
Build and manage a medieval graveyard while facing ethical dilemmas and making questionable decisions. Welcome to Graveyard Keeper, the most inaccurate medieval cemetery sim of the year.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best RU #88, worst PL #97 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 22.29/day in the week to Sep 14 → 33/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−80% | 55.7Kreviews | 85% | — | $5.1M |
| $49.99 | 4.9Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1970 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Live by church, kill Geralt of Rivia, Be immortal, Enjoy life
Il gioco è in generale di buona fattura ma credo abbia delle enormi pecche. Innanzitutto sembra quasi che voglia farti passare più tempo possibile tra una quest ed un altra anche semplicemente per attendere i giorni della settimana giusti. Il problema maggiore che ho riscontrato è come i designer hanno deciso di rendere disponibili le risorse. Alcune come fede e punti blu sono il piu grande cap per una progressione graduale e divertente. Credo che nonostante le ore in gioco la crescita del personaggio e delle attività non diventino mai stimolanti e soddisfacenti.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 14/day in the week to Aug 5 → 23.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Simplified Chinese, Spanish - Spain, Portuguese - Brazil, Korean, Japanese, Russian, Italian, Polish
| $19.99 |
| 2.5Kratings |
| 80% |
| — |
| not modelled |
| $4.19−79% | 755ratings | 78% | #159 | not modelled |
| $4.99−75% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Se voce gosta de coisas grandes, esse jogo é a escolha certa pra voce
peak
there are so many quality of life updates they can make but for some reason they dont ,for eg while cooking ranked food u cannot cook multiples at once its very annoying to click the incredient everytime i wanna make 20 of a food
Гринда куча, играйте с модами) Но, в общем и целом, отличная игра
przyjemna, ale za dużo do ogarniania i zbyt mało wskazówek jak co robić
Very fun, tons of content, makes fun of communists. If you do not mind some grind I highly recommend it.
みんなが言っている不満点は遊んでいたら理解はできるけど、自分はそこまで気にならなかったです。 それよりも序盤から終盤直前くらいまで本当に本っっっっ当にやることが多くてとっても楽しかった。 あれもやってこれもやって。今日はこれ作ったら終わりにしよう。そう決めたのに気が付けば別の作業に手を付け始めて、やめようと思ってから数時間立っている。そんなことばかりでした。 確かにインベントリは狭いし、序盤の移動は遅いし、制作に必要なアイテムはスマホでいちいち写真撮ったし 新しいものが解放されてもどこで使うのかサッパリわからなくて試行錯誤して、やっとの思いで見つけたりもしたけど それらすべて含めて楽しかった。何気にストーリーやNPCたちとの会話、NPCたちの関係性なんかも意外と面白かった。 最後に。 いいか?どれだけ値段が高いと感じても"転移石"はなるべく早めに買え。酒場で買える。 消費アイテムじゃないから安心しろ。使用するたびにクールタイムが発生するだけの便利アイテムだ。 俺みたいに中盤に買って「もっと早く買っておけばよかった……(泣)」と後悔する前に今すぐ買え。わかったな?
The story was really good but the replayability isnt there for me, I felt at 75% in that I was no longer setting things up to be more automated and instead ignoring the parts of the game that I did like to have to do repetitive tasks to finish off the story. If I hadnt rushed certain aspects it wouldnt have felt that way but I did not know going in that everything should be done at the same time and did end up having to just skip weeks at a time waiting for items to craft / spawn. I will be going back and playing more but it didnt set me back to the end when it reloaded so I will have to redo the last 10% of the game again
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 755 | 78% | $4.19 | |
| $4.1K | 30 | 40% | $6.99 | |
| $1.2M | 1.8K | 70% | $13.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $172.3K | 484 | 50% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 19.2K | 96% | $9.99 | |
| $5.1M | 9.4K | 83% | $19.99 | |
| $5.1M | 11.4K | 93% | $19.99 | |
| $5.1M | 35.1K | 75% | $7.99 | |
| $5.1M | 8K | 97% | $12.49 | |
| $5.1M | 4.7K | 79% | $34.99 |