
Enter a high-stakes PvE-first open-world tactical shooter set on a quarantined Southeast Asian island torn apart by faction warfare. Deploy as an elite operator, fight solo or with your squad to carry out missions, earn reputation, and explore the truth behind the Event igniting the conflict.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best JP #89, worst CA #91 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 20/day in the week to Sep 1 → 30.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2151 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Imagine Tarkov- without the cheaters. get the game, get the supporter addition, it helps immensely. Not that you REALLY need it, your teammates will always be generous towards new fellows, might even escort you through your opening missions
A me, sinceramente, piace. Il format è interessante; gli extraction games richiedono un approccio più cauto e riflessivo rispetto ai classici FPS e per il mio gusto personale questo è meglio. Ritengo che GZW sia ben fatto in ordine alle dinamiche di gioco, anche se è comunque presente una certa ripetitività, e la componente grafica è particolarmente gradevole specie per chi ha una macchia Hi-end; io ho impostato il setup grafico al massimo e di solito gira a 200fps. La difficoltà ritengo sia ben scalata, è necessario un periodo di adattamento alle dinamiche, ma poi il gioco risulta coinvolgente e non banale.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Turkish*languages with full audio support
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is very good but at the same time very bad! I have only played PVE so far and the game is addictive without a doubt, but the cons are just too much to ignore. I chose to uninstal the game until they fix the stupid damage ratio in the game, when you hammer armor penetrating shots on AI’s that stands there without even a t-shirt tanking 4-5 shots in the chest without blinking.. it just becomes stupid. They also need to reduce night-time to one 3rd instead of 50%, and the game is too dark in general. Also the sprint is broken, you sprint 2 meters and are out of breath. When you hold your breath while scoping you have 3 seconds before you start shaking and getting tired in your arms… this is plain stupid, no merc or solider have such bad conditioning, atleast try to keep it realistic if that is what the game is supposed to reflect. 1 more thing that is stupid beyond words is the map layout, esp Tiger Bay.. where you have a 20 mile fence that you cant cross, you have to run aaaaall the way around to get to the mall.. all in all i love the game but there are just 2 many cons right now that makes it hard to enjoy. I ended up rage quitting the game and uninstalling it afterwards. I hope the devs see this review and takes this ♥♥♥♥ serious, it feels like they have a really good idea and a good base game, but they mess it up with stupid decisions that makes NO SENSE AT ALL!
Dear developers, pleas add option for turn of mechanic"Picture in Picture"
Got into a gunfight, won, literally sowed my body back together, and then my character celebrated with a yummy can of mackerel in teriyaki sauce. This game does it all!
Imagine this with AI zombie hordes 🤌
Still waiting for them to fix the rats nest task bug.
游戏框架底子都很好,唯一的几个问题就是资源不够同时外挂太多,我就打了几次pvp但是几次都能遇到挂,甚至直接抄家了一个人干翻一个营,目前不推荐新手入坑,最好大版本更新入
Game is great but the AI is dogshi. Take a guy out from 100m with a surpressed weapon? Cool now the whole base is immediately on alert and knows your exact location and can dome you from that same range with iron sight MP5s. If the AI wasn't so overtuned it would be an S Tier game.
I've left a few reviews now on steam and can say with confidence that my friend Miz is an ass hat! This game is great so far (60 hrs in) I've played mostly PvE (too old for sweating) but both modes are fun. I usually skip early access because of bugs and issues (personally i think all companies should go back to releasing finished games) but this one showed promise and would say consider checking out. ****LEAVE A COMMENT FOR MY FRIEND MIZ AND TELL HIM HES AN IDIOT FOR NOT GAMING WITH THE BOYS****
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $93.9M | 55.8K | 50% | $49.99 | |
| — | 0 | — | — | |
| $130.1M | 243.6K | 81% | $39.99 | |
| $473.1K | 3K | 50% | $4.99 | |
| — | 906 | 60% | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $108.8M | 67K | 92% | $59.99 | |
| $108.6M | 97.8K | 91% | $44.99 | |
| $108.2M | 122.9K | 92% | $28.99 | |
| $107.9M | 106.8K | 60% | $44.99 | |
| $110.3M | 341.3K | 97% | $29.99 | |
| $111.4M | 187.4K | 91% | $29.99 |