
Groove Gunner is a VR rhythm game where you switch between shooting and blocking to a wide variety of songs with vivid light shows while collecting records, earning high scores on the global leaderboard, and beating songs that once felt unbeatable.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 15 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
I'm generally horrific at these types of games as I have the coordination of a shopping cart with 3 busted wheels however a few things caught my eye. + Wide variety of music, not just EDM blasting in your ears. Considering it's EA it will be interesting to see the final line up... Or create your own in the song editor. + There has obviously been a lot of care in the staging while you are playing the game during the songs. The backgrounds and stage is anything but boring or static and it's a nice touch and gets you amped during the song at it dynamically changes. + The devs listen and tune based on feedback. Open and willing to listen to feedback. This is not common these days of garbage AAA games being crapped out for $90 that last 4 hours. + Does not need a lot of polish to feel like a finished game, also rare in EA these days. It entered EA with more polish than many EA titles that have been there for years. Looking forward to what's next
プリセットの曲を5曲ほどプレイしましたが jubeatにパラパラが混ざった感じの音ゲーになります 玉を受けるのと的を打つときのノートに若干無理があるのではと感じます 285円で買ったのでゲーセンで遊んだと思うと良いです
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Latin America, Spanish - Spain, Japanese*languages with full audio support
Hours played at review time, across 36 reviews with recorded playtime.
Me and my partner enjoy playing this game. Takes some getting use to for the timing, but still fun. It's kind of like audio trip and audica combine. Only thing is it's still in early access and there's not a lot of songs. Which is understandable, but I'd either wait for a sale or more songs. Although you can add your own songs and customize the beats if you want to. Highly recommended if you like rhythm shooting games.
Cool game colorful fun and addictive, and a good variety of music included! Get it!
게임성은 좋은 것 같지만, 출시된 지 며칠 안 되어서 부족한게 많다. 총(컨트롤러)의 각도만 조정이 가능하고 위치를 이동할 수 없어서 불편하고, 사람 위치와 키도 고정되어있고 변경할 수 없다. 그리고 기본적인 총(컨트롤러)의 위치가 손잡이 부분이 아니라 총구 부분 위쪽으로 잡혀있어서 매우 불편하고 방패가 많이 밑에 있다. 노래를 시작할 때 로딩도 조금 긴 편이다. (오큘러스 퀘스트 기준)
Groovy shooting game, but it's much harder than it looks! Do not get discouraged by the initial steep difficulty level, because once you're in the groove, the satisfaction is real.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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| $37.7K | 130 | 91% | $14.99 | |
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| $8.9K | 46 | 91% | $9.99 | |
| $15K | 49 | 92% | $7.99 |
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| $1.6K | 50 | 66% | $2.99 | |
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| $1.6K | 88 | 50% | $0.99 | |
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