
Run-based story game. Which mistakes would you repeat if you could?
Modeled estimate, not a reported figure. How we estimate →
About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
this came is so cool! just bought it for about 0.5 eur... It's so cheap! the game feels like you are watching a movie...
Atmosphere and music is great! Played it thorough once, will be back for more once i have recovered. Thought provoking and moving game.
Watch memories and find out why everything went wrong. The game begins with a suicide, so there will undoubtedly be some difficult topics to address. You take on the role of the deceased's buddy. You embark on an unusual adventure after visiting his wake and receiving a request from his mother to take his ashes to his favorite site. Naturally, there’s a big twist that reveals itself pretty soon. The game is all about the story. Although you can walk around and choose who to chat to or engage with, you will still have to move on a linear path and go whenever the game takes you. In a narrative game, having some form of control is nice, but it doesn't really add to the overall experience. It’s a bit repetitive because you only move in one direction and interact with people. Graphics are appropriate for the game. People are silhouettes with no face characteristics, yet they stand out because to the clever use of color. The world, on the other hand, is vibrant and full of interesting sights. You go through a world that doesn't make much sense due to the game's concept. It's as if you're passing through your friend’s memories that cross your path. The choices you make along the way are what keep the game intriguing. Almost every interaction is a memory with several options that tell you something new about the guy's life. Because each option leads to a unique outcome, you'll probably need to play the game multiple times to get the whole picture. Decisions have nothing to do with you; you’re simply choosing what the characters will say to the man whose memories you’re exploring. You're jumping between different memories, so the story doesn't make much sense. However, you may not need to play the game again. The game involves loops, which means you'll visit the same spots again. This may make the game monotonous, but most of the individuals you encounter will have something new to say. Some, however, repeat and do not disclose anything new. You will have to go through them because there is no skip button. One criticism is directed toward saving. Although an indicator appears after critical sections, it achieves nothing because saving occurs as you reach a new screen. A single scene, on the other hand, features a few of interactive parts that can take tens of minutes to complete. If you quit the game before going to a new screen, you'll have to start over from the beginning of a screen.
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Hours played at review time, across 28 reviews with recorded playtime.
weirdo
I loved the atmosphere in this game. I loved the story, the visuals and the music. Reveal the story through conversations and flashback animations.
For only 59 cents on sale, this was an absolute steal. This game has some solid story telling. It's set up in a very interesting way. Genuinely enjoyed every minute of it and can't wait to check out Lydia next. This game has my nomination for the 2022 steam awards :)
美好的忧伤。
GM is less of a game and more of a third person walking simulator with a personal story to tell. It's mostly heavy and depressing, it's the kind that hits hard when you have experienced similar dynamics. And so, I understood a lot of how things were said and I realise how it might sound alien to others who haven't experienced something like that. What the game does well is being personal and hitting in the feels at times. Nothing is black and white, even the main character you control is flawed and is often a horrible person (for a reason). The art and music are also very well done, it's hard to pick a favourite out of the two. Where the game falters is everything regarding convenience. For a game that has loops of completing it multiple times, it's not possible to skip dialogues. It's not possible to select scenes similar to chapter selection. This matters if you're trying to get all the achievements. You see, the game has scenes that show up purely through RNG and you get specific achievements based on a chain of dialogue choices. Let's put it this way, the game can normally be completed within 1-2 hours the first time, next runs can easily take 20-30 minutes after a while. I've spent almost 19 hours and I'm still missing 13 achievements out of 100. The game is okay, but only to the ones who are planning on completing the game once or a couple of times at most and not caring about achievements. For the ones who do, stay away. Things would have been different if we had a couple of basic quality of life options. The current state is enough to ruin the story that it's trying to tell.
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Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 16 | 81% | Free | |
| $140 | 4 | 100% | $1.99 | |
| — | 0 | — | — | |
| $9.6K | 127 | 77% | $2.49 | |
| $3.9K | 85 | 85% | $4.99 | |
| $577 | 49 | 63% | $0.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1K | 117 | 79% | $0.64 | |
| $1.1K | 71 | 54% | $0.54 | |
| $1.1K | 52 | 65% | $0.49 | |
| $1.1K | 90 | 54% | $0.49 | |
| $1.1K | 66 | 83% | $1.24 | |
| $1.1K | 144 | 43% | $0.49 |