
GORE is a Lovecraft-inspired horror experience set deep in the Rocky Mountains. Explore the wilderness and uncover the origins of the fleshy entity.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 20 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
GORE is a found footage horror experience that immerses players in a mountain range designed to resemble the scenery of the Rocky Mountains. Drawing inspiration from the likes of Lovecraft, 2001: A Space Odyssey, and John Carpenter’s The Thing, this game pulls you deep into a decaying wilderness where something incomprehensible is rapidly spreading through the surrounding environment. You must discover where this fleshy entity came from, armed with only a flashlight and handheld camera.
This game is an environmental and psychological horror that will have the player on the edge of their seats. You can expect lots of twists and turns and maybe a couple of jump scares! You will also find a lore-rich and linear story with reliance on high tension and fear of the unknown. The game's story is told through the players' inner dialogue and through notes scattered around each level. Triggering dialogue events and notes via exploration will unlock new areas, allowing the player to progress through the game.
> Handheld/ VHS-like post-processing and realistic movements, creating a nostalgic, yet uncanny experience
> Two fully fleshed out (pun intended) levels which includes mountains, caves, labs, and...?
> An original soundtrack composed by myself
> A LOT of fleshy entities, huge eyeballs, and mutated remains
> Completely custom mountain Ranges and landscapes
> Toggleable flashlight for dark areas
> One insane twist that you don't want to miss out on!
Genres
Engagement
Reviews
Themes across 60 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I liked this game. It was a short experience, but I think that it has a nice price/time-of-play balance. You can see that the developer is interested in narrating a good story. LIKED - The story, altough maybe just a tad rushed at the end, felt good. - The mystery hooked me, the weirdness made me stayed, the reasonable amount of effort led me to the end. - The sound design is satisfactory in my opinion. At the very least, you see the thoughts behind it. HATED - The invisible walls are something everyone of us wish to never encounter in the next game, and right when you think you have finally left it behind you rid of it SBANG! you crash into one! But, seriously, it's not their mere presence. It's the following inability to distinguish where you can and can't go (and ofc I don't mean places where it may be obvious that are outside the scope of exploration). LOVED - The old camera POV. - The cosmic horror vibes. - The general aesthetics and the slow, progressive descent into the visceral, pumping mass of the problem. - The feeling of being under the relentless sight of something intelligent that is watching you like a bizzarre, soon-to-be-food, insect inside a terrarium. I would recommend it. I'm actually recommending it.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 60 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Хорошая игра,но если бы не концовка с бекрумсом-наверное было бы лучше Завязка у игры отличная. Но так испортить ее в конце это надо постараться За 300 тенге (80+- рублей) будто бы нормально. Но тут уже решать вам. Игра не страшная. А единственный скример ловит вас на неожиданности. Заезжанный трюк (привет начало Cry of Fear) GGWP
Very fun! I loved the variety of gross creatures to look at. There was a new, worsening horror around every bend and the story flowed/connected easily. The visuals and game ran well on medium quality. The reason behind everything had me swearing (in a good way). Can't wait for more from this studio.
I liked the game. Yes, there isn’t much variety. But still, this game has something that draws you in. I recommend the game. Although it won’t be suitable for everyone. ♥
A short (roughly 1 hour) walking simulator with a few jump-scares. The game excels in building atmosphere with odd visuals and effective sound design. There is a pretty well telegraphed twist at the end, so your mileage may vary, but I really enjoyed it. Absolutely worth the $2
GORE gibt Dir genau das, was in der Beschreibung steht. Lovecraftian/Cthulhu-HORROR vom Feinsten mit ordentlich Blut. Hatte eine sehr ästhetisch, cozy, blutig wunderbare Zeit - 1ui1 wie mit NotHuman irl xoxo
Un juego hermoso de terror. Y no lo digo porque es uno de los pocos que he terminado (si) lo digo porque utiliza lo que yo creo que es la esencia en si de todo juego "La Experiencia" no es un juego de terror complejo como podría ser resident evil o silent hill pero esa simpleza le da el poder, no hay enemigos persiguiéndote pero esa paranoia es lo que hace al juego único, es impredecible, se siente tan real, utiliza una estética asombrosa que yo, como fanático de estéticas extrañas la disfrute mucho, es un juego simple pero potente lo recomiendo jugar aunque sea una sola vez en tu vida, no es largo el juego pero eso esta bien, hay mas calidad que cantidad, 10/10. solo que eso si, me gustaría que hubiera doblaje o traducción a los textos ya que esto podría servir un poco mas a entender la historia y disfrutarla, sumado a un final que realmente yo no me espere.
挺喜欢这种画质,给人一种从尸体上扒下来的录像机最后的录像的感觉,但是最后变成杏仁水战神没绷住
i played POOLSCAPE before i played this, and i can see the dev's personal touch in this genre of horror. things that are way too huge, cosmic horror, and super uncomfortable places. game should be $5
Basically what it says on the tin - a short horror walking simulator featuring a lot of gore and body horror. You can easily finish it in 30-45 minutes; so essentially a fairly competent horror short film [spoiler]featuring a Backrooms Rick-roll at the end[/spoiler] but I only paid $1.19 for it so I can't really complain.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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