
Graveyard Girls is a halloween-themed yuri visual novel about complicated grief and overcoming hardships. Collect Elle’s “scribbles” to learn about her struggles, befriend a mysterious girl, and have a conversation about death.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About


Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 167reviews | 98% | — | $0 |
| $5.99 | 67ratings | 93% | — | not modelled | |
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
yay achievements!!!
This is genuinely the greatest visual novel I have ever played in my life. Go check out this team's other works on Itch as well. I love this game so much for what it is and what it accomplishes. In the game's short span, it manages to deliver so much to its audience... truly an underrated piece of work. The VN that has expressed so much to me, I will hold Graveyard Girls dear to my heart forever. Thank you Sam, for sharing your story to us... and so much more.
I don't usually recommend games
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
Languages: English
| $5.99 |
| 46ratings |
| 94% |
| — |
| not modelled |
| $5.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
"Graveyard Girls" isn't a game. It's an e-book dumped on Steam masquerading as a game. As a visual novel/e-book/fan-fiction, this has no notable gameplay. It's just clicking through badly written dialogue that would never be accepted in print by an actual professional publisher. How did something this badly written end up on Steam? When someone can't get published in print, they spend $100 and dump their high school fan-fiction onto Steam Direct under the guise of a game. This garbage e-book is all about the author and his imaginary girlfriends and their mental health problems. The writing, once more, is high school anime club dropout fan-fiction cringe. This was slapped together with the godawful Ren'Py visual novel construction kit... enabling terrible authors to publish books as if they were games when otherwise we might have been spared the pollution. So, just like no professional writing took place here, no professional software development took place, either. Visual novels/e-books are the worst way to try read a book (and they're always written far worse than real books too). Imagine reading your favorite book, be that War and Peace or The Davinci Code (are you ok??), but you have to click the mouse for every single sentence that appears. You'd hate it. It's a garbage way to try read a book... and even if it wasn't, this still isn't a game. Now imagine that clicking experience, but with utterly cringe anime club fan-fiction writing. If the author had any talent, this would be published in print on bookshelves. Instead, it's here on Steam. This garbage only ended up on Steam because they paid $100 to self-publish since no real publisher would take them. E-books are just a collection of cringe writing and badly generated character imagery (usually done with a construction kit/image generator). So it might as well be a web page. We don't spend thousands on gaming rigs just to use them for what might as well be reading a website. Despite having no cost, this failed to appeal to gamers. SteamDB shows it peaked at only 8 concurrent readers. This is a dismal public reception. They couldn't even give it away. To satisfy the global demand for this book, you'd only ever need to print 8 copies. Trying to address serious issues such as mental and emotional health through the medium of video games is misguided and can be harmful. While it's plausible to suggest the intention was noble, this can do more harm than good. The "developer" here is not a professional in areas of mental health and social problems, and when they use video games to pretend they are, this is not only utterly ineffective, it can be harmful. It's my opinion that it's improper to use video games to address mental health issues. Apart from the harm such hamfisted attempts at addressing social problems can cause, this offers zero benefit to PC gamers. People suffering from health issues or other social problems should seek out professional help rather than going to crap shovelware video games attempting to get attention/fame by exploiting such problems for their own benefit, as is the case here. While this e-book's free, you can get better quality books and comics for free online or from public libraries. Steam is for PC games. Your gaming rig is not a Kindle or a mobile phone e-book reader. It's impossible for me to recommend things to PC gamers that aren't really games.
Приключенческая визуальная новелла с элементами хоррора: игрок следует за группой девушек, расследующих мистические события на старом кладбище и в окрестностях, принимает решения, влияющие на сюжет и отношения между персонажами. Плюсы: атмосферный сеттинг — сочетание мрачной кладбищенской эстетики с подростковой драмой создаёт необычное настроение; проработанные персонажи — у каждой девушки свой характер и предыстория, их взаимодействие выглядит естественно; нелинейный сюжет — выборы игрока меняют ход истории и ведут к разным концовкам. Минусы: медленный старт — первые главы развиваются неторопливо, акцент на диалогах, а не на событиях; ограниченная интерактивность — большая часть геймплея сводится к чтению и выбору реплик; короткие сюжетные ветки — некоторые линии персонажей и загадки остаются нераскрытыми при одном прохождении. Итог: понравится поклонникам визуальных новелл и мистических историй — впечатляет персонажами и атмосферой, но может разочаровать из‑за низкой динамики в начале и необходимости нескольких прохождений для изучения всех сюжетных линий.
Why did they imply LGBT here?
A look at grief that doesn't sugarcoat some of uglier parts of it.
happy
Short and sweet. Handles the topics with incredible maturity and vulnerability. I often find it hard to get attached or start caring about characters but this succeeded, even in spite of how little time I have spent with them.
Yuri muito fofo com um toque trágico, amei <3
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $60.2K | 283 | 78% | $5.99 | |
| $4.4K | 20 | 100% | $12.99 | |
| — | 0 | — | — | |
| $0 | 98 | 86% | Free | |
| $0 | 0 | — | Free | |
| $149.5K | 914 | 99% | $4.99 |