到无聊和不耐烦,我一次性通关了,甚至因为时间原因,我还玩到了四年前没更新的两个dlc。结局的时候,我看主角坐在火堆旁问:“还有新作吗?”“没有了。”也许它还有很多问题没有回答,很多伏笔也不会回收了,但是现在你还是能从这个游戏里获得完整的体验,一次非常流畅愉快的体验。当然这个游戏的战斗相对较少,如果你喜欢各种各样酣畅淋漓的boss战,它并不能满足你,但是它能满足你探索的欲望。体量在同类游戏中绝对不小,原价购买我认为也很值得,强烈推荐你成为勇敢的哈克
good xvania, a lot more platforming and exploration focused than combat
This is an *AMAZING* Metroidvania game. I cannot recommend it enough. It has a fantastic play style, plenty of secrets, tons of exploring. Super Super good.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.