
Griftlands is a deck-building roguelite where you negotiate, fight, steal or otherwise persuade others to get your way. Every decision is important, be it the jobs you take, the friends you make, or the cards you collect.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−70% | 14.5Kreviews | 94% | — | $1.1M |
| $7.99−60% | 315ratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 845 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun but it could have used a bit more of variantion, a forgotten rough gem of times past
This is a fun game, I can tell I'm going to enjoy it :) It's going to take a while to learn the details of the mechanic, which is good, and I'm looking forward to seeing how my progress increases with each run. Bought on sale for excellent VFM!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, French, German, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Spanish - Spain
| $19.99 |
| — |
| 96% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 851 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
hidden gem
GIVE ME GRIFTLANDS 2
Super jeu !
otimo !
this games pretty ok i mean its no slay the spire but its got a story and its fine
Vor 10 Jahren hätte man diese Art von Spiel kostenlos auf Flash Plattformen wie Newgrounds oder Armorgames zocken können. Von daher find ich den Preis ziemlich unangemessen. Ausser im Sale. was noch grenzwertig ist für das was man bekommt. Zugegeben ich bin kein Fan von Kartenspielen oder Roguelikes. Aber ich mag den Klei Cartoon Stil und von daher hab ichs mal ausprobiert. Auch wenn mich das Spiel nicht so festhält wie Oxygen not included oder Dont Starve together. Es hat diesen typischen Klei Charm und wer auf Roguelike und/oder Kartenspiele steht, wird hier sehr glücklich.
15/10
Klei 出品,科幻废土卡牌肉鸽,战斗卡组 + 谈判卡组双系统,战斗与嘴遁两套玩法完全独立。终于等到EA结束,第一时间就入手了。游玩后第一感受是卡牌构筑自由度高,持续伤害、防御、控制、谈判威胁多种流派可以开发。 美术风格辨识度极高,手绘废土朋克画风,角色人设鲜活,有三段独立角色剧情。 配有声望、派系、伙伴好感系统,选择会改变 NPC 态度,背叛、结盟带来不同机遇,道德抉择丰富。单局流程偏长,肉鸽反复游玩耗时久,动画无法加速时节奏拖沓。剧情框架相对固定,分支多为细节变化,缺少颠覆性主线走向,重玩后期新鲜感下滑。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4K | 11 | 36% | $13.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $25.6K | 57 | 93% | $14.99 | |
| $0 | 188 | 82% | Free | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 1.6K | 65% | $29.99 | |
| $1.1M | 820 | 82% | $49.99 | |
| $1.1M | 1.9K | 89% | $19.99 | |
| $1.1M | 4.1K | 90% | $9.99 | |
| $1.1M | 2.3K | 71% | $19.99 | |
| $1.1M | 1.9K | 92% | $29.99 |