
Explore and investigate the dimly lit halls of a nearly abandoned shopping mall in cyberpunk Hong Kong all while being stalked by a mysterious Yuan Gui, a malevolent spirit hell-bent on taking your soul. Good Night Pan Pan is a short 3rd person survival horror homage to Cantonese horror and culture!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 3 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Pretty cool game - I will say a couple of downsides are direction, you are supplied something for directions by "X shop at X location" so you can sorta guess where something is by knowing where it isn't (I found it extremely easy to get lost) and save-states (after deaths I've been unable to progress due to needing a specific note which I can't access because an item required for the note nolonger exists) but these are both excusable as the game was made in 90 days and honestly - I feel the devs at Suzaku did an amazing job and I'm looking forward to their next title. If possible - a map would be helpful or markers for which segment you're in. (Akin to in SENSE/s: Midnight) As for the saves? I haven't got a clue how that side works in development so all I can say is I hope you can get that patched.
Welcome to the FeralLam Review of this game. I played it twice, not because I wanted to, but because fate had destined me to. This game has amazing atmosphere, character models, and story telling. The lore is wonderful, the story is dark, and the mall cop is hot. The game is fairly simple - the mechanics makes sense and it flows well. Some things I would like to say though is that the interact key isn't as receptive as it could be and the 'drop item' function locked me out of my first playthrough resulting me in doing a second speedrun style playthrough to get the ending - which was worth it. So as a warning, make sure if you have to drop an item that you don't drop it into an inaccessible area because you may need that item in the future. All that being said, the game was really good and others should play it. My play-through will be posted to my YouTube channel sometime in October for my Hump-day horror series, the series where I play horror games for Wednesdays. This will be both the longplay where I lock myself out which has the majority of the lore and taking in the atmosphere and the pseudo-speedrun where I use meta game knowledge to find the ending. Normal gameplay would take from 1-2 hours while taking in the lore and solving puzzles but once you know the tricks the game is very short. Absolutely worth the money and can't wait to see what comes next.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 33 reviews with recorded playtime.
Short but decent. A bit difficult to play since opening the inventory doesn't pause enemy movement, so you do have to plan ahead or be VERY fast in navigating your inventory. Stamina bar is VERY small so use it carefully. Only other criticism I have really is the use of the word "Discard" when you manage your inventory, which normally means throwing something away and losing the item. In this game it acts like a "Drop Item" button. So if you need to put something down to pick up a key item like the bolt cutters, you can safely do so with the "Discard" button. I wound up getting briefly stuck because it wasn't super clear, but once I risked throwing away health items, and saw them on the ground, that's when I figured it out. Tip: A good place to discard your items is the security office, as the ghosts can't attack you in there.
If you have played any of their older games you will feel right at home in this game. Though the gameplay experience has yet again changed from the previous 2 titles. They yet again strive to be unique and push forward in story telling horror. If you are new to the Sense games and this one, I really hope you enjoy them as much as I've been. Gameplay is in 3rd person and though it not perfect it looks great. Minor issues I have camera view sometimes clips through walls and objects awkwardly. You will spend a good amount looking every where in the game. I've found plenty of throwbacks to their older games. Speaking of throwbacks audio also has a lot of familiar sounds. I'm happy to say that the 3D space audio works really well here. I can tell just how far or close any spooky things are. I don't have any real issues here, besides some random sounds that will randomly go off (Like a lighter flick) and me not knowing if it was intentional or not. (Like audio ques) One of my favorite things about the Devs is that they have a vision on the style of their games. Going from 2D and fixed cameras in their past games and now we get to explore in full 3D! They really bring everything they have worked on into this game. Making it feel like it is a part of the SENSE-verse. Graphically this games looks very retro, like your just popped in a very dope PS2 horror game. Now the craziest thing about this game is that it is only $3.99 (USD). The reason why I say that is, I was not expecting to actually jump while playing this game.... but there was a clear moment where I jumped at least an inch or two off my chair. I realized it was 3 in the morning and I told myself I would write a review if I felt I could recommend it, My answer is YES!
So, TBH, this isn't my favorite style of game. When I deal invincible stalker enemies that you have to run and hide from in horror games, it's less like "OMG I'm going to die" and more like "Get the hell out of the hallway, I want to go to the next room! NO ♥♥♥♥ OFF I'M READING THIS NOTE!" for me. I'm not going to blame the dev for that and say it's bad, it's just not my style. But what the dev did really, really well is telling a story through the environment and notes. As you play the game you slowly uncover details of a gruesome murder, and get the perspectives of the murderers, the victim, and the victim's family. It really lets you imagine just what happened, and I honestly think the storytelling was really well done in that regard. The dev also blended in Chinese mysticism, as they usually do, which adds an interesting touch to the horror element. So even though I usually [i]don't[/i] like invincible stalker type games, I still kept coming back to beat the game, and to me that's evidence that the game is pretty good. Super cheap, too. Some other players experienced some bugs apparently, but the only problem I had was a collectible failing to respawn after reloading a save. Quitting the game and opening it back up fixed that, and it wasn't game-breaking anyway, so not a big deal IMO.
Nice 2 hour game for $3, and with promise of more content on the way? Sign me up, can't wait to revisit this game when it gets new content.
This developer got some boner for auto advancing text, why does he do it ? I dont know but its pretty annoying not being able to read some of the text because it just doesnt give enough time why bro ? why ???? also every game gets significantly worse than the last but the bikinis ? oh yea the bikinis are ALWAYS THERE. lmao.
Я просто похлопаю, установил, нажал новая игра, в итоге даже не запускается.
6/10
创意不错 但是操作什么都很别扭但是我说不出来,而且 香港主题的没中文 玩的也很难受啊
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Where this game's players are, estimated from review languages.
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