
A grand adventure in the skies awaits! Form a party of four from a diverse roster of skyfarers and slash—or shoot or hex—your way to victory against treacherous foes in this action RPG. Take on quests solo or with the help of others in up to 4-player co-op play!
Most likely between $22.9M and $64.8M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $39.99 | 90% | approximately $38.1M |
| PlayStation | $59.99 | 92% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $24.60 on Steam · Ukraine (−38%). Compare 16 prices in 15 markets →
Reviews
Themes across 2374 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Peak fast-paced gameplay. Perfect dodges, parries, strategic use of SBA's and Link Times make for a high skill ceiling conducive to satisfying player expression. Min-maxxing for success is a grind; knowing what to do for certain drops requires character-specific knowledge and boss drop guides. Not everything is listed in-game, unfortunately, but you don't need perfect sigils for endgame content (although you need solid equips and game fundamentals to make sure your SBAs and Link Times are ready at certain points, and to not go down). Some basic tips: -A full SBA chain will max your Link Time meter -SBAing an enemy while they are in overdrive will prevent your damage from filling the next overdrive meter (and sending them into another bloodthirsty phase early) -certain characters do not build much SBA gauge naturally, so use of SBA-building sigils can help you keep up with your team -if you're having trouble, there are certain quests with slimes that can help you max out your character(s) masteries -you can wishlist items in-game to see where you can get specific upgrade materials -you can press < or > on the d-pad in training to see if you are above or below DMG cap for each attack -War Elemental is extra damage even if you were hitting DMG cap -trying to level multiple characters at once can be very grindy, so find a character you really like clearing quests with I recommend Enel on YouTube for his character-specific guides. They were mostly made before the Ragnarok DLC, but they are still relevant if you are just trying to generally understand how your character works.
Its a fine game to grind if you have friends
Simply one of the best most fun games I ever played and the expansion makes the game better than ever. Played 500 hours and still playing. So many characters, so many options to build each characters with a huge variety of different traits, also different skills can be equipped so you can change up playstyles of each character. You can create multiple loadouts for the same character, and you can also create multiple party configurations. For example you could save an "AFK Farming Party" and use that when you want bots to farm for you while you AFK. The community is great too, not seen anyone toxic yet in 500+ hours of playtime. Joining the discord is highly recommended to help you get through the stuff you may be struggling with. Who is the game not for? Anyone who struggles with fast paced action combat, with a lot of stuff to dodge or block, some of which needing very precise timing. Who is the game for? Anyone who loves gacha games but hates the monetisation aspect of gacha games. Anyone who loves jrpg's and always wanted a fun action jrpg to play alone or with friends. This game plays similar to a gacha, but it has no gacha system. No microtransactions at all beyond the cosmetic bonuses from deluxe edition. Warning: The game expects you to invest a lot of time to get to the high tier endgame, but in my opinion the game respects your time since the endgame content is 100% worth the grind
Im a washed up ffxiv ultimate raider and this is my review
slaps
Lots of potential here, but melee characters are ultimately impossible to enjoy thanks to the design of bosses and most fights favoring ranged characters. The targeting is random and changes constantly. You get hit by projectiles you never saw coming and you can never catch the enemy. Who tested this design and said, "yes, melee feels good".
勾石剧情看的人窝火,建议主角换成伊德。
好玩!!農到停不太下來
9999/10
es ist richtig gut,arsenal an charaktere,erwachen und transendieren deren waffen,dann die ganzen siegeln mit guten fähigkeiten,meisterschaften und master masteries.es ist ein richtiger grind,die richtigen siegeln und nun auch die richtigen Beschwörungen zu haben,mit den richtigen skills.wer hilfe braucht,addet mich einfach^^