
Uncover the dark secrets of a gritty, tangled metropolis and battle diabolic villains with your trusty Gunbrella, a bulletproof brolly that doubles as a firearm.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 1.1Kreviews | 85% | — | $329.4K |
| $5.25−65% | 20ratings | 80% | — | not modelled | |
Engagement
Reviews
Themes across 62 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jogo extremamente bem feito, relaxante, tranquilo. Uma aventura que envolve um pouco de ação, aventura e exploração. História não muito profunda, mas o suficiente pra dar sentido ao esforço do protagonista. Arte pixelada muito bonita, músicas marcantes, muito bem feitas. Jogabilidade prazerosa, responsiva e bem feita. Jogo bonito, jogo formoso, jogo bem feito. Recomendo.
pretty fun! it's really really short, and some of the story towards the end gets nonsensical. still worth the time i played, though!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
| $3.49−76% |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 62 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
La definición de juego mid: no hay nada desastroso en Gunbrella pero tampoco nada destacable, más allá de genial diseño sonoro (que también tenia Gato Roboto). Un juego de acción y plataformeo que tiene mimbres interesantes pero entre los niveles planos y los combates aburridos, no acaba de dar con la tecla. Es como si se hubieran conformado con hacer un juego correcto y ya.
Probablement l'une de mes expériences les plus gratifiantes dans le jeu vidéo, le level design est simple mais efficace, le gameplay est originale, la musique est juste incroyable. seul point négatif je dirais le mappage de touche impossible. à part ça. le jeu est juste incroyable, je l'ai refait 3 fois pour avoir tous les succès et voir tous les micro changements que ça apporte à l'histoire. Une petite Pépite. Merci à Doinksoft.
Not the longest game, but I enjoyed my experience thru it. The movement tech is quite fun and you can go woosh. The story is not necessarily the most interesting, but some of the characters and moments were funny which I enjoyed. I *think* the boss fights could've been a bit more challenging.
[h1] What is this game? [/h1] Gunbrella is a linear action game about Murray - a man with an umbrella (that's also a gun), whom lost his wife and kid. It follows our protagonist as he slugs through heaps of enemies and ultimately aims to defeat the evil blood cult "Cult-45". [h2] Price/replay value [/h2] Horrible - [u] Bad [/u] - Decent - Good - Amazing [h2] Achievement hunting [/h2] Whilst only having 18 achievements, about half of them are missable. The game locks your progress once you get near the end so if you missed any you'll have to start an entirely new save. [b] On top of that there's 3 which are wholly dependent on a decision you make in the first 25% of the game. This decision only comes into play in the last 25% of the game. [/b] [h2] Pros/cons [/h2] [b] Pros [/b] [list] [*]Charming pixel art [*]The gunbrella is interesting mechanically [/list] [b] Cons [/b] [list] [*]Almost all challenge comes from clunky level design [*]Incredibly monotonous gameplay loop [*]Unskippable cutscenes and dialogue make replay value sink into the ground [/list] [h2] Overall opinion [/h2] I'd say this game started out strong, but quickly became a monotonous slog. Most of the "missions" are just going from point A to point B to get item C for point D... Being incredibly linear to the point of actively stopping you unless you do everything in a given areas first. Add an incredibly bland story to this and you get very little character progression, with nothing remarkable happening between bosses. Enemies oftentimes just feel like annoying bullet spam (on hard they literally don't have a reload time and thus keep shooting continuously), whereas bosses just felt like damage sponges with incredibly easy to counter attacks. The umbrella is supposed to be able to block/deflect attacks as well but oftentimes just doesn't...? Getting hit also lowers the guard of said umbrella so you can take multiple hits if not re-pressing block immediately. Combine this with the block button acting like the dash - and you oftentimes slide into enemy hitboxes whilst getting shot. Bosses also felt way too tanky early game (taking upwards of 40 shots), and way too squishy late game (you can literally facetank the final boss and kill it in 20 seconds). The level design felt incredibly uninspired and oftentimes claustrophobic. Most of the levels contained very tight corridors with little to no differentiation other than "we put another type of enemy here". And honestly it feels very stiff for a game that has a fairly interesting platforming mechanic. The few times the umbrella dash is utilised it's often when enemies are constantly trying to shoot you, or there's 2 jumps before returning to walking. It really feels like they wanted to do something original and then just gave up... It's disappointing to say the least. Then lastly there's items. Food items can be found and grilled at sewert to give yourself bonus health. This is literally never necessary as you get checkpoints every 5 rooms, giving you a full heal. The limited amount of 3 per item is also incredibly limiting when it comes to actually carrying these around. Medkits heal you to full and cost barely anything (definitely the most useful item imo), and pills just feel like a niche thing I never needed to use. You can also switch between shotgun ammo and stuff like grenades - [b] this has zero purpose. [/b] All sub ammo types deal less dps than the basic shotgun and are incredibly limited (see previous), as well as incredibly awkward to use in a lot of cases. I literally gave up on using these as selling them to buy more medkits was genuinely the better investment. [h2] tldr; [/h2] Tries cool stuff - falls incredibly flat. [h2] Should you buy it? [/h2] I bought this for roughly 4 bucks and I'm still quite disappointed. I strongly recommend you don't spend 15 on this.
Cool game with a surprisingly clean and quick movement with an amazing story and best of all PIXEL ART
Great somewhat linear 2D platformer adventure game
Пройдя игру мне понравилось сюжет не прям крутой, но интересный, как и персонажи геймплей простенький и боссы тоже простые многие, но честно игра атмосферная и интересная мне кажется её стоит купить и пройти если не без скидок, то на них точно советую купить игру, но единственное, что я не понял это что без самоцвета ГГ умирает, а с ним выживает, так как э\то ну связи не имеет будто, но ладно впринципе мне всё равно понравилось
Really fun game. Wish it was longer but that's not a negative
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.3K | 35 | 69% | $2.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $7M | 18.8K | 92% | $14.99 | |
| $116.8K | 306 | 70% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $329.3K | 1.1K | 82% | $8.99 | |
| $329.2K | 532 | 90% | $19.99 | |
| $329.6K | 617 | 88% | $14.99 | |
| $329.6K | 1.1K | 89% | $14.99 | |
| $329.6K | 1.5K | 95% | $6.99 | |
| $329.6K | 564 | 67% | $19.99 |