
In this world, it’s all about the gold! Use it to build up a fantasy town, recruit heroes, give quests, raise a Godbeast, cast powerful spells, and expand your influence—all one gold coin at a time.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 20 → 10.57/day in the week after.
About

Build up a fantasy city and fill it with hand-drawn characters, each with their own unique personalities and skills. Send them on quests to expand your influence and clear out nearby monster dens that threaten your city. Help them grow and evolve, all in the pursuit of gold!

Create a thriving city around monster-filled dungeons. Bring in wealth from exploring and dungeon delving, then use it to shape the town to your wishes. Add markets, taverns, gambling halls, and guilds to attract even more heroes to fight for your cause!
Gold-thirsty adventurers will come from all corners of the world. Humans, beasts, mothmen, the undead, and more may join your cause. Recruit them all, or only your favourites!
These adventurers won’t work for free, their loyalty lies with gold! You’ll have to recruit them with promises of gold and glory, then send them on quests to kill, defend, explore, and more.
Your pet may be filled with divine power, but it still needs guidance. Pet, brush, and discipline it so it can grow, evolve, and learn powerful spells!
Being near dungeons provides easy access to loot—but it also puts your kingdom at risk of monster attacks. Cast spells to help your heroes defend their home, level up, and unlock powerful new gear and abilities as your city continues to grow!
Genres
Engagement
Reviews
Themes across 231 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
At the moment, it feels rather a bit unfinished and unpolished despite officially being out of early access. They Are Billions had a much stronger showing in the genre. The artstyle is a bit animu, but also kind of a Scott Pilgrim variant. If that's your thing, then marks up, if not, it could be a dealbreaker. Give it a few patches maybe and see where things are at then. Lots of potential and absolutely worth the sale price at 45 Percent Off Hell its worth at least 25$ just to try it out It surely doesnt hold your hand but most things seem to fall into place after some learning Have only tried conquest mode thus far and not finished a full conquest yet, but likely will. Now watch the game time go up to dumping 250 Hours into it lmao. Probably not, but it is an easy genre to get Lost in. Will try to give a more thorough review later. No promises!
С версии 1.3 наконец то можно рекомендовать игру. Важные фичи добавили, неприяные фичи поменяли, многие противные баги пофикшены, контента навалили достаточно. Отсюда я могу сказать что деньги на игру можно тратить без боязни того что купите какашку.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Polish, Portuguese - Brazil, Russian, Ukrainian*languages with full audio support
Hours played at review time, across 231 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
No lo recomiendo en el estado en el que esta pero. Esto depende completamente si siguen desarrollando el juego, por que el estado del juego no es ni la 1,0 Es un early access al que le pusieron 1.0 y despues de 2 meses sin updates, la subieron a 1.3, sin haber habido antes otras updates. ya estan hablando de 1 update mas y otros proyectos. si abandonan el juego tras 1 update o 2 mas, esto seria literalmente una estafa. si siguen desarrollando el juego 1 o 2 añitos, es un solido 7, pero tienen que tocar y re hacer muchas muchas cosas la traducción en Español hecha con IA
An easy recommendation in that, on a dollar per entertainment hour metric, I could easily get $25 out of this game. But something important to bear in mind is that games offer experiences, and the experience offered by Gold Gold Adventurer Gold is being nibbled to death by ducks. You play a goddess overlooking a beautiful fantasy world. So far, so good. But your divine task is to help a growing settlement survive, and the tools you have at your disposal to do this are fighting chaos with chaos. Your most potent tool is building adventuring halls to attract heroes. The heroes won't listen to you, the most you can do is place gold bounties out in the world. There's nothing adventurers love more than gold. But sometimes it's not enough gold to attract them. Sometimes they're busy. Most of the time, they're dead. This game accurately portrays adventuring as extremely perilous: don't get too attached to your adorable adventurers, they'll be dying often, and dead is dead. If you love a dynamic microcosm as much as I do, this is a delightfully robust example. But it also demonstrates a simulator of unlimited possibilities is an engine that actively defies control. Adventurers will do as they will, perhaps they'll spend their hard earned gold upgrading their gear at the incredible magical forge you built, or perhaps they'll just blow it all on gambling, or lose it all by picking a fight with something they can't beat or escape. Random events will happen, sometimes they'll offer opportunities to grow the town, and sometimes they'll be so apocalyptic that even detonating spells the equivalent of a fantasy nuclear bomb can't save the settlement. Overflowing with lovely hand-drawn sprites, it's a very pretty game. For the above mentioned reasons and many more, it's a very frustrating game. Gold Gold Adventure Gold is a very pretty, frustrating game.
If Majesty and jRPG has a baby. Love the visuals and audio. The majesty feel is good. Can recommend Some things can be a little better. I think mini map is not really helpful since its really small and UI is a bit cluttered but the gameplay loop is solid.
Awesome art. Really catchy music and great gameplay 10/10 would gold gold adventure gold again
Adorable game with a winning concept and beautiful art and music. I didn't have any bugs. *Shrug* For me the gameplay loop is simple and addictive. I love watching my little dudes go wandering in to the wilderness. I feel like having more stages between starter god beast and final form god beast would give a better feeling of growth over time. Being able to watch the party go on quests in the dungeon or maybe even taking control of just one adventurer or the god beast. Really cute game with room to grow but I think I got my money's worth. :) Gonna be coming back to play this as a comfort game.
El arte y la banda sonora son muy agradables pero en gameplay aun necesita mas actualizaciones para corregir sus defectos y errores. El juego promete, aun es muy pronto para darle negatividad.
buen juego para jugar un rpg interesante
Very fun game. I will kinda degrade as you keep playing longer. so do some saves and return to main menu to fix some lag and delay's. 7/10 Music is very good.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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