
Fangs of Asterkarn is our largest addition to the apocalyptic fantasy world of Grim Dawn, introducing players to the mighty Kurn tribes of Asterkarn as they contend with Ch'thonic corruption. Customize your potions, awaken the true power of Epic items, and enable the challenging new Ascendant mode.
Modeled estimate, not a reported figure. How we estimate →
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No United States chart position — it charts only in the markets below.
About
Trek across the glorious snowy peaks of Asterkarn, delve into frozen caverns, and explore ancient forest valleys and breathtaking hot springs as you seek to purge the corruption tainting this idyllic landscape. Parley with the Kurn tribes and aid them in rekindling old alliances as you contend with the darker side of their bloody history. Uncover hundreds of new items and create wondrous potions customized to your needs.
Fangs of Asterkarn requires the Forgotten Gods and Ashes of Malmouth DLCs to play.

Conquer the Ascendant Game Mode – turn the campaign world into a challenge worthy of ascendant demigods, with every dungeon and boss encounter sure to test your limits. Ascend your equipment to attain incredible new power.
A Transformative 10th Mastery – become a frenzied force of destruction upon the battlefield capable of shapeshifting into vicious beastlike forms. The new Berserker mastery brings the total number of mastery combinations to an astounding 45!
A New Chapter of Cairn Unfolds – journey West into the rugged wilderness of Asterkarn and contend with the mighty Kurn. Discover the dark legacy that continues to haunt these nomadic people and again drives them East, towards renewed conflict.
New Environments – discover a vast new region that expands the total game world by a staggering 32%, over 80% the size of the base game. Trek across the glorious snowy peaks of Asterkarn, delve into frozen caverns, and explore ancient forest valleys and breathtaking hot springs as you seek to purge the corruption tainting this idyllic landscape.
Potion Customization – alter your potions to suit your playstyle. Turn them into powerful tonics that restore your character’s vitality, or have them provide powerful unique buffs and effects.
Affix Transmutation – reroll your rare and magic items to perfect your equipment.
Crucible Expanded – delve deeper into the Crucible’s challenges with thirty additional waves (requires the Crucible DLC).
The Shattered Realm Grows – discover new regions and boss arenas being slowly consumed within the Shattered Realm’s unstable infinity.
Discover Hundreds of New Items – a veritable vault of treasures awaits you with hundreds of new Monster Infrequents, Epic items, and unique Legendary items!
Awaken Items – unleash the true potential of many Epic items to turn them into powerful implements worthy of Legends! Ascend items to unlock their full potency.
Three Factions – parlay with the Kurn tribes and aid them in rekindling old alliances as you contend with the darker side of their bloody history. Learn ancient secrets from an unusual new ally.
Tackle New Foes – test your mettle against new super bosses and additional Nemesis bosses for old factions. Five new hero monster archetypes populate the entirety of Cairn alongside to deliver new twists to old content.
Two New Rogue-Like Dungeons – two new roguelike dungeons will be introduced with free content updates for the Fangs of Asterkarn expansion.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 578 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very good expansion to an amazing game, buy it.
I mean... it's ALRIGHT... If you liked the base-game, this DLC basically does more of that, which doesn't particularly hold up well in today's ARPG standards. At least the final boss is the coolest boss in the entire game. Only get it on a discount and if you REALLY like the base-game.
Phenomenal end to the best loot-based ARPG I've ever played. Crate continues to be the best and most player-friendly studio I have seen, and everything they gave in Fangs of Asterkarn reflects that. Thanks for the last ten years and I will be waiting patiently for Grim Dawn 2 <3
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Languages: English*, French, German, Spanish - Spain, Czech, Japanese, Russian, Simplified Chinese, Portuguese - Brazil, Italian, Korean, Vietnamese +1 more
Hours played at review time, across 578 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I absolutely love this DLC. My only wish would be to see the werewolf be more... wolf-like. Thinner, run with more coordination or on all fours if you get your run speed high enough. Maybe have a tail. But that's just a personal taste, I suppose.
Awesome.
Лучшее DLC Грима
Et ben, quelle réussite. On va être clair, si vous avez aimé le jeu de base et les DLCs c'est la même chose mais en mieux, surtout le end-game. Du coup j'ai du mal à comprendre les commentaires négatifs... Ils ont rajouté: - le WASD qui marche parfaitement, - des onglets de compos pour l'organisation des coffres, - une simplification des réputations les plus longues à monter (Cronley/Kymon/Order), - des potions avec des effets pour les utiliser même si on en a pas besoin. Pour le end-game ils ont ajouté le nouveau mode de jeu "Ascendant" qui est pour simplifier un mode vétéran de l'ultimate mais en beaucoup plus puissant. Ce mode permet d'avoir des composants pour bidouiller nos objets. Et oui, les fameux items verts qu'il fallait farm en boucle pour espérer les avoir en double rare et avoir gagner le gros lot, beh maintenant on peut les crafts avec les nouveaux compos. Que demande le peuple. Les items les plus puissants sur un plateau! Mais aussi la possibilité de reroll les légendaires par exemple. Si vous avez un avez des rolls au minimum, pas de soucis, relancer les dés! Ou encore des nouvelles augmentations ascendantes. Après les compos et les augmentations, nous avons un 3ème enchantement qui est cette fois encore plus puissant car il peut booster littéralement les sorts de votre personnage et ça sur chaque pièces. Bref, je passe la nouvelle maitrise qui est vraiment sympa et viable avec la plupart si ce n'est pas toutes les autres maitrises, les items épiques que l'ont peut amélioré en légendaire et surement plein d'autres choses. Il y a ENORMEMENT de temps de jeu pour peu que vous vous investissiez vraiment dessus. On sent que le jeu a bien vécu et qu'ils se sont dit "Allez on va les laisser aller au bout de ce que les personnages ont a donner" et vraiment, c'est un plaisir. Bravo Crate! <3 Ah et aussi ni crash, ni bugs de mon coté en bien plus de 100h depuis le DLC.
GOATED
Nouvelle maîtrise sympa avec des transformations, enfin ça arrive sur Grim Dawn. Chaque transformation a sa propre compétence principale et secondaire et sa nouvelle barre de compétences. J'ai un peu testé les deux formes, le loup-garou est vraiment corps-à-corps et le corbeau-garou plus un mi-distance mage on peut vraiment y trouver son compte. Les buffs sont enfin activés automatiquement ça évite les oublis involontaires.
Running smooth so far Content wise: Its Grim Dawn, just play it!
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