
Enter a high-stakes PvE-first open-world tactical shooter set on a quarantined Southeast Asian island torn apart by faction warfare. Deploy as an elite operator, fight solo or with your squad to carry out missions, earn reputation, and explore the truth behind the Event igniting the conflict.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best JP #89, worst CA #91 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 20/day in the week to Sep 1 → 30.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2151 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The one of the most poorly optimised games I have ever played. Its a shame because the few minutes i spent outside of the graphics settings was fun. Refunded this but hope to revisit someday if they put some effort into optimisation.
Janky but good. Mediocore optimization. I only PVE, A bit repetitive. AI is easily exploited , but sometimes they are annoyingly accurate. Good experience overall.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Turkish*languages with full audio support
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]BEST EXTRACTION SHOOTER OUT OF ALL [/h1] [b](even at Early-Access state)[/b] [h2]PROS[/h2] - PVE and PVP (you can choose to not get raped by cheaters or scumbags that spend 24/7 on playing online bullshitgames) - Gameplay fitting realism that really works in 95% situations - The best PvE community in gaming history (most of the time people are nice and help each other anytime and can casually ask about how do you do and how do ya feel) - They fixed optimization if i look back into year back when i first joined this game and just had 15 fps on (rtx 3060) on any settings, after 0.3, 0.4 its really playable even on medium specs PC, and after upgrading my GPU i do get solid stable 80+ fps on high-ultra settings [h3]CONS[/h3] - POI (Points of Interest) can be always empty cause high rank and all players are trying to loot same cool locations everytime, this problem create both problem for coop experience cause you might not find enemies or points where you can start your mini-raid with your friends and its almost everytime like this - Servers are still laggy for some people especially in eastern-europe - Damage system is not stable and bullet sponge-enemies are still there, even through you can ignore this especially if you kill all bots and players only with headshots [hr][/hr] Big W MADFINGER GAMES hope and wish only best things for these devs that listens and get feedback from their players, [u]community first[/u] !
tarkovdan sonra burgerking çocuk menüsü gibi hissettirdi ama güzel
Imagine Tarkov- without the cheaters. get the game, get the supporter addition, it helps immensely. Not that you REALLY need it, your teammates will always be generous towards new fellows, might even escort you through your opening missions
After 75 hours, I can confidently say this is the extraction shooter I've been looking for. I mostly play PvE because I enjoy the slower, tactical gameplay without having to worry about other players. The gunplay feels great, every weapon has its own personality, and unlocking new attachments through traders makes progression rewarding. I also like that your gear, ammo, and route planning actually matter. It's still Early Access, so there are bugs, AI can be inconsistent, and optimization needs more work. But the foundation is solid, and I'm excited to see how the game evolves. If you enjoy realistic, tactical shooters, I'd definitely recommend giving it a try.
This game has such good bones. great gunplay, top inventory management and technicalness with gun attachments and space. with that said, FOR THE LOVE OF GOD FIX ENEMIES BEING IMMORTAL WHILE STAGGERED. so many f***ing times I headshot someone in the helmet and they stagger, then unload a full clip on their head and chest with III++ penetration ammo and they are unphased, stand back up and headshot me and i'm dead. ragequit.
This is the Far Cry we were promised 3,000 years ago. Jokes aside, this game has been incredibly addicting since I picked it up about a month ago. I've spent almost all of my time playing solo, completing contracts and exploring every corner of the map. So far, it's been a blast. The standout feature for me is the body injury system. At first it seems intimidating, but once you learn how it works, you'll be performing field surgery on yourself like a seasoned combat medic. That mechanic alone adds a level of immersion that makes every firefight feel tense and rewarding. This is not a casual shooter. Sessions require a time commitment, and if you have to leave unexpectedly, you'll likely lose the gear you brought into the session. If you're looking for a game you can jump in and out of whenever you want, this probably isn't it. If you're willing to invest the time, though, the payoff is absolutely worth it. If you enjoy tactical shooters with meaningful survival mechanics, this one is definitely worth checking out.
Dear developers, pleas add option for turn of mechanic"Picture in Picture"
good game in 2026
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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