
Gunforged is a goofy fantasy roguelite shooter where you create broken builds every run. Forge your guns with randomized gun parts, collect passive abilities, and embed gun-changing runes into your guns to create the ultimate build.
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About
Gunforged is a goofy fantasy roguelite shooter where you create broken builds every run. Forge your guns with randomized gun parts, collect passive abilities, and embed gun-changing runes into your guns to create the ultimate build. Enter the arena, lay waste to hordes of enemies, eradicate bosses, and extract with gold.
Forge your guns from randomized gun parts. Get the right damage, fire rate, and range for your build. Add runes to your guns to completely change their behavior. Make enemies explode into gold on hit. Add ricochet to bullets. Spawn pillars on enemy death.

Choose from dozens of passive abilities after each wave. Call down lightning storms, spawn "Blood Brothers", use your stamina as health, and more! Create the perfect build by choosing the right passives for your guns, or by forging the right guns for your passives!
Become overpowered. Shoot bananas. Forge a cow-gun. Get private security. Become a glass cannon. Become the opposite of a glass cannon (obsidian paperweight?)
Slay waves of challenging enemies. Encounter and destroy 6 unique bosses. Fight through each of the 3 arenas to encounter more difficult and unique enemies.

Use the gold extracted from each run to purchase permanent upgrades. Gain the Loot Goblin as a companion. Increase your max health. Unlock the rocket gun. Increase your Prize Wheel spins. Enhance weapon customizability. And more!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ganz ehrlich, man merkt schon an den Steam-Achievements, dass hier was faul ist. Wenn so wenige Spieler überhaupt welche freischalten, dann liegt das nicht an mangelndem Können, sondern daran, dass das Spiel einfach keinen Spaß macht, frustriert und niemand Lust hat, sich da durchzuquälen. Ehrlich, spart euch das. Das ist die Zeit nicht wert.
Promising idea, but in result - gun variations feels very similar. Change one gun part to a part from a completely different wacky fictional gun - and only get a minor change in dps, spread and such in return. Different visual, if you are lucky. The part that really got me is no saves during a run. I had to quit 1 hour long run due to real-life stuff - and was really surprised that I'll have to start over. Saving during a run - a seemingly trivial quality-of-life feature - was requested basically on 1st week from release. But it seems dev is more intrested in peddling his courses on how to make games - instead of actually making a good one.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.4K | 102 | 75% | $7.99 | |
| $19.4K | 53 | 77% | $17.99 | |
| $19.4K | 81 | 69% | $9.99 | |
| $19.4K | 149 | 80% | $9.99 | |
| $19.4K | 152 | 50% | $4.99 | |
| $19.4K | 98 | 83% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5K | 41 | 78% | $3.59 | |
| — | 0 | — | — | |
| $83.3K | 675 | 90% | $4.89 | |
| $16.6K | 136 | 83% | $4.99 | |
| $7.9K | 39 | 95% | $9.99 | |
| $775 | 14 | 79% | $2.99 |
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Gunforged grew on me after the initial start. The gun-modifying aspect is fun and unique, and when you finally reach the point of feeling powerful, it's nice. However, it takes a long time to reach that point. The gold costs for the permanent upgrades are excessive at the beginning of the game, and by the time you're attempting Madness levels there's no use for gold at all. The later Cave levels spawn so many bullets that they become hidden under your own bullets, status effect flashes on enemies, and AOEs, which makes taking damage sometime feel 'unfair' more than 'I could've dodged that.' I do like the art and music, and the gameplay is polished, but definitely try the demo first.
found this game when learning about gamedev topics in one of firebelleys youtube videos. i am very much into roguelites which lots of build variety. this is where this game hits the spot. theres basically endless build possibilites for your guns. i am a couple hrs in and i havent even found half the possible gun parts. the game ran very well on my potato laptop which was nice. it didnt even turn the fans on. the music fits very well and sfx and vfx are juicy. enemy attacks are telegraphed clearly and feel fair. after finding a small bug and contacting the dev he immediately offered i can send him log files so he can apply a hotfix. this shows the dev genuinely cares about feedback and about improving the game which is very valuable in todays botched gaming industry! cant wait for more games firebelley puts out!
é um ótimo jogo se você curte jogos como enter the gungeon ou roguelikes e jogos frenéticos com modificações e upgrades de itens
Nice game, I like how the difficulty increase and the numbers of combination I can use on the weapons.
peak
Fajne!
Good core concept but badly implemented and boring gameplay.
Performance is terrible, constant screen lag even in the tutorial area. Probably do to something like v-sync or incorrect resolution, but there's no video options ingame.
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