
From one of the developers behind the original Rainbow Six® and Ghost Recon® games, comes a thinking-man's first-person shooter featuring in-depth character and weapon customization. Take your time. Think ahead. Get the job done.
Most likely between $17M and $48.2M. How we estimate →
Checked against 8 developer-reported games
Cheapest copy: ≈ $10.14 on Steam · Brazil (−66%). Compare 15 prices in 15 markets →
Reviews
Themes across 1463 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Prior to 1.0 you used to be able to say "maybe it'll be a real game someday."
Absolute DOG water. If You want a game that Ground Branch prommised for OVER A DECADE, play Operator. These guys are clowns. I've waited over A DECADE, and have been served ♥♥♥♥.
бесконечный долгострой не оправдывающий ожиданий, норм кастомизация только с нестабильными модами, а вес игры поднялся каким-то хуем до 100
i wish i could refund this, 1.0 my ass
Whether or not you like this game will depend on your perspective, if you want to see this as a tactical shooter with deep story or engaging progression, you probably won't enjoy it that much. I personally like to see this game as like a tactical sandbox where you can make your own combat scenarios and stories with the equipment, configurations, maps and mods the game gives you access to. Though, even without the made up scenarios, it can be fun to just shoot bad guys sometimes with no reason other then having a good time or practise. The games gunplay and gun customization is phenomenal , i haven't seen any other games like it and its a 10/10 in my book The enemy ai is abit clunky at times, but they get the job as threats done well enough The graphics, while not earth-shatteringly good, are pretty nice, and the more foilage dense maps look really pretty. The gun models also look really good! Character customization is enough , could use a few more outfits and accessories, but i think its fine as it is. CQB in this game feels abit odd at times, i think its because the arms of your character react erratically when in tight spaces sometimes. Enemy VA can get abit repetitive at times, i think they should implement a small amount of new voice lines to each enemy reaction, like add 2 more different voicelines to terrorists reacting to their allies being dead, as it would make it less repetitive and make them feel abit more alive. Also, the enemies need more then just 1 VA per faction , as it feels odd when you hear the same voice coming from multiple different people of the same faction. One issue i genuinely don't like about the game is high FOV and pistols. When ADSing with pistols with high FOV, they will seem abit far away, and it can make it abit weird trying to aim them. Primaries don't seem to have this issue. If you want something abit more structured with a deep story, i'd recommend Ready or Not, if you want something with a feeling of progression, i'd recommend Incursion Red River. And if you want a tactical sandbox, i'd recommend this game
I've owned this "game" since 2021. It has received like...a few big updates. It still runs like jelly, stutters constantly (I've switched to completely brand new builds 3 times since then), the AI are still completely brain dead terminators, and still randomly yell whatever they are doing, whenever they become aware of you. Could you imagine throwing a grenade at someone and before doing so, yelling grenade (25 feet away, in the same building), simultaneously telling me to go around a corner, and also where the enemy is? The AI walks into walls, their limbs stick through, the maps are boring. The concept of a mission doesn't really exist. This company is doing an even worse version of what VOID Interactive did, because at least Ready Or Not is interesting. This 1.0 is basically them throwing in the tunnel for some last ditch cash, so they can sail away and continue not finishing the game, but while being wealthier! If you asked me to tell you what was new in the game since I bought it, all I could tell you is I think they added NVGs...or tweaked them...or something...4.5 years ago. This "game" is vaporware. It's a tech demo and has become a progressively less impressive one. Operator is a better game than this in just about every way and was made by one guy and it costs half as much. Get bent BlackFoot and MicroPose.
"1.0 update" and its still just early access lmfao dont worry though guys!!! we added more ak platform rifles for no reason!! haha!!! instead of making new features!!! also forgot to mention the fact that the ai is 10x worse! they 1 tap you from any distance! great job bfs! this game is genuinely a prime example of the microprose effect though. buy out a game studio or offer to publish and completely drag it through the dirt.
