
Golden Swirl is a dark fantasy, semi-real-time action deckbuilder. Master tactical movement to dodge fierce attacks while managing your hand. Fully voiced with custom heroes, fine-tune your deck, relics, and runes to repel the Swirl. Can you survive the madness?
Modeled estimate, not a reported figure. How we estimate →
About
This is not merely a card game. it is a life-and-death struggle. Golden Swirl breaks the mold, seamlessly fusing the depth of deckbuilding strategy with the adrenaline of action-combat evasion.
Calculated Strategy - Construct your unique deck, equip bizarre relics, and carefully plan your route through the abyss.
Life-or-Death Execution - Move, dodge, and seize the perfect moment to play your cards amidst the clash of steel and magic.
Mind and reflexes are both essential, a single moment of hesitation, and you will meet your end in the very next room.
Game Features
Utilize the timing of every card played to reposition and adjust your attack vectors. Break free from the static, turn-based exchanges of traditional card games!
Every deck you build dictates your combat rhythm. Strategy and execution! you cannot survive without both.
The full release features 4 distinct characters, each with their own unique starting relics and card pools.
Dive deep into character customization, tailor your build to perfectly match your preferred playstyle.
Over 100 relics, 120 cards, and a rich array of card runes allow you to forge unique builds tailored to each character's traits.
Discover deep synergies between cards, triggering these chained mechanisms will exponentially amplify their effects.
Every choice you make ripples through the "Golden Will." These events dictate your path forward and silently erode your character's state, subtly yet fundamentally twisting your deck's composition.
Confronted with choices and trials, the whims of fate are tested directly against the deck in your hands. The successes or failures born of calculated risks are a cruel double-edged sword.
Every expedition generates a unique array of maps, enemies, NPCs, and treasures. Your choices will permanently alter your combat rewards and resource progression.
Not every soul you encounter is a friend—from maddened merchants to silent swordsmen, over 20 NPCs harbor their own tragic tales, heavily warped by the swirling abyss.

In the primordial age, the Golden God nurtured all creation, only for the "Great Dreamer" to invade this realm descending through the Star-Slik. Eldritch whispers drove the living into a cannibalistic frenzy. Ultimately, the deities fell, and the Black Moon twisted into a colossal Swirl poised to devour everything.
In their final despair, the survivors united to forge one last glimmer of hope—you, "The Nameless One." You must step into the treacherous Golden Swirl, sworn to uncover the ultimate truth behind this apocalyptic cataclysm.
The ever-shifting, shattered realm ensures no two journeys are ever alike. You will embark on your crusade from disparate starting area, armed with mysterious boons.
Traversing this abyss of madness and whispers is an extreme trial of endurance. At the end of this grueling gauntlet awaits a mysterious and unspeakable culmination
