
Gris is a hopeful young girl lost in her own world, dealing with a painful experience in her life. Her journey through sorrow is manifested in her dress, which grants new abilities to better navigate her faded reality.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1786.14/day in the week to Jul 25 → 17.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 96.4Kreviews | 96% | — | $19.7M |
| $16.99 | 11.5Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1545 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
visual, musical y creativamente excepcional
这是我创setam以来第一个游戏评论,只能说着游戏真牛逼,满足了我对第九艺术的幻想
un juego bastante tranquilo con un excelente enfoque artistico tanto en visuales como musicalmente. Es un juego para pasar el rato si te quieres relajar o no tienes nada que hacer. Si tuviera que decir algo malo es que es muy cortito pero igual se disfruta
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.7M | 16.4K | 75% | $39.99 | |
| $19.7M | 27.7K | 93% | $19.99 | |
| $19.7M | 57.6K | 93% | $19.99 | |
| $19.8M | 19.8K | 89% | $29.99 | |
| $19.7M | 17.8K | 79% | $34.99 | |
| $19.8M | 40.5K | 76% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.2M | 10.7K | 94% | $19.99 | |
| $65.8K | 469 | 83% | $12.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 918 | 92% | $2.99 | |
| $14.3M | 21.4K | 84% | $39.99 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil
| $16.99 |
| 3.2Kratings |
| 94% |
| — |
| not modelled |
| $2.99−80% | 918ratings | 92% | #78 | not modelled |
| $16.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
剧情非常好,通关过程中的游戏指引也做得很棒,美术设计更是没得说,这是一款治愈系的小游戏
BUG数量和触发频率高的离谱,很逆天。玩了这么一会就遇到了一直走路不拿球,从高处落下之后一直降落,石头人不吃果子,燕子一直吼。
งดงาม
This is quite a beautiful game. Simple, yes, but significant nonetheless. As someone who has lost their parents and also has battled addiction, I found the story to be very personal and I hope that people who like games to speak to them in this way give it a try. This is not a challenging game, but it is a rewarding one.
É um jogo de plataforma estupidamente fácil, mas tu tem que prestar atenção, eu amei o que joguei, mas tenho que jogar mais, pena que meus receptores dopaminérgicos só são alimentados por jogos que envolver brainrots do roblox e dopamina barata (The binding of isaac).
muito lindo msm
以前我们总说游戏是第九艺术,可这个标签在商业化作品里被稀释得近乎廉价,以至于提起时,心里都少了几分认可,多了几分嘲弄。诚然,绝大多数作品担不起这份重量。但总有那么几款游戏,会让你认可名副其实。 GRIS不靠贴图堆砌,也不依赖玩法刺激,而是用疗愈的美术、温柔的配乐,以及环环相扣的关卡,让玩变成一种读,让通关成为一场漫旅。偶尔卡关时的心浮气躁,也总有恰到好处的色彩抚慰视觉,旋律安抚情绪。当我通关,当我再次回味,才发觉早已被它悄然滋养。那一刻我确信,第九艺术从未消失,只是偶尔藏进这样的作品里,等有心人发现。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.