
From one of the developers behind the original Rainbow Six® and Ghost Recon® games, comes a thinking-man's first-person shooter featuring in-depth character and weapon customization. Take your time. Think ahead. Get the job done.
Most likely between $17M and $48.2M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
Reviews
Themes across 1463 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
8 years in Early Access and "1.0" is releasing with a campaign that doesn't support friendly AI until a post launch update and also evidently isn't even the full campaign. The lead developer hasn't worked on the game since MicroProse took over and it seems like this release is MicroProse cutting their losses. It's Ready or Not all over again, STAY AWAY.
The version number says 1.0 but the bipods still say non-functional and the campaign is still in development and AI teammates are still completely absent.
I never write reviews but I've had this game since 2019 and saw that its apparently getting a 1.0 release soon. I regularly check in whenever there's an update and this game has barely changed in six years, graphics aside. The AI is still braindead, they shoot through walls, run in straight lines at the player, spam grenades even when they cant see you. Even when the graphics are maxed out, the game is still a blurry mess. Scopes are extra blurry, which has been a known issue for years that they never bothered fixing. Audio mixing is wonky at best and its very hard to tell where sounds are coming from. There's been bipods in the customization menu for years that still have no functionality. Updates usually amount to "look guys we added uniform patches and two guns that already existed as workshop mods" and minor tweaks that don't really change the core gameplay or address the issues that have been present for years. I don't believe that this game is ready for a 1.0 release, not even a bit.
Don't get me wrong, this is a really good game. BUT. The rate of new content is worryingly slow, there's lots of modern stuff missing (in terms of newer tacticool gear) and there are games that do the gun customisation just as well, if not better now. The gameplay loop gets stale quite quickly and there is not much variation possible. As a tech demo I like it, and would recommend people try. But as a game, I think there are many better options that have either fully released, or are much earlier in their development cycle and are releasing content more frequently
If you bought this game years ago and had fun, congrats! I had lots of fun with friends over the last few years. If you are a potential new buyer, click away and find something else. It took them over 18 years to release the most barebones, boring, broken game ever. Go play OPERATOR or something.
This is what you call 1.0???? Lost all hope for you guys. The size also went from 40gb to 100gb without big changes. Also a lot of features which where promised are still not in the game.
So, after 12 years in development with nothing to really show for it Ground Branch decides to shed it's alpha versioning number and skip beta directly to a full 1.0 release! Hooray! Now of course such a big milestone must bring sweeping changes to the game in order to directly shift its state from an unstable, unfinished, unpolished product, so what did we get? We get a quarter of a campaign! (which might have ai voice acting) (TWO MISSIONS, THE CAMPAIGN IS TWO MISSIONS.) We get new animations! (that replace the old ones and almost look identical) We get a new map! We get a new hub map! (That doesn't work and might break when you try to play certain mission types) And that's it. Genuinely. DO NOT give these people your hard earned money for this blatant attempt to squeeze what LITTLE hype this game had remaining, these people are talentless hacks who have been riding the "maybe it'll get better" train for enough time to raise a teenager, now that their sales were down to zero they push out one final attempt to cut their losses and pretend they released a viable product when in reality they've made a game that would have looked like a tech demo back in 2013. It even runs just as bad as it would for the full experience. Again, this game hasn't gotten better in 12 years, it wont get better in the next 12 considering they consider this finished enough to call it "1.0"
micropose你自己玩过你做的游戏没?!!开发者访谈宣发预热发了那么多个搁半天一个臭老头摆着脸在那里叫叫叫,现在看来是你们团队进了辐射4的主美?人物举枪砍成什么样子了?!我拿7kg负重,裸glock手枪测的人型靶静止状态瞄久了15m从心脏晃到胸骨右下,组的mod里的csaw 10m从左肩晃到右腰线,你这美国中央情报局外派干员臂力怎么连县城农民工都不如了?还不如回美国得克萨斯州种田养牛!更是,现在路都走不清楚了,现在我们的精英外派干员上下半身正在亲密的约会中,横移第一时间你手臂跟着你腿往你移动的方向进行一个向下45度的摆动,在C栋测前后移动晃得连对准距离最近的靶子都难,你们怕不是找了个路边小伙录的动补吧,就这肉体水平还想去各国家粉墨登场尿弹对射行动?其他的什么啊,ai变强了我都认了,堆屎山更新到99GB我也认了,人物素质是不是按你们办公班味主管身体素质改的啊?你这改得有什么产品竞争力我发心底问了?我玩ready or not至少他有完善的大剧情和地图系列吧?我要是玩operator他至少他原版赛博尼龙和尿弹他够用操作够细节吧?你们现在这弄得groundbranch有什么竞争力我就问了?打着blackfoot的啊前彩虹六号制作成员的旗号实则是现在你们micropose接手,还有你们1.0更新咋和geronimo发售日期怎么接近啊,是不是看友商赚钱了自己先急眼了呗,好好看着现在的好评率,褒贬不一了看到没!看到没!这么10多年,最差劲的一次!! 还有,所有人,你们要是觉得这1.0更新非常拟真,非常战术啊,希望你们下场尿弹对射也是这2026年7月16号更新的可操作人物的水平,别到时候玩尿弹路都走不清楚了。也不看看squad是怎么被ico折腾死的,2026年了,你们商业化团队干了什么事情,玩家比你们还清楚。
This game is fun but who TF buys a full release game with two missions what a joke..
released into "1.0" yet all the made was the prologue to the campaign, not even the campaign. 1.0 means the game is done and released. This is still barely early access. Guess they are just gonna run with the bag now.