
Enter an apocalyptic fantasy world where humanity is on the brink of extinction, iron is valued above gold and trust is hard earned. This ARPG features complex character development, hundreds of unique items, crafting and quests with choice & consequence.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 19.29/day in the week to Sep 2 → 26.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 109.9Kreviews | 93% | — | $47.1M |
| $24.99 | 2.3Kratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 2549 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I played this game in an android tablet with a snapdragon 7 plus gen 3 or something idk what its called, it runs on anything. I think its a good game and it goes for like a dollar, bit more for DLC but it's worth it. Good times.
🌲 Graphics & Atmosphere Grim Dawn has top‑tier environmental graphics. Nature, lighting, and biome detail feel more grounded and atmospheric than many modern ARPGs. The pace is slower, but the game is extremely complex, comparable to Path of Exile. 🎵 Music & Sound Design The soundtrack is superb — atmospheric, dark, and memorable. It carries a Diablo II‑like mood (melancholic, brooding, mysterious), yet remains distinct through: - tribal percussion - cold, northern motifs - ambient tension - subtle melodic cues that evolve with each zone It reinforces exploration, danger, and mystery without ever overwhelming the player. A perfect fit for the world’s tone. 📊 Character Stats & Resistances Base Attributes (fully respec‑able) Physique – Health & survivability Cunning – Physical/Pierce damage & OA Spirit – Caster damage & energy Primary Resistances Beyond the classic Fire / Cold / Lightning / Poison, Grim Dawn requires full coverage of: Pierce Bleeding Vitality Chaos Aether Physical Secondary Defenses Offensive Ability (OA) Defensive Ability (DA) Armor Crowd‑control resists (Slow, Freeze, Petrify, etc.) A complete build must balance all of these. 🐾 Builds & Difficulty As a hardcore player, you can create summoners capable of soloing Celestials on Ultimate (both Mogs, Ravagers, Callagadra). Not only that there are various classes capable of summoning and you combine 2 of them to create a custom one. So you can have not only 1 summoner, but many summoners with different skills and pets and items. Difficulty Levels Normal Veteran Elite Ultimate Ascendant (hardest, includes penalties and enhanced enemies) 🛡️ Devotion System There are 55 constellations, unlocked by cleansing shrines. Each constellation grants passive bonuses or procs, enabling deep build customization. Some may remove resistances while others might buff resists damages health and survivability 🧱 Itemization & Crafting Item Rarity Normal (white) Magic (yellow) Rare / Monster Infrequent / Ascended (green) Epic (blue, includes sets) Legendary (purple, includes sets) And of course you have item filtering which you can activate (once geared enough to see only summon items for example, or items for a certain class. Optimal Gear Approach A strong endgame setup usually mixes: Monster Infrequents Epics Legendaries Components & Augments Gear can be socketed with components (dropped or crafted via recipes). Gear can be augmented with faction powders once reputation is earned. And with last patch gear can be improved even further. 🗺️ Exploration & Secrets The world is filled with: Hidden paths Breakable walls Secret areas Optional bosses Lore rooms Treasure zones Exploration is heavily rewarded. ⭐ Summary Grim Dawn is a deep, complex ARPG with exceptional atmosphere, demanding stat management, rich itemization, powerful build diversity, and a world full of secrets. It remains one of the most complete ARPG experiences available.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $47.1M | 82.4K | 77% | $19.99 | |
| $47M | 261.8K | 96% | $9.99 | |
| $46.9M | 108.4K | 90% | $29.99 | |
| $47.4M | 92.9K | 93% | $19.99 | |
| $47.5M | 32.2K | 88% | $49.99 | |
| $47.5M | 91.8K | 97% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $707.7K | 1.4K | 70% | $18.99 | |
| $4M | 45.6K | 93% | $3.99 | |
| $0 | 791 | 83% | Free | |
| — | 0 | — | — | |
| $29.7M | 68K | 56% | $19.99 | |
| $18M | 77.5K | 65% | $12.49 |
Latest in each market: best KR #66, worst DE #99 · 14 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Czech, Japanese, Russian, Simplified Chinese, Portuguese - Brazil, Italian, Korean, Vietnamese +1 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The strength of this game, at least for me was having an item drop and thinking about how I can build a toon around that item. Sometimes the build works out, other times it has failed. This is pretty much the bulk of my hours played. Lots of items, and tons of builds to play around with. You can build quite a collection over time of fascinating items. That being said, a developer frequently mentions that they want a finite point where there is really nothing more to do on your toon. So if you like to continue playing 1 guy, this might not be as rewarding as it is, in my opinion a heavy alt based game. I recommend this game to someone who does not mind spending time on collecting items, loves theory crafting and those that love to have alts!
This game is one of those that is easy to pick up and enjoy smashing monsters but has many layers of complexity to keep the game fresh and enjoyable for many play throughs.
好!
グリムドーンは逃げません。いつでも好きな時に自分のペースで遊べる、実家のような居心地の良いハクスラゲー、それがグリムドーン。 日本語ウィキが充実しているので、初心者の方はまずそれを参考にしながら進めるとわからないところが少し減るかなと思います。奥が深いゲームなので、上級者も日々新たな知見を得、共有しながら長い時間をかけてこのゲームを楽しんでいます。そういった意味で、ハマれば数千時間単位で遊べるのでコスパの良いゲームです。ライフワークです。 中級者以降はブラウザでグリムドーンツールズ、特にビルドカリキュレーターなどを使えるようにするのが大切だと思います。使い方の細かいところは人に聞くのが早いです。自分の場合は、twitchの放送を見に行って配信者に質問したり、自分でグリドン配信をしてコメントを貰ったりして情報を得ました。みんな優しいのでたくさん教えてくれます。ハクスラは知識ゲーなので自分なりにコミュニティと関わる方法を見つけられたら強いのではないかと思います。 任意ですが、日本語版カラフルフィルター、アイテム倉庫管理ツール、DPS表示及び自動アイテムルート機能等ツールなど、QOLを高めるMODがいくつかあるので、本腰入れて遊びたくなったら導入を検討してもいいでしょう。自分はこの辺は全部twitchで教えてもらいました。 大型アップデートFOAがやってきました。新たな難易度アセンダントでは魂の欠片や覚醒の灰というアイテムを集めて、装備に追加の効果を付け加えたり、接辞を自由にリロールできるようになりました。アイテムが多数追加され、既存のアイテムも追加の効果が与えられたりして、個々のビルドの強さは大きく底上げされました。またポーションが強化され、耐久面やエナジー周りが確保しやすくなりビルドの自由度が上がりました。 魂の欠片などを集めるのはマルチでファームするのがソロの何倍も美味しいことが分かりました。日々twitchでマルチ部屋に参加してたくさん稼いでいます。とても楽しいです。野良マルチに潜るのもありかなと思われます。 このゲームは複雑さとグラフィックとハクスラゲーというジャンルなどのため人を選びます。リアル3人に布教しましたがいずれも定着しませんでした。このゲームに興味がある皆さんにおかれましては、ぜひネッ友を作って新しいグリドンライフを始めてみませんか? 注:クラッシュ、フリーズはグリドン名物(それでも許せるのです。)
Grim Dawn
i shidded and camed
Good game
Stood the test of time! A very straight forward, yet deep and enjoyable, ARPG. I would recommend for fans of the genre.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.