
A short incremental game set in a sleepy RPG town. Smash pots, recruit gnomes, raid mines, unlock upgrades, and optimize everything until you’re FILTHY STINKING RICH!
Modeled estimate, not a reported figure. How we estimate →
About
Welcome to Eldor’Idle! It’s a sleepy RPG town like any other. You’ve come here to make your fortune… no matter the cost.
Break into houses. Smash pots for coins. Hire gnomes to smash more pots. Break into more houses. Hire more gnomes. Invest your coins, automate your labour, grow your profits, sacrifice your employees to the demonic forces of hell, then reset the loop and do it all again.
You can explore the many attractions of Eldor’Idle, beyond the rubes sitting around waiting to be robbed:
The Mine: Dig deep and discover a secret!
Dungeon: Battle the boss and win rewards!
Wizard’s Tower: Brew up a potent upgrade!
Cemetery: Make deals with a ghost!
Greedy Greedy Gnomes is a satirical clicker-idle RPG where greed is good, might is right, and the end ALWAYS justifies the means.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese
Engagement
Reviews
Themes across 111 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Overall decent. It does desperately need some quality-of-life changes. There's a lot of clicking that is unnecessary. The main prestige mechanic requires unassigning all your gnomes, and you have to do that manually. Got 40 gnomes? You'll need to click 40 times. And you'll have to do that every run. The same issue is there with purchasing upgrades, especially in the later game when you're needing to spam-click through them. Being able to hold left click to keep purchasing/assigning would be nice. Floor 69 in the mines doesn't give any ore for some reason. Literally just that floor. The mine, in general, seems to not have a point. It doesn't affect anything. I guess it's something for you to do while you let the gnomes work? You have to sit through every NPC conversation every time you prestige. There is no skip option. Pacing is alright and there are no true lulls if you decide to just idle during some sections, which is what I did. It's very possible that completely active play would feel pretty bad.
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Hours played at review time, across 111 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
É daorinha, só o minigame da mina que é muito chato pois mesmo com os upgrades todos parece que é muito lento minerar para conseguir ouro.
Core game isnt't that good and bad design decisions make it not worth it.
Very cool. Loved the lore and the small systems, wish it was longer.
Fun short incremental game. Given how it's priced I'd say it's well worth it. My one complaint is the "hover to break pots" ability disables the ability to actually click the pots. I was able to click the pots faster than the hover to break does, so it felt like the upgrade was more of a curse than a boon. Otherwise I enjoyed the game. It took me 6.4 hours to 100% it. I think that's about what an average player should expect, though if you lean heavily into the idle aspect you might expect it to take a few more hours.
Fun short idle game, if you're a fan of those you're gonna enjoy it
good game
good game
[h1][b]快锁上门,勇者又来打劫了[/b][/h1] 一群侏儒在房子里翻箱倒柜,房屋主人却对此视若无睹,不时还会有一只大手从天而降点破家里的瓶瓶罐罐,这神奇的一幕便发生在《Greedy Greedy Gnomes》里。 本作是一款增量游戏,玩家将以上帝视角进入一座宁静的小镇,通过挖矿、砸罐子、挑战地下城等方式获取财富,直到攒够10亿金币潇洒撤离。 本作采用了卡通风格的像素风打造,拥有商店、旅馆、铁匠铺、木匠铺、矿场、巫师塔等各种区域,其中有不少NPC,再加上经典的俯视角,看起来颇有2D时代《塞尔达传说》的感觉。 而游戏最主要的收入来源正是经典的砸罐子,一开始罐子只能提供一点点金币,而且数量非常少,给人毫不起眼的感觉,但没想到中后期满屋子都是罐子,玩家点击的速度甚至跟不上罐子出现的速度,这才体会到什么是捡钱捡到手软。 这个时候便轮到侏儒登场了,只要雇佣后这些矮人角色便会自动砸罐子,配合自动点击升级,便可以暂时解放双手了。 为什么说是暂时解放呢,因为侏儒工作一段时间后会偷懒睡觉,需要玩家点进对应场景才会重新工作。另外这些家伙手脚也不老实,还会在砸罐子的同时顺手摸走一些金币,甚至里应外合盗走大量金币,要解决这些问题,便需要在对应NPC处进行升级了。 游戏打造了一系列升级内容,像什么提高侏儒攻击力、移动速度、减少偷盗的金币、降低偷懒的间隔、增加罐子内金币数量、罐子产出速度、以及各种更高级别的罐子等,这些内容均需要大量金币的投入,因此需要玩家把控金币使用,前期投资这些内容还是非常值得的。 要想提高整体产出,就要多找几家房屋来砸罐子了,可以在镇子中央区域找到对应的NPC,其会售卖各种房屋的钥匙,不过售价也是一路水涨船高。 除此之外,本作还加入了多种金币获取方式,比如挖矿,这也是最初期玩家要经历的内容。 每层矿井都会随机分布一些石头和矿石,玩家只要点击矿石获取金币即可,不过要想前往下一层,还是要挖开石头寻找隐藏的梯子。 初期玩起来非常累人,要一直点鼠标才行,不过这个情况持续不了多久,快速积攒矿石兑换出自动点击就好多了,之后只要将鼠标悬浮到矿石上即可自动挖矿,相比同类游戏持续按住鼠标的设计,直接实现了原始人到三体人的跨越。 整体来说《Greedy Greedy Gnomes》的表现挺不错,虽然是增量游戏,却玩出了RPG的感觉,后期只要简单挂机就有数不清的金币了,推荐给喜欢增量和休闲游戏的玩家。 [quote]热爱游戏,畅玩游戏,分享游戏,专注鉴赏评测与深度解析 欢迎关注[url=https://store.steampowered.com/curator/44110339/]游理游据[/url],走进游戏世界,品味第九艺术[/quote]
Topado, roubem
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