
Enter a high-stakes PvE-first open-world tactical shooter set on a quarantined Southeast Asian island torn apart by faction warfare. Deploy as an elite operator, fight solo or with your squad to carry out missions, earn reputation, and explore the truth behind the Event igniting the conflict.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best JP #89, worst CA #91 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 20/day in the week to Sep 1 → 30.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2198 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
pvp iyi, pve eh işte idare eder bazı görevleri çok sıkıcı samanlıkta iğne aramak gibi olabiliyor bot ai gelişmesi lazım daha çok aktivite gelirse iyi olur oyunu sade olmaktan çıkarır oyunun türkçe olması güzel ne biliyim oyuna araç eklenirse daha iyi olur
Les PLUS : Graphiquement c'est chouette!!! Assez réaliste sur le plan médical (faut pas utiliser n'importe quoi pour se soigner et le faire dans un certains ordre) Original comme concept, grande entraide en JcE. Ne pardonne pas comme dans la vraie vie. Utilisation du terrain et de la lumière pour repérer et être aussi repérer ou protéger (genre ce jeter dans un fossé ou gros tas d'herbe pour se soigner) LES MOINS (mais c'est pour ça qu'on est là puisque les auteurs sont très à l'écoute): Les bugs qui arrivent toujours au mauvais moment. Ro soucis d'inventaire qui t'oblige à redémarrer le jeux et pour savoir quel accessoire est compatible avec quel arme et/ou s'il un besoin d'un adaptable (ex: vision de nuit sur casque) Les PNJ qui sont des cibles en cartons sans bouger pendant 10s se transforment soudainement en vrais TLD à 200m avec un pistolet tout usé par la suite. Manque d'un tuto, on est perdu au début sans savoir quoi faire, après ça va. Pas encore Steam Deck compatible (snif) mais ça viendra. CONCLUSION : il y a un gros potentiel, le réalisme est bien mis en avant et je n'ai pas de doute que l'équipe qui écoute les joueurs va nous faire un jeux aux petits oignons. Je n'ai pas d'avis sur le PVP car je n'aime pas ça (marre de la triche dans les autres jeux qui m'a dégouté) et donc je n'y ai pas jouer: c'est plus sympas de s'entraider! L'esprit de corps...^^
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $108.8M | 86K | 92% | $59.99 | |
| $108.6M | 97.8K | 91% | $44.99 | |
| $108.2M | 122.9K | 92% | $28.99 | |
| $108.1M | 86.1K | 58% | $34.99 | |
| $107.9M | 118K | 60% | $44.99 | |
| $111M | 85.1K | 93% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $93.9M | 65.2K | 49% | $49.99 | |
| — | 0 | — | — | |
| $129.6M | 243.6K | 81% | $39.99 | |
| $1.8M | 3K | 50% | $19.99 | |
| — | 81.3K | 66% | — | |
| — | 0 | — | — |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Turkish*languages with full audio support
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Giggidy
傻逼游戏,直升机bug两次更新没修
Fun game, very intense if you get into a firefight, depending on your gear you can either feel like a warlord or a helpless child
I LOVE this game! Still in pre-alpha and it's amazing. My PC run super cool with this game even though comparable games tend to make it over heat. Super addictive game play where hours fly by without you realizing. Can't wait to see how good this game is after full release!
挺好玩的,我很喜欢一边搜一边卖东西,就是人物技能有没有,屏息几下就萎了,手抖也是....还有携带重量就是54不能增加吗?仓库还能扩增吗?
游戏还可以,毕竟是Beta测试,就是老乡看不见啊,全是草和树木,玩起来第一人称也很晕,视角还没有优化好。还有物资爆率方面,我搜了半天都是垃圾,不去高资区就没东西啊。还有这个b任务系统,真的想吐槽,为啥还能重复做任务的,我看我的信息面板全是任务提示脑袋大,有点恶心。
super fun game I really enjoy it
In 2026 this game STILL: Runs like ♥♥♥♥, still has janky feeling movement, and the core gameplay loop (to me) STILL feels empty and pointless. Tried this game on launch and haven't touched it until yesterday; besides that the other reviews about the devs cencoring cheating complaints is also very wack. not worth your time or money imo even with the overall positive review score.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.