
Enter a high-stakes PvE-first open-world tactical shooter set on a quarantined Southeast Asian island torn apart by faction warfare. Deploy as an elite operator, fight solo or with your squad to carry out missions, earn reputation, and explore the truth behind the Event igniting the conflict.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best JP #89, worst CA #91 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 20/day in the week to Sep 1 → 30.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2214 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
game if full of crap.
Thought i'd give this game another try after almost half a year. it's still way too badly optimized, performance is down the drain in many scenarios, no way to play the pve mode without going into big multiplayer lobbies that lag you out further for no reason, players from other factions are also there in pve which is just something you never interact with except for paying with your fps for them being there... somewhere... doing their thing. On top of not really any performance improvements, for me personally, there's just not much to do, quests quickly repeat themselves and in general are super uninspired, it's always go to point A, then point B find out a guy is dead (who would have guessed for the 23rd time) return to point A and that's it here's a couple bucks and XP that's practically worthless. I by no means want to hate on the game, it has good aspects but it is just borderline unplayable on 30 fps on the lowest, roblox looking settings and the quests just get boring quickly, especially for a MINIMUM 40€ price tag on Early Access. I get making games is expensive but we gotta stop this trend of giving early access games hecking 40+€ for not being finished. I hope it improves in the future but until then, count me out.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Turkish*languages with full audio support
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ชอบมาก
ある程度進めて、前回「安全に出動を終える」を押したのに、もう一度起動してみたら装備が勝手に初期装備に置き換えられている。愛するポンプアクションショットガンもチンピラからお借りしたハンドガンも消滅し、フィールドから再開。 なんて悲劇が起こらないように、チュートリアルは「ネズミの巣」までしっかり終わらせましょう。 その後は気ままに探索出来ます。良いお散歩を。
amazing all round combat sim
Gameplay, ambiance et quêtes au top. Depuis la maj qui évite de retourner au QG en hélico pour chaque quête, ça a grandement amélioré le jeu.
游戏是好游戏,但是BUG太多了。我在密闭的环境里,不知道哪里的AI对我一阵突突。
처음엔 그냥 그런게임이었다가 꾸준한 패치로 계속 발전하고 있다. PVE만 해도 그렇게 어렵지 않고 같은 세력 플레이어나 친구랑 같이 사이드 퀘만 돌아도 밤새할 정도로 재미가 있음. 물론 하드코어서바이벌 태그가 뒤따르는 만큼 그냥 바로 진입하다 원탭나는 경우도 있으니 적당한 긴장감이 있어 게임 몰입도가 더 좋음.
Užasna hra, zažere na několik hodin.
Pretty much what EFT was supposed to be 10/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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