
Griftlands is a deck-building roguelite where you negotiate, fight, steal or otherwise persuade others to get your way. Every decision is important, be it the jobs you take, the friends you make, or the cards you collect.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−70% | 14.5Kreviews | 94% | — | $1.1M |
| $7.99−60% | 315ratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 845 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Просто гениальный карточный рогалик. Есть простой сюжет и нелинейный путь к цели, уникальная система переговоров (бой, но не совсем), шикарный визуальный стиль и никаких минусов по сути
um dos melhores deckbuilders, puro crack no sentido bom, uma power fantasy com o quao facil é fazer um baralho forte e focado mais no aspecto da historia do que outros. Vale mto a pena
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, French, German, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Spanish - Spain
| $19.99 |
| — |
| 96% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 851 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
прикольная игрушка, кучу механик, вариативные задания и интересные персонажи
G
worth
Quite fun, for at least one campaign run! The battle system is quite interesting to learn and get the hang of. Con as far as deckbuilder goes: Caveat that I feel like I kept seeing repeats of cards in the reward choices, so it didn't feel like there was many cards going around. This is supposedly fixed by unlocking new cards after finishing a run, but since a single campaign is 3-5 hours long, I don't feel incentivized to grind card unlocks or play a new campaign for the *chance* new cards will come in. I think this is a good 15-20 hour game by finishing campaign with the 3 characters, and then replayability if you happen to want to try a new build or roleplaying strategy!
8/10 可以買來玩,一局很長,角色間的關係與買賣改變戰鬥或辯論,很有特色。
the story is rather inconsequential, serving only as a way to give a goal to work towards but the gameplay is actually pretty fun, you basically have 2 different card decks you need to build and balance with completely different mechanics that you build over the duration of a run, it's a pretty unique little thing and I like it
good
Very fun short experience, ive never been bored or felt repetitive playing this game, as the characters has their own quirks. The buffs are unbelivable if you know how to stack them for each character. The story and world building is pretty good too, made me want to have more LORE. Overall if you like card or roguelike games, I recommend this to you.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $3.4K | 11 | 36% | $13.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $25.6K | 57 | 93% | $14.99 | |
| $0 | 188 | 82% | Free | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 1.6K | 65% | $29.99 | |
| $1.1M | 1.9K | 89% | $19.99 | |
| $1.1M | 4.1K | 90% | $9.99 | |
| $1.1M | 2.3K | 71% | $19.99 | |
| $1.1M | 1.9K | 92% | $29.99 | |
| $1.1M | 5K | 80% | $8.99 |