
Plunge into the open-world survival simulation set in the extreme conditions of the uncharted Amazon jungle. Use real-life survival techniques to craft, hunt, fight, and gather resources, set a makeshift shelter, or raise a fortress. Survive alone or team up with your friends and challenge the jungle together.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best BR #65, worst CN #78 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 30/day in the week to Aug 25 → 50.14/day in the week after.
About






Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 102.7Kreviews | 85% | — | $53.9M |
| $24.99 | 9.8Kratings | 70% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2784 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
mucho realismo para alguien que viene del the forest y despues de jugar sotf creo que entendi "supervivencia"
Green Hell is a fantastic experience that rewards only those who aren't frustrated by its learning curve. The story is surprisingly great, and I found the anti-QOL bits from the engineered realism quite charming. I finished the main story in coop mode, and am now playing through the prequel story with the difficulty cranked up. I adore this game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $53.7M | 53.3K | 97% | $59.99 | |
| $53.2M | 136K | 90% | $29.99 | |
| $54.6M | 89.1K | 96% | $29.99 | |
| $54.8M | 66.9K | 93% | $39.99 | |
| $52.6M | 82.1K | 79% | $39.99 | |
| $52.6M | 30.8K | 67% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $236M | 320.7K | 88% | $29.99 | |
| $8.9M | 10K | 73% | $29.99 | |
| $50K | 172 | 54% | $8.99 | |
| $23.9K | 65 | 52% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Traditional Chinese, Simplified Chinese*, Portuguese - Portugal, Portuguese - Brazil, Russian, Polish, Czech +8 more
| $19.99 |
| 2.7Kratings |
| 76% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Green Hell is one of those games that makes you think like you actually have to survive. This game is pretty realistic from a balanced diet to insomnia. Progression is slow (which makes sense because you're in the rainforest with a walke-talke and NOTHING else) and I personally really like that. This game is very well optimized and can run on some pretty low end computers (aka mine) which makes this feel so much more pleasing because games should be like Green Hell. Well made, greatly optimized, and enjoyable.
生存好玩
graphisme qui font trop vieux, le gameplay est chiant et vasy ras le cul de me faire one shot par ce putain de tigre
Game is fun but ♥♥♥♥♥♥♥♥♥ is my character riddled with multiple diseases which just makes him die from the smallest issue.
el juego deberia tener para hablar con los demas
"Jogo incrível! É o primeiro e único jogo que zerei até hoje. A experiência me prendeu do início ao fim — só parei de jogar para dormir por 5 horas e umas 3 ou 4 vezes para ir ao banheiro. Foi uma experiência sensacional. O jogo é rico em detalhes, os gráficos são honestos e as mecânicas são excelentes, mas o ponto forte é a história. No começo ela parece um pouco genérica, mas logo revela a profundidade do tema abordado, dando total liberdade de escolha ao jogador. A Mia, apesar de aparecer pouco, é uma personagem muito cativa e legal. Além disso, jogar em cooperativo com mais 4 amigos para criar uma aldeia torna tudo ainda melhor. O único ponto negativo são os animais selvagens, que achei fracos; seria muito mais interessante se a onça ou o jacaré aparecessem com mais frequência e impusessem mais respeito."
Böyle bir oyun yok.Arkadaşlarımla oynuyorum durmadan buglanıyor.
新手不太有活着的风险
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.