
Griftlands is a deck-building roguelite where you negotiate, fight, steal or otherwise persuade others to get your way. Every decision is important, be it the jobs you take, the friends you make, or the cards you collect.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−70% | 14.5Kreviews | 94% | — | $1.1M |
| $7.99−60% | 315ratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 846 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
牌佬最爱w
1回クリア後、セーブデータをいじって全キャラの最高難易度を開放し、全キャラで最高難易度をクリアした感想。 ゲーム開始時は、無限の広がりを感じさせる「とんでもない神ゲー」だと思いました。 しかし、プレイを重ねてゲームの全容が見えてくるころには、その熱も収まりました。 とはいえ、そこに至るまでは非常にワクワクしながら物語を紡ぐことができました。 難易度については総じて簡単で、スノーボールさえできればクリアできると思います。
嘴炮和战斗,要配两套卡组对我来说有点猪脑过载了
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, French, German, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Spanish - Spain
| $19.99 |
| — |
| 96% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 852 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
改成好评了,因为第三个主角青蛙小少爷太可爱了,他家的保安说话也很有趣。 (安德瓦内特:“我不在乎饼干是怎么被捏碎的,亲爱的,我只是不想让饼干屑掉在我衣领上。” 青蛙少爷:“这你就错了,掉在衣领上你还能当小吃吃。”) 第一个角色报仇剧情最无聊(甚至没交待清楚boss的身份),第二个角色双面间谍两头遮掩稍微有点意思,直到玩到第三个角色才终于有了读文本的乐趣。 —— 强烈建议快速结束第一个角色的故事线,不要纠结这么多NPC谁是谁,不用管,不重要,真正写得好的角色自然就让你一遍记住,只有路人才不容易记。 第二个角色可以放慢节奏看看文本,这个我觉得写得还行,资本家vs起义军,虽然是阵营二选一,但当你看到资本家给劳工吃糊糊,拿着(会开枪的)监督机器人监督劳工,你就会不由自主同情起义军。第一个角色可选阵营选谁都没差,海军部和狂欢强盗都不是好人,但第二个角色就很明显应该帮工人阶级(从道德的角度)。 重头戏是第三个角色,这个角色的故事线是制作组收集玩家反馈后加进去的,明显打磨得很好,文本写得相当有趣,人物丰满了十倍,分支也很多,玩过之后再也不可能想回到第一个角色了。第三条故事线会给人一种读小说的感觉,一开始看主角被家人扫地出门会有一种刻板印象,但后面会挨个引出每一个家人,主角的弟弟被骗婚(人家想要他的命)他还傻乎乎这么开心,说长期被其他人压制一直蛮孤单的,想有个人陪伴。主角的姐姐解决了自己职场上的仇敌主角还劝她不要老结仇,怀念以前他们双胞胎心意相通的小时候。主角晚上睡前还要检查一下床上有没有奇怪的爬行动物,因为姐姐以前总往他的床上丢这些。怎么说,就是情感刻画引入入胜,人物不脸谱化。 —— 原评测: 只有广度没有深度,海量NPC,一律都是换皮。得罪他们很容易,选一个植入物都会随机得罪两人(我甚至没和他们见过面)。想把一个讨厌你的人变成爱戴你的人就是陪酒+给大把的钱。即使他们非常讨厌你,给钱还是愿意给你当雇佣兵的——这种人人见钱眼开的设定怎么让人对NPC喜欢得起来? 偶然有些地方写得还蛮好,像是海军部唯一一个还算正直的蜗牛女首领软肋是会被家族裹挟,求老板给更多工作的绝望打工人,但这些星星之火都被淹没在换皮NPC之海中了。太贪多,搞出太多没用的路人角色,不晓得精简。
underrated gem
带剧情的杀戮尖塔好玩捏
With a colorful cast of lesbian, Spy TF2, or Drunk guy beating people over the head with a bottle, this game is a great blend of Roguelike and story elements.
good tcg
卡牌是很好玩的,就是需要动脑琢磨,剧情非常简单,流程很短,估计主要乐趣是花时间在卡组搭配上,配吐痰cg让我好难受sorry,隔着电脑双腿不自觉离地了,怕踩上……
Super fun game. Takes a moment to figure out some mechanics between characters, but really enjoyable and replayable. I honestly wasnt a big fan of the amphibian character his story didnt really grab me.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $1.1M | 2.3K | 71% | $19.99 |
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| $3.4K | 11 | 36% | $13.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $25.6K | 57 | 93% | $14.99 | |
| $0 | 188 | 82% | Free | |
| — | 0 | — | — |