
Enter a high-stakes PvE-first open-world tactical shooter set on a quarantined Southeast Asian island torn apart by faction warfare. Deploy as an elite operator, fight solo or with your squad to carry out missions, earn reputation, and explore the truth behind the Event igniting the conflict.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best JP #89, worst CA #91 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 20/day in the week to Sep 1 → 30.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2176 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Perfekte Balance zwischen Taktik-shooter, Openwold und extraction-shooter. Miltiplayer pvp und auch coop cvp möglich.
I just love the experience playing this PVE Mode.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Turkish*languages with full audio support
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游戏框架底子都很好,唯一的几个问题就是资源不够同时外挂太多,我就打了几次pvp但是几次都能遇到挂,甚至直接抄家了一个人干翻一个营,目前不推荐新手入坑,最好大版本更新入
Game is great but the AI is dogshi. Take a guy out from 100m with a surpressed weapon? Cool now the whole base is immediately on alert and knows your exact location and can dome you from that same range with iron sight MP5s. If the AI wasn't so overtuned it would be an S Tier game.
Imagine this with AI zombie hordes 🤌
This game has an amazing premise but even with a decent PC this game runs absolutely terrible
Great game! But… Will this end up being another game stuck in an endless alpha? The game is already in a much better state than many AAA titles released as version 1.0. It absolutely deserves a 5/5 rating. However, because it’s still in an endless pre-alpha with mandatory wipes, I’d recommend waiting for version 1.0. As long as players keep paying for a never-ending pre-alpha, the studio has little incentive to release the full version. At the same time, they can always hide behind the “it’s only pre-alpha” label instead of being fully accountable for bugs and other issues.
Phenomenal game that scratches a particular itch that I can't describe. It's like PvE Tarkov, but actually doesn't suck. My one and only complaint is that I would like private servers with modifiable world parameters. As a solo player who relies on a slow, methodical approach to POI's, I often feel like enemies respawn way too fast; they will often respawn behind me before I can fully clear a larger POI. I understand that they need to find a sweet-spot for multiplayer so POI's aren't constantly wiped out from other players, but this can be frustrating as a solo player. In a private game, I could set enemy respawn time to an hour or two, giving me plenty of time to clear a high tier POIs like Tiger Bay or Midnight Sapphire by myself without getting shot by enemies I took out 15 minutes ago. Aside from that personal nit-pick, the game is fantastic and a must-buy if you like these types of tactical/sim-like shooters. The combat is great and feels responsive and intuitive (aside from occasional dumb AI moments). The gunplay is incredible. The weapon customization is top tier.
like
екстракшн шутер здорової людини. Це саме те, що шукав стільки років!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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