
A new rhythm music game starring the songstresses of the Azure Striker Gunvolt series, Lumen, Lola, and Luxia singing 15 different songs. Follow the notes to the pounding beat and aim for a top score in this electrifying rhythm game!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 9 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.24−65% | 110reviews | 75% | — | $12.5K |
| $14.99 | 124ratings | 87% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我覺得我是盤子,但是樱川惠唱歌好聽
i killed 3 spider on my wallls today where ate they all comig nfrom
I love the gameplay of this rhythm game. It has something different that I never played before. It´s just like it´s made for me. And I don´t know anything about the Gunvolt series or any of these characters, so I didn´t have any bias until I started the game. The base game has 15 songs + 7 unlockeable long versions, which is a bit short, but at least the videos are kinda cute. The game has 4 difficulties, and the "easy mode" it´s easy, a thing sometimes isn´t a truth in other rhythm games. Here everyone can play, regardless his skill level, which it´s great.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Japanese, Korean
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游戏还可以,画风挺好的,总体来说是一个挺不错的音游,值得推荐
건볼트 팬이라면 구매할만한 게임 진성 리듬게이머들에게는 글쎄요...? 싶을 것 같다.
Oh goodness what do I say about this game? Personally, I never played a rhythm game. My hand-eye coordination is very bad compared to others, but because I've at least memorized most of this series collection of songs, I decided to at least give it a shot. People who kept saying that Gunvolt needed a rhythm game because of the various vocal tracks the series had, it feels like you wished upon it with a monkey's paw. Many reviews have already pointed out the disappointing song count for the base game, and honestly I agree. If the series should of had DLC, it should be at least songs released after this game (like Sparking Elation and Afsan for example) or songs that were released as bonuses for the CDs in JP (Tabula Rasa, Paradox Stage). The DLC added up costs twice the amount for the base game, which is kind of criminal since the series doesn't have a high song count from let's say Hatsuna Miku, even if I'm comparing a small harvest that's just bore its fruit to a vocaloid whose harvest has been generous for the past decade or so. If someone was watching, they would assume that the controls were around 4 buttons and the joy sticks, but that's wrong. For some reason, despite the left and right having lanes, one input from the respective bumpers triggers both. So it makes me beg the question to why split the lanes three way on both sides if they are all tied to one button. So knowing that there are lanes for now nonapplicable reason other than making the gameplay UI look nice, it makes songs such as Beyond Probably a pain to actually get off the ground in higher difficulties because the lanes affect my vision on what button to press. The analog is fine? I did have a moment where it didn't register my inputs from time to time. Along with that, the misinput for holding a button longer when it was just a press seems nonexistent in terms of penalty. For reasons unknown the 3DCGI concert songs have a half length version and a full length version that unlocks upon completing the half length (and yes this applies to the DLC songs such as Glass Paradise and Struggling to Dream). I have no idea why a decision like this was made other than to provide filler. They are decent to learn the first half of the songs, but they're kind of...there? I don't really have a reason to revisit them unless I feel confident enough to S rank them. Also don't know why they exclude the live action music videos for some of the songs (such as Memoria of He). I found them charming, but my best guess is that it would ruin the immersion for the game using the VAs instead of the character models. As for the GV2 songs, where some have Lola and Lumen versions, only the Lumen versions are available in this game (including the DLC versions), which is kind of disappointing. I understand that Lola's VA changed between GV2 (Yurika Endo) and iX1 (Mayu Mineda), but I have seen the latter have covers of some of the GV2 songs such as Stratosphere. I don't know why those are lacking in this game. They would have been nice to see, along with (hopeful thinking) versions that use both Lumen and Lola renditions in one, since Indigo Destiny doesn't sound as hype or impactful when you hear only Lumen's side. I think it would have given the game more life if there were collab songs among Lumen, Lola, and Luxia, since all the songs can be categorized as: Lumen Song, Lola Song, Luxia Song. Pet peeve of mine, because I don't speak a lick of Japanese, I wish there was an option to have English Subtitles to these songs. Is it useless for the player? Yes it is during gameplay, but I think having something like that would benefit if you decide to listen to the songs in the album collection. Having an option to at least read the lyrics in some capacity, whether in the original Japanese version and translated versions can give wider appeal to the songs. Most of these songs are a bop afterall. Overall, I'd say not to buy it if you are a rhythm game fanatic. Wait for a sale if you just want to have this game for the sake of listening to the songs offline. Unfortunately my hours in this game will keep growing because I like doing the latter.
全成就達成 沒有評價說的那麼不堪吧。打歌手感還不錯,音符位置準確,蘑菇頭轉圈的特色我也滿喜歡的 ,看不出來 INTI CREATES 竟然是個懂音遊的公司。判定屬於音遊界的標準水準,我個人滿喜歡的,如果是《MUSYNX》那種誰都能 100% 的判定我玩了也尷尬。 遊戲收錄了《GUNVOLT》系列的歌曲,歌曲是真的好聽。至於收錄歌曲多寡這點,我自己是認為就連 SEGA 的《初音未來 Project DIVA MEGA39’s+》都沒有收錄完整的初音歌曲了,大家用不著欺負一個比 SEGA 還小的公司,何況是個全新音遊 IP,很不公平。不過以歌曲陣容來說這個定價確實太貴了。 另外想提的是如果你是有音遊底子的成就黨,這遊戲 2 小時內就可以全成就,能打歌又能輕鬆拿 100% 成就,十分舒服。 好開始說難聽話了,我想講的只有一個,那就是這遊戲的譜面會 Lag!只要背景有影片播放,音符掉落時就會些微抖動跳幀,不管遊戲 FPS 設 60 或 120 都一樣,甚至垂直同步 (VSync) 也關掉了,我顯卡 4080Ti 雖然不是頂規好歹也尊重一下吧。雖然不至於嚴重影響遊戲體驗,聽音樂拍子多試幾次普通難度的譜面還是能拿 Full Combo + 全音符 Great 以上判定,但如果視覺上的體驗能夠再順暢一點會更好。 價格方面想當然是不建議原價購買的,先前商店有推出 30 周年特別包 (已下架),本體 + DLC 特價 5 折搭配組合包 -30% 折扣,只要 NT$ 343 (約 72% off),總共 43 首歌平均一首歌不到 10 塊錢,以一個全新音遊 IP 來說還是相當划算的。 總之希望官方能解決 Lag 的問題,這遊戲也才不到 4G 不是什麼吃硬體的效能怪獸,這優化著實有點糟糕。解決這點的話會是一款優秀的音遊。 個人入手價格:NT$ 343 (30 周年包,本體 + 全 DLC 約 72% off)
作为粉丝向游戏其实还行,除了那个破转圈比较恶心,打歌手感还不错。 但你DLC商法就算了,全DLC后除了苍蓝3没有任何一作歌是齐的是几个意思? 缺的歌是跟贵社父母一同下葬了吗?
Eu adoro jogos de Ritmo, e eu adorei esse game mas, ele é para quem gosta da série Gunvolt tanto pelas músicas quanto pelas divas, então não é para todo mundo, e outro problema é o preço, e as poucas músicas no jogo base, então se pensa em pegar é melhor esperar uma promoção.
Jeu de rythme tout à fait recommandable qui ne révolutionne rien en terme de gameplay - et qui s'avère assez vite difficile en poussant les curseurs - mais la bande son est de grande qualité. On pourra juste lui reprocher de ne pas être assez diversifiée. A prendre en promo - c'est souvent le cas.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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