
Gris is a hopeful young girl lost in her own world, dealing with a painful experience in her life. Her journey through sorrow is manifested in her dress, which grants new abilities to better navigate her faded reality.
Most likely between $11.8M and $33.5M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $14.99 | 96% | approximately $19.7M |
| PlayStation | $16.99 | 92% | — |
| Xbox | $16.99 | 94% | — |
| GOG | $2.99 | 92% | #88 |
| Nintendo | $16.99 | — |
Reviews
Themes across 1561 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
⭐⭐⭐⭐⭐ GRIS est un jeu qui m’a vraiment touchée. Dès les premières minutes, j’ai été complètement embarquée par son ambiance cosy et poétique, ses magnifiques couleurs et surtout sa musique, qui accompagne parfaitement chaque moment du jeu. J’ai également beaucoup aimé les petits passages de « combat ». Ils restent très doux et s’intègrent parfaitement à l’univers sans jamais casser cette atmosphère calme et apaisante. Mais ce qui m’a le plus marquée, c’est tout simplement l’histoire qui se cache derrière. Sans avoir besoin d’en faire trop, le jeu arrive à transmettre énormément d’émotions et certains passages m’ont littéralement donné les larmes aux yeux. 🥹 GRIS est un jeu simple dans son gameplay, mais tellement beau dans ce qu’il raconte et dans les émotions qu’il transmet. C’est typiquement le genre de jeu qui mérite d’être davantage découvert. J’ai tellement apprécié l’expérience que je suis même allée jusqu’au 100 % des succès Steam ! 🏆 Si vous aimez les jeux poétiques, contemplatifs et chargés en émotions, foncez !
En dehors des sentiers battus et Poétique
好玩!随着情绪的变化有着不同的颜色,GRIS也在一步步拥有更多的颜色和力量,游玩中疯狂截图==全程无字,视觉和听觉的享受。通过过程中也会有些探索,体验就完事儿了!震撼美味。
Скучная игра на вечерок Любителям т.н. "cozy" игр покатит, остальным не советую
Eu realmente não esperava gostar tanto de GRIS. É um jogo simples em vários aspectos, mas ao mesmo tempo consegue passar uma sensação muito difícil de explicar. A primeira coisa que chama atenção é, obviamente, a arte. Tudo é muito bonito e parece ter sido desenhado à mão, e conforme você avança e o mundo vai ganhando novas cores, dá uma sensação muito boa de estar descobrindo aquele lugar aos poucos. A trilha sonora também combina perfeitamente com cada momento e deixa a experiência ainda mais imersiva. Gostei bastante de como o jogo conta sua história sem precisar ficar explicando tudo com diálogos. Como quase não existe texto, você acaba prestando mais atenção no que está acontecendo ao seu redor e interpretando as coisas do seu próprio jeito. A jornada da Gris e a maneira como o mundo vai mudando junto com ela foram provavelmente o que mais gostei. A jogabilidade também é bem tranquila. Tem exploração, plataformas e alguns puzzles, mas nada que tire a atenção da atmosfera do jogo. É aquele tipo de jogo que você consegue jogar no seu ritmo, sem ficar preocupado em morrer ou em enfrentar alguma coisa extremamente difícil. Talvez a única coisa que eu tenha sentido é que queria que tivesse durado um pouco mais, porque quando comecei a realmente entrar no clima da experiência, já estava chegando ao final. No geral, foi uma experiência muito bonita e diferente. GRIS é definitivamente um daqueles jogos que eu recomendaria para quem gosta de jogos mais focados em atmosfera, arte, música e narrativa do que em ação. Foi um daqueles jogos que terminei e fiquei pensando nele por um tempo depois.
GRIS is a beautiful and deeply emotional experience. What I liked the most was its story and the way it is told without relying heavily on dialogue. The art style is absolutely stunning, with every scene feeling like a carefully painted piece of artwork. The atmosphere, music, colors, and animation all work together perfectly to create an emotional journey. The gameplay is simple but enjoyable, and it never takes away from the story or the visual experience. If you enjoy games with beautiful art, emotional storytelling, and a relaxing atmosphere, I highly recommend giving GRIS a try. It’s a short but memorable experience that feels more like playing through a piece of art than simply playing a game.
Ein wunderschöner Platformer. Das Design ist schlicht und ergreifend Kunst. Die Welten (oder Phasen) des Spiels unterscheiden sich voneinander, ohne dass man das Spiel jeweils neu lernen müsste. Alles baut aufeinander auf. Der erste Platformer seit Jahren für mich, der mir als Casual-Gamer die Möglichkeit gab, bis zum Ende durchzuspielen. Eine klare Empfehlung, auch wenn man eine entspannte Stimmung sucht. Design und Musik machen einen super Job. Geiler Titel!
If you liked Evangelion, you will likely love this game. I didn't like Evangelion. This is essentially just a walking simulator with no stakes at all. Imagine playing Limbo but you take away the horror aspect of it. You can't lose, die, or get hurt in any way. Even the one time in the whole game were you need to act a certain way to "not get hurt", "getting hurt" changes absolutely nothing about it. You just push forward and the story will progress. The story is not truly deep, but more so surreal, while also being extremely easy to understand... Which I would call abstract, but so simple that it pains me to even call it that way... The artstyle is extremely pretty and the music is good ambiance music... but it's just that, ambiance music. It's like this game was a moving painting with music in the background. Not bad, but not really a game either. I couldn't find any "fun" in a game that just became a push forward simulator. This game is not memorable at all, which would be the main takeaway from a game so focused on its story, so if it even failed at that, then it failed miserably and it truly hurts to say this because Devolver Digital is one of my favorite game develepors/publishers.
Peak art direction, but the puzzles never get hard enough.
画风唯美