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Traditional Chinese, French, German, Russian, Japanese, Spanish - Latin America, Korean, Portuguese - Brazil*languages with full audio support
Engagement
Reviews
Themes across 193 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很不错的游戏,在最近卡牌游戏泛滥的时候能做出比较新颖的玩法让人眼前一亮,就是有时候点返回主选单会直接回家,也不给代币,白打一把
卡牌与即时战斗结合的非常到位,既有即时战斗的紧迫感,又有卡牌游戏的策略性,相得益彰。并且游戏美术非常又特色,整体画面张力十足,就是新手玩起来容易手忙脚乱,整体还算不错。
一开始在商店里翻到这游戏时,看着那熟悉的暗黑手绘风和卡牌标签,还以为又是哪位同行在致敬《杀戮尖塔》,然而刚进第一场战斗就给笔者的手干懵了,好家伙,制作组根本没打算让玩家安生坐着出牌,虽然表面上本作看着像岁月静好的打牌游戏,但实际上分明是一款披着卡牌皮的半即时动作狂欢! [h1]完蛋这卡牌游戏不止烧脑![/h1] 传统卡牌游戏,只需要玩家看着屏幕下方那一排卡牌、能量槽以及敌人的意图图标,build构筑和来牌。但《黄金星漩》最难得地方也最让人上头的地方,就在于它硬生生塞进了一套半即时制的战场走位与躲避系统。敌人的大招不是伴随着下回合得开始标志砸你脸上,而是此刻正在屏幕上蓄力,伴随着Boss狰狞的起手动作,脚底下瞬间炸开一片猩红刺眼的AOE危险区。 而通常习惯了传统卡牌游戏得玩家这时候的生理反应简直就是左右脑在疯狂打架,左手正拖着一张耗费大半费用的致命爆发牌准备终结比赛,眼角却瞥见怪物的范围重击已经劈头盖脸压了下来。这种在零点几秒内逼你做生死抉择的临场压迫感,完全不像正常得卡牌游戏。 更难能可贵的是,制作组并没有因为强化了走位操作,就把卡牌该有的构筑深度给阉割掉。相反,游戏里的手牌管理、符文词条与遗物被动之间的化学反应和build构筑做的也意外得不错。配上那股原汁原味的暗黑克苏鲁风味,怪物造型扭曲而压抑,加上不错得配音,打起来的沉浸感与压迫感确实不错。 当然,如果你是个习惯了慢节奏喝茶点鼠标的纯粹休闲玩家,刚上手的头两个小时大概率会被揍得怀疑人生。经常是死盯着底下的费用计算,完全没注意到脚底下的地刺,冷不防就被秒杀(适应暂停键还是需要一点时间) [h1]结语[/h1] 本作无疑在大同小异的卡牌赛道里砸出了一条极具辨识度的新路子。如果你早就对千篇一律的慢速出牌感到审美疲劳,想找个能让你手心冒汗、既烧脑又考验神经反射的硬核玩意儿,那不妨放开手脚去受受苦,说不定你会爱上这款不走寻常路得游戏。 [quote] 硬核游戏,为硬核而生。(๑•̀ㅂ•́)و✧※ [url=https://store.steampowered.com/curator/45145676/]点击这里关注硬核游戏~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote]
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Hours played at review time, across 193 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩爱玩,类黑魂世界观下的半即时制卡牌版的地牢肉鸽,能爽也有一定的深度,且我爱大莱莱 希望修改的建议: 1、对话跳过(或者可以选择的跳过(例如大莱莱的保留)) 2、因为本作词条和移动什么的都挺多,有没有更好的卡牌展示选择方式?现在都放在下面认牌效率有点低,能打出连携效果的时候会高亮显示很好,但要找效果还要认连携条件要反复查看手牌且暂停,如果有条件优化一下UI感觉能降低新玩家打出丝滑操作的门槛,更好上手
黄金之树的成就跳了,但是全成就还是没跳,修的还是很快的
一开始是冲着这个美术买的,并不看好将卡牌游戏与动作游戏结合的做法,但实际体验下来出乎意料的不错。因为暂停功能的存在,纯卡牌游戏玩家也可以有很好的体验,的确是将卡牌游戏的策略与动作游戏的爽感很完美地结合在一起。然后对于控制平衡的做法也很好,比如强力卡带多了会让检定变得困难,这样动态地调整游戏难度比一味削弱和乱改卡牌的做法好得多了。最后是缺点,虽然美术确实不错,但UI的体验却有点糟糕,比如附魔时不能选的卡牌是直接用一个黑色蒙版遮住却有一部分图标会漏出来,而且许多地方的动效有点僵硬,比如缩放特效居然是连外圈的光晕也直接放大,感觉像块布一样,还有是选择圣物的判断范围居然不是整张卡牌而是那个图标,很多地方都有待打磨。总的来说体验还是相当优秀的,期待制作组能继续改进
[table] [tr] [th]游戏由SteamPY鉴赏家提供[/th] [/tr] [tr] [td]SteamPY鉴赏家[/td] [/tr] [tr] [td][h3]上SteamPY淘海量超低价游戏[/h3][/td] [/tr] [/table] 爽感与策略齐飞!这是我今年玩过最爽的卡牌游戏 坦白来说,我并没有对《黄金星漩》抱有很大的期待,甚至做好了准备体验一款平平无奇的游戏,但随后这款游戏却光速打脸我,他真的非常戳我。 首先这款游戏其实是非常有“魂味”的或者说是“克味”,游戏内存在各种不可名状的怪物以及各种畸形扭曲的敌人他们的形象可以说都比较别具一格,让人印象深刻。 如果喜欢这种风格游戏的玩家的可能一开始就会带有很高的好感度。 但真正让我感觉有趣的还是游戏内的玩法本身,一句话来说就是,游戏的机制真的对玩家太友好了,看似各种怪物横行,但真正的BOSS是我们玩家自己啊! 游戏内采用半即时制的方式进行战斗,即玩家通过打牌来进行各种行动,但在打牌前后都可以暂停游戏留出思考空间,选择暂停后怪物动作自然也会同步停止。 进一步来说,这种暂停机制真的可以说是游戏内最大没有之一的变态机制。 玩家不仅可以通过暂停思考出牌,而且还可以利用时停的该机制去打时间差进行有利操作。 简单来说就是,游戏内没能量之后刷新需要冷却时间,CD要结束玩家不能进行暂停,此时我们可以在敌人攻击打到自己的瞬间脱离攻击范围或者套盾即可,然后瞬间暂停刷新牌,利用这种操作我已经惊险无伤很多次了。 可以说这款游戏完全是为了让玩家打得爽而生了! 还有一个值得说的一点是,在这款游戏制作组并没有针对卡牌进行强化,而是每个卡牌都可以烙印一定数量的印记。 烙印印记的卡牌在打出后玩家可以获得药水、消耗降低、重复两次释放等等各种效果,可以说一张烙印好的卡牌完全可以以一当十!这样也导致游戏内其实很容易出现一些过于强力的bug牌,但打起来真的很爽就是了…
美术风格非常戳我,半即时玩法和卡牌的结合蛮新颖的 不过卡牌强度感觉不是很统一 后续会不会有新的dlc或者更新,我感觉这个玩法大有可为
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画风不错的卡牌游戏,而且游戏还融合了不错的动作元素,玩起来更加紧张刺激,随机地牢的设计也很好的增加了游戏的可重复游玩性,体验还是可以的
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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