
In this world, it’s all about the gold! Use it to build up a fantasy town, recruit heroes, give quests, raise a Godbeast, cast powerful spells, and expand your influence—all one gold coin at a time.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 20 → 10.57/day in the week after.
About

Build up a fantasy city and fill it with hand-drawn characters, each with their own unique personalities and skills. Send them on quests to expand your influence and clear out nearby monster dens that threaten your city. Help them grow and evolve, all in the pursuit of gold!

Create a thriving city around monster-filled dungeons. Bring in wealth from exploring and dungeon delving, then use it to shape the town to your wishes. Add markets, taverns, gambling halls, and guilds to attract even more heroes to fight for your cause!
Gold-thirsty adventurers will come from all corners of the world. Humans, beasts, mothmen, the undead, and more may join your cause. Recruit them all, or only your favourites!
These adventurers won’t work for free, their loyalty lies with gold! You’ll have to recruit them with promises of gold and glory, then send them on quests to kill, defend, explore, and more.
Your pet may be filled with divine power, but it still needs guidance. Pet, brush, and discipline it so it can grow, evolve, and learn powerful spells!
Being near dungeons provides easy access to loot—but it also puts your kingdom at risk of monster attacks. Cast spells to help your heroes defend their home, level up, and unlock powerful new gear and abilities as your city continues to grow!
Genres
Engagement
Reviews
Themes across 231 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Supper fun town builder just needs so optimization.
Feels like playing Majesty dlcs on modern hardware
Jogo bom e tá melhorando, as músicas são ótimas e a arte é linda
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Polish, Portuguese - Brazil, Russian, Ukrainian*languages with full audio support
Hours played at review time, across 231 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If I had to be real, this game is closer to a 5/10, neither BAD nor great. I'm really drawn to the art and idea of this game (I love RPG and semi idle/managment) But this game is heavily carried by its art style, the gameplay is actually really, really confusing and obscure while also not having much impact in itself. It feel like they have a vision without actually making it clear to the players? It's hard to explain, but basically RIGHT NOW the game is kinda messy. It work, You can have a great experience and the design is cool but I believe there's no real depth despite all the menuing and items and skills tree... shown.
This one's a hidden gem. I love the mechanics and building synergies and watching my mini guild empire grow. The games tutorial is ok but their are mechanics that you'll need to pick up and figure out on your own. It took me forever to realize I can flatten or terraform the terrain which makes placing buildings a lot easier. Hope they keep cooking with this one. I love the ascetics and the gameplay loop. Does get laggy for me when I unlock larger segments of the map, but the lag goes away after it finishes generating the terrain. The UI can be tricky to figure out at first but isn't nearly too bad. Best advice is to click around and test out stuff. A big part of the game means you'll have to bribe or increase the gold of tasks and quests for your adventurers to do anything otherwise they'll not be interested in doing whatever, creating quest markers and upping the gold reward will increase their inclination do rush and do the quest. Be careful about setting building plots nearby powerful groups of enemies your adventurers are underleveled for. Unlike with being able to cancel quests at a whim and just losing the gold, the building plots can't be canceled and will be stuck. Builders will keep trying to go build and be frightened away and adventurers will approach and to fight the hoard and may run away too realizing how suicidal it is. My best advice is if you have this problem is to get a damaging spell from the chest rewards and keep nuking the area until it's cleansed lol.
Хорошая и красивая игра, которая нуждается в доработке багов. Любителям Majesty, игра может показаться легкой в сравнении, но и пукать без дела тут не дают. Не обратите внимание на пак сильных монстров, а герои не прокачены или нет магии, то ГГ. Твое тотемное животное-Годбист(как в Black and White) на выбор иногда тупит, но это твоя ошибка если за ним не следишь Хороший симулятор королевства если играете в режим -Создай свое Королевство. Или Режим Завоевание, аля Компания. Удачи разработчикам в исправлении багов, и рекламе. Игра того стоит Что хотелось бы увидеть. ПОЛНОЕ и нормальное Обучение, многие вещи не сказаны, Взгляд хила-хиляет сквозь подземки, заклинания дешевеют каждую наносек, чтобы их постоянно использовать.Пассивки Героев Рандомные, и их базовые способности.(Гоблин лучник Чарует врагов на 10 сек и их за это время можно продать). Многие квесты или награды не подписаны. Добавить Воркшоп. МОДЫ. Персонажей как В Darkest Dungeon можно легко делать, если умеете рисовать.
Игра очень хорошая и мне нравится, даже записал ролики на youtube что бы люди о ней узнали, но оптимизация хромает на обе ноги с моими характеристиками компа это очень грустно, ждём оптимизации!
A good game if you're looking for something with that Majesty Kingdom Sim feel, the high point here is the very charming art style and voice work.
I cant recommend this game in its current state. TLDR: Game breaking bugs, horrid AI logic which you have to rely on in order to do anything. Game wasn't ready to leave early access. Not worth the $25 currently. Very buggy, trying to get hero's or even your god beast to do anything is a massive headache as their behavior priorities are extremely out of whack. For example if your god beast rolls any buffing spells they will ONLY use that when they are fighting since its much higher priority then attacking or running making them or your other hero's die thus losing the game. There is a mechanic that lets you attempt to dissuade them from doing said actions however it doesn't work. Builders will constantly get bugged out and stay in your castle not doing anything. Hero's will never upgrade gear or sell items then die due to being outmatched when a wave hits. Sometimes you even lose the game on some missions where you cant have hero's when your farm spawns a plant since it counts as a hero like WHAT. The game is pretty easy when it decides that it wants to work (which is rare) even on higher difficulties. The only issue i found is the blood tax which is 100% BS by the way. (you have to pay gold for every hero and their level on the map, AND YES THIS COUNTS THE PLANTS) the bill ends up being 9k plus for a mid game city and if you don't pay they all die, yes they just die no wave no fight just drop dead. all the time you spent leveling them gone. then you lose the game to the next wave since you don't have any defenders since towers are next to useless vs the mid - late game waves. Despite the glaring issues this game has currently I honestly enjoyed playing it when it worked and hope they fix the issues and not just abandon it like so many developers have done before.
I didn't start playing until the 1.3 release, after seeing it on Jillyeon's YT. Very cute with really good art and music. The gameplay is fun but simple; this isn't a complex grand strategy or in depth sim. But sometimes you want a game that can be enjoyed with only half your brain on, it's perfect for that. Seems poorly optimized but also I'm using potato graphics.
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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