
In this world, it’s all about the gold! Use it to build up a fantasy town, recruit heroes, give quests, raise a Godbeast, cast powerful spells, and expand your influence—all one gold coin at a time.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 20 → 10.57/day in the week after.
About

Build up a fantasy city and fill it with hand-drawn characters, each with their own unique personalities and skills. Send them on quests to expand your influence and clear out nearby monster dens that threaten your city. Help them grow and evolve, all in the pursuit of gold!

Create a thriving city around monster-filled dungeons. Bring in wealth from exploring and dungeon delving, then use it to shape the town to your wishes. Add markets, taverns, gambling halls, and guilds to attract even more heroes to fight for your cause!
Gold-thirsty adventurers will come from all corners of the world. Humans, beasts, mothmen, the undead, and more may join your cause. Recruit them all, or only your favourites!
These adventurers won’t work for free, their loyalty lies with gold! You’ll have to recruit them with promises of gold and glory, then send them on quests to kill, defend, explore, and more.
Your pet may be filled with divine power, but it still needs guidance. Pet, brush, and discipline it so it can grow, evolve, and learn powerful spells!
Being near dungeons provides easy access to loot—but it also puts your kingdom at risk of monster attacks. Cast spells to help your heroes defend their home, level up, and unlock powerful new gear and abilities as your city continues to grow!
Genres
Engagement
Reviews
Themes across 231 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really cool game. The presentation is some of the best I've seen. The gameplay feels a bit unpolished and unfocused, there's a lot of interesting ideas and mechanics though. Definitely worth it especially on discount.
The vibes are immaculate. Everything in game you see and hear was created with special care and refinement to deliver the sleek, irreverent and anime-adjacent vibe you see on the store page. There are multiple songs, with lyrics, written specifically for this game. As a huge Majesty fan, the game is going in the right direction and I think easily has 10 - 15 hours sandbox-style Majesty gameplay for you. I look forward to what future patches bring.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Polish, Portuguese - Brazil, Russian, Ukrainian*languages with full audio support
Hours played at review time, across 231 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really enjoying Gold Gold Adventure and Gold! The game has a fun and charming adventure loop, and I’m looking forward to seeing it grow. I’d especially love to see some improvements to the Colony mode making it more diverse, maybe adding diffrent biome in the same colony and the Sewer from the rat i wish if the farm was moved it would also move or removed, I like the colony sim stuff and also like the gameplay. Well this is just my personal biase opinion though. Keep up the great work!
Okay right now for sure needs time in the oven wouldn't get it quite yet.
I bought this so I had something to fiddle with while AFKing OSRS or actively watching anime. This is by no means an idler. I was sucked right in by the challenge of keeping anything alive. It's just a bit of a learning curve and I suspect some might whine about performance but boys... try this eventually for a fun quirky game. It is much like Darkest Dungeon 1's level of enjoyment. (I specify DD1 because 2 is poo) Besides, this is game is...GOLD GOLD ADVENTURE GOLD!!!!!
[h1] Gold Gold HANG Gold [/h1] [b] What I Liked [/b] Love the art style of the game, the mechanics, building where I want, watching my heroes go about doing different things, and so on. The best Majesty clone I have played, since, well, Majesty. [b] What I Did Not Like [/b] The game is poorly optimized. I usually don’t care about frame rate, but when it hits 30 FPS, I notice. Additionally, the more I expanded, the laggier the game got. A couple minor issues of not knowing what certain things are for, like when I should push deeper in dungeons or how to even fight in the coliseum. [b] Why I Stopped Playing [/b] One of the few games I wish I could give a neutral rating to. But it’s still not optimized well. I enjoyed my time with it though. [b] Disclaimer [/b] I have been a gamer for over 30 years. I tend to play mostly PC games. I also bounce around between games A LOT. I may purchase a $70 game and play it for 2 hours or spend $10 on a game and spend 50 hours on it. Even if I played a game for a short time, it does not mean it is bad. It just means another game caught my attention. I also complain about flaws in games a lot, even about the littlest of things. Keep that in mind when reading my reviews. If I do not have a complaint, then the game must be special!
เล่นไป 22 ชั่วโมงยิ่งหลายวัน FPS ยิ่งดรอป มอนสเตอร์ก็มาเรื่อยๆไม่รู้ว่าเราให้เควสลงดันหรือเคลียอะไรทั้งวันทั้งคืนมันมีประโยชน์อะไร Day 16 ทำ FPS เหลือ 10 จนคอมเกือบระเบิด เอาเครื่องมาตั้งทำผัดกะเพราได้เลย สูตรกะเพราเนื้อสับ : ตั้งกระทะให้ร้อนเหมือนการ์ดจอกูตอนมอนสเตอร์ล้นจอ พริกกระเทียมทุบใส่ลงไป ผัดให้ฉุนเหมือนอารมณ์กูตอนเกมค้าง ใส่เนื้อสับ ผัดให้สุกเหมือนกองทัพ Bonehead ที่เกิดมาทับกันจนล้น สาดใบกะเพรา ปิดไฟ แดกเข้าไปเพราะเเม่งไม่เหมือนใคร สรุปชอบเฉย -สรุป เกมดี ภาพสวย แปลกใหม่ ดูตัวละครเติบโต มีอะไรให้ทำหลายอย่าง(เรื่องปวดหัวๆ) เเล้วสำคัญคือกระตุก เเต่คุ้ม 400 นะ
Game is fun for a bit then drops significantly once you figured it out (takes around 2-4 Hours) up to day 2 a session is fun and then it becomes stagnant. theres no challange, no thinking or anything required of you. the "campaign" mode is a joke and surviving is a breeze. the szenes from defeated heros/mutilated etc are not present in the game its just fake advertisement. Musik is rly good though. rly enjoyed the songs and background ambiente. so to sum it up, its nice for a few hours and then gets boring really quick. only buy it, if its below 10€
As someone who’s bad at both rts games and city builders, this game is amazing! Sending adventurers out on quests to explore dungeons, scout out new regions, destroy monster spawners/border checkpoints, gather resources, kill monsters, and defend buildings is super fun! The designs of the adventurers are very appealing and unique. In other rts games I get caught with my pants down trying to build up a sufficient army. And in city builders there are a lot of things that need to be taken into account and I get overwhelmed. Thankfully this game doesn’t have either of those issues. There are two separate game modes: conquest However I do have one major nitpick (and another minor nitpick)that I really should use the feedback feature to address: Dryads. Dryads can feel a little unfair to kill before they can very easily insta kill any adventurers you send out to kill them by dragging them underground and starting an invisible countdown that the game doesn’t tell you about (as far as I know). The game tells the player that the adventurer was killed by the Dryad with the standard death notification. Remember that invisible timer? That timer is how long you have to save the adventurer by killing the Dryad. If you do not kill the Dryad in time then the game will tell you that the adventurer was, “turned into compost by the Dryad.” which confused me at first because it’s the same type of death notification and I thought the adventurer was already dead which can’t be reversed. If the game had a unique message for when someone is dragged down by a dryad I probably would’ve sent another adventurer to kill it. But it’s highly likely that the next adventurer you send will step on the vines and get dragged below starting a frustrating cycle of losing powerful adventurers to the dryad and being afraid to send anyone else because you can’t move them directly. TLDR; the Dryad is overpowered and the game (as far as I know) doesn’t tell the player you can save the NPCs supposedly killed by it. Onto my minor nitpick. (I’m gonna write the rest of this later)
10/10 great game!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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