
Gris is a hopeful young girl lost in her own world, dealing with a painful experience in her life. Her journey through sorrow is manifested in her dress, which grants new abilities to better navigate her faded reality.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1786.14/day in the week to Jul 25 → 17.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 20 chart moves that followed a price cut of more than 20% went a median of 10.5 places towards #1, and the 2,491 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 96.5Kreviews | 96% | — | $19.7M |
| $16.99 | 11.7Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1561 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Slow game at first but I stuck with it because of how beautiful the artwork (and metaphors) were. I'm glad that I did. Its a 'puzzle-game', and I usually avoid these sorts of games because they stump me. But the learning curve on this game was perfect- teasing but not too difficult so as to discourage, and with each new stage of grief getting the puzzles got more challenging (but still felt familiar enough). Within an hour or so, I got really in to the game. Its also helping me through a tough patch. I wish these developers lots of love and joy, because this hits RIGHT on the emotionally tender spots (but in a loving way) X_X 9/10
It insists upon itself
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.7M | 16.4K | 75% | $39.99 | |
| $19.7M | 27.7K | 93% | $19.99 | |
| $19.8M | 19.8K | 89% | $29.99 | |
| $19.8M | 40.5K | 76% | $24.99 | |
| $19.7M | 57.6K | 93% | $19.99 | |
| $19.6M | 86.5K | 96% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.2M | 10.7K | 94% | $19.99 | |
| $65.8K | 470 | 83% | $12.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 918 | 92% | $2.99 | |
| $14.3M | 21.4K | 84% | $39.99 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil
| $16.99 |
| 3.2Kratings |
| 94% |
| — |
| not modelled |
| $2.99−80% | 918ratings | 92% | #88 | not modelled |
| $16.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
对于这个游戏我的评价是:画风非常唯美,故事线是女孩自渡自愈的过程,情节非常有意思。每一个环境氛围感都非常强,身临其境,情绪共鸣也非常强。是我玩过为数不多的第九艺术,对我而言这部作品我非常喜欢,整体下来我甚至觉得有抑郁情节的人玩过的释怀了,然后也是期待继色灰之后的下一部作品好吧。
This sat at the back of my library for a while. I ended up playing it during a depressive episode. I found it quite touching. Beautiful as well, with moving music.
完全艺术品。。。
Insgesamt eher durchwachsen und nach dem Hype um das Spiel hätte ich mehr erwartet, insbesondere beim eigentlichen Inhalt, der Handlung. Fazit daher: 5/10 Das Movement ist nicht allzu gut - für einen Plattformer keine guten Voraussetzungen. Die "Story", die nur durch ein paar Fragmente im Ablauf erzählt wird, war so naja, das Ende war äußerst unspektakulär und die Länge des Spiels ist eher mau. Die Achievements wollten teils nicht richtig triggern, teils muss man das spiel auch einfach nochmal durchspielen, ein Backtracking gibts nicht - was auch ein Kritikpunkt für sich ist: Ich konnte nicht immer alles erkunden, da es einige Male plötzlich ohne vorher bemerkbaren Trigger an einer Stelle einfach weiterging, dann hat man halt Pech gehabt - dafür kann man nach dem ersten Durchspielen jedes Kapitel einzeln starten - nicht so die Lösung, die ich als Gelungen empfinde. Und zum erneuten Durchspielen muss ich sagen, gibt es viel zu wenig, was mich motivieren würde, das exakt gleiche noch einmal zu spielen. Der Visuelle Stil kann gefallen mit der reduzierten, gemalten Gestaltung und auch inhaltlich (in der Gestaltung) ist ein wenig Abwechslung geboten - das ist ganz gut.
[h1] GRIS [/h1] GRIS — довольно приятная небольшая игра на пару вечеров. Главные её плюсы — визуал, атмосфера и музыка. Стиль здесь действительно уникальный и красивый, и именно благодаря этому игра хорошо запоминается. С геймплеем уже не так интересно. Платформинг довольно простой, а загадки скорее небольшие препятствия, чем полноценные головоломки. Мне не было скучно, но сам игровой процесс особо не зацепил. Технически тоже не всё было идеально. На ПК из-за высокой герцовки монитора иногда ломались некоторые скрипты, а на Steam Deck пару раз были зависания, которые, правда, решились после смены Proton. Впрочем, это не сильно повлияло на общее впечатление — игра всё равно ощущается цельной и приятной. История местами действительно трогательная, особенно запомнилась секретная сцена за сбор всех воспоминаний. Но каких-то сильных эмоций после прохождения у меня не осталось. В итоге хорошая игра, которую приятно пройти за пару вечеров, но лично для меня далеко не шедевр и точно не игра на всю жизнь. Итоговая оценка: 5.8/10
cura el alma
体验感还是很舒服的,就是偶尔会卡BUG动不了
太强了,官方死档游戏,唯一的存档给我来个出BUG的小方块,震的跟帕金森似的结果到没跟到下一个场景才发现这是BUG,直接无法过关,就这还做自动存档??出BUG也给你存下来,直接存档报废
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.