
Enter an apocalyptic fantasy world where humanity is on the brink of extinction, iron is valued above gold and trust is hard earned. This ARPG features complex character development, hundreds of unique items, crafting and quests with choice & consequence.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 19.29/day in the week to Sep 2 → 26.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 109.9Kreviews | 93% | — | $47.2M |
| $24.99 | 2.3Kratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 2612 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Куда пропал весь шмот из сундука? да и купленные ячейки сундука послетали.ц
its diablo but with zombies
目前在测试,感觉暗黑平替没有之一,感觉比暗黑还暗黑
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best KR #66, worst DE #99 · 14 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Czech, Japanese, Russian, Simplified Chinese, Portuguese - Brazil, Italian, Korean, Vietnamese +1 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Une pépitte
哈哈哈哈哈哈哈
Игра просто взяла и удалила моего персонажа. Я не понимаю, почему я должен это терпеть и как теперь начинать игру заново, зная, что такое может повториться?
Pretty great as far as an ARPG goes, but the skill variety gets really dull despite all the combination of classes. Even with its final DLC there isn't anything particularly flashy to play around, with many many reskins of straight firing projectiles, circle spraying projectiles, a few lobbed shots and seemingly a single beam skill. Coming from bullet hells I would've enjoyed more dancing screen clutter and especially a homing skill, though at this point it seems like its one of the many limitations of an aging game engine given that they reportedly can't add QoL to quest journals. Pet builds are fantastic though, the undead army power fantasy in Ashes of Malmouth hits the right buttons for me compared to ARPGs I've seen thus far. Though that brings me to another caveat, that is how tight builds are balanced around difficulty in this game. There's not a lot of flexibility into hybrid builds, so no gunslinging undead raiser because there's no options to make them synergize, and not dedicating your full points into summons will make them drop off too much in effectiveness. Stats are balanced tightly around sinking 80% of your points into HP and capping resistances on gear, which is not a deal breaker given component crafting but leans into unexciting stat tetris than choosing fun utility like bonus skill procs and movement speed. Not unique to ARPGs, but I felt Grim Dawn had a stricter emphasis on them. I still enjoyed it overall and it's worth the money, but it's gonna be a hard neutral for me as the end of the day because you need all the DLC for your experience to be remotely complete. This is a game you'll be looking up guides for such as loot pools and build defining gear, and good luck looking up anything in vanilla because every DLC is interlinked and guides expect you to have all of them for relevancy.
직장인으로써 한달내내 겨우겨우 돌고 디시갤러리가서 질문도하고 인터넷 찾아보고 겨우 노말 액트 클리어했네요. 보스전마다 매번 죽고 저항못맞춰서 죽고 장판못보고 맞다이뜨다가 죽고.. 패오엑 1,2 / 디아4 처럼 하드하게 파고들필요가 전혀 없고 빌드도 따라하면 누구나 충분히 맞출수 있는 솔로플레이라 대만족 중입니다. 대신 하루종일 이동이 많이 불편하긴 합니다.. 텔포나 이런 기능이 없어 스킬 / 대쉬 기능으로 꾸역꾸역 하는게 매우 지루해서 꼭 참고하세요!
i was skeptical with the new DLC but after playing a few dozen hours i can safely say that is great and totally in line with what was expected. i would give it a 9/10. The Berserker is fresh and a great addition. the Evoker ( Bers + Arcanist ) i have played to 100 on ultimate was a little squishy but overall alot of fun mostly when i figured out all the tricks to optimize winds of Asterkarn skill As far as the Ascendant mode is concerned i believe its as it should be for a well geared character. Definitely challenging for Hardcore characters and i wont be using my one and only HC survivor level 100 until i'm pretty certain i can handle the bosses with confidence. regarding the gear upgrades through the new mechanism i have not played around that much yet. I certainly believe the DLC will grow on players and it will be regarded as a great addition as it is.
I love action RPGs, but I tend to get burnt out from constantly starting new seasons and and having to mentally adjust everytime I come back after a hiatus to learn all of the new features in a game. Grim Dawn is the one ARPG that I can always return to and just play. No having to relearn something new, just pick up and play. 10/10 cannot recommend enough for people looking for a casual and addicting game that they can pickup anytime and play.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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