Ground branch is the only game that scratches my Ghost Recon itch. This is my first Steam review, and it is going to be a long one because I am going to start at the beginning. And don't worry, at the end I won't say that RON or Operator is better than Ground Branch. Ground Branch is better than RON (especially when Ground Branch is finished) I never played Operator, so I can not say which one is better. The original Ghost Recon game that came out in 2001 was my first shooter. I read about it in a PC games magazine. For the kids that read this now, this was a magazine that came out once a month and was delivered to my house by a mailman. We had internet, but we were only allowed to use it for homework. So the magazine was my only way of knowing about games that came out. I read the preview and still had to wait one year for the release, and then I had to wait a couple of months for my birthday when I finally got the game. I remember myself as a kid playing the campaign. It took me several tries to finish a mission because whenever I lost a squadmate, I restarted the mission. Only halfway through the campaign my dumb ass learned about quick save and quick load. I enjoyed sneaking through the missions and finding the best way to tackle the objectives. Since then, I have been hooked on tactical shooters. In 2003, rainbow six 3: raven shield came out, and I enjoyed it a lot. Planning the missions, blowing up doors, and now I could see a first-person weapon! Ghost Recon and Rainbow Six 3 are the games that I measure all tactical shooter games against. After 2003 no serious tactical shooter came out that could compete with them. Especially not whatever happened to the Ghost Recon and Rainbow Six franchise. (So you can say that I have been waiting for a game like Ground Branch since 2003.) No games came close to my experience with GR and Rainbow Six, I still play and enjoy them. I play other tactical shooters like RON and GZW, but the gunplay, gun handling and customization options do not come close to Ground Branch. Both games feel a bit arcadey in comparison. I started looking for a more modern game that came close to GR and Rainbow Six games, and in 2014 I learned about Ground Branch, and in 2015 I played the first tech demo and was impressed. I followed the development of the game ever since. Development is very slow, every time a new update came out, I played it for a couple of hours and then let it rest again. Since the start of development, I bought a house, got married and changed my career. (Yes, all of this took me a total of more than 10 years) Now what the dev team calls 1.0 is out. It is not 1.0 because the game is not finished. It is more like a 0.75. There is still stuff to be done. The AI needs tweaking, more missions have to be added, and friendly AI is still not in the game. But this game scratches my Ghost Recon itch. A big leap was made in this update. We now have 2 campaign missions with voice-over briefing and the beginning of a storyline. The AI is improved and now run for cover as I try to shoot at them. I just played the first campaign mission, and it is the game that I want it to be. I got killed a couple of times and had to restart the mission. I felt like a little kid again playing Ghost Recon. I can not wait to play the missions with a team of friendly AI. Or just a team of friends :( Ground Branch is not finished, so if you want to have a full game don’t buy it now. If you have a Ghost Recon itch like me, or you are looking for a serious tactical shooter, you can go for it now and have a great time. The devs are clear about what comes next, and the game will only get better with updates that are still to come. The game runs great on my PC, for reference I add my specs to this review
一坨屎,我就知道你们把1036叫1.0其实还是1036,没什么惊讶的,我惊讶的是你们他妈的居然敢把硬盘容量占用到100个g,你这什么垃圾游戏一点深度也没有的破玩意居然敢占用老子100个G的ssd容量?我2020年买的,都他妈六年半过去了ai还是各种像机器人一样卡死在墙角,但是枪法奇准百米打爆你的狗头,讲真的你这ai寻路和动作动画做的都不如20年前的幽灵行动尖峰战士。最不可饶恕的就是最最基本的枪械手感都做的一坨屎,现在你只要冲刺一秒钟两个手就像得了帕金森,准心乱晃根本打不了,这种体能我建议你回家种田吧还当什么特战啊?开枪的时候瞬间卡顿掉帧,全自动莫名其妙卡顿,真的你他妈一个打枪游戏连开枪都能卡,我是真的没见过第二个fps有这样傻逼的毛病了
Mid performance, bad AI, 1.0 is a joke. Don't buy