
The gods’ torturous rule over humanity has lasted for millennia. Bent on cruelty and suffering, they demand to be served with blind worship through an oath of fealty pledged from every man, woman and child. To those who don't submit to the gods’ will; a slow and merciless death awaits.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.49−90% | 113reviews | 59% | — | $2.7K |
| $14.99 | 382ratings | 72% | — | not modelled | |
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I don't care about Winsor!!!
It's sad that cookie-cutter games like rogue-like, soul-like, and survivor-like are played by so many people, while unique, lyrical, and fun action games like this one don't get understood and are disappearing. It's sad that there are so many people who play the game for only a short amount of time and then write negative reviews like they understand everything, or click "helpful" on such reviews. The game reminds me of AMIGA and MEGA DRIVE era action games, like Heimdall (although it's not a pure action game...). I liked it so much that I bought it again on GOG and am playing it DRM-free to my heart's content.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $1.49−90% |
| 27ratings |
| 60% |
| — |
| not modelled |
| $1.49−90% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
В этой игре плохо всё. Не стоит внимания, даже если бы игра была бесплатной, т.к. вы так и так, тратили бы на неё своё время.
A game that is difficult and boring
我觉得很好玩
非常喜欢的游戏,有魂系列的感觉,上手后非常带感,需要玩家耐心游玩。
One big problem with this game, that ruins the rest of the game......movement and attack direction controls are so poor, usually, the mouse is usually used to direct the attack, and keys to move, not here, the mouse will not direct the attack, the keys do both attacking and movement creating frustrating game play, I only paid £1.50 for this game and I have played it for 72 minutes, that will be the extent of my playing time.
I bought this on sale and even that feels like I paid too much, I remembered enjoying this back on the day playing it on Xbox but clearly I remembered wrong, you have enemies with attacks that go for like 4 or 5 combo, you can't target enemies so oftentimes you'll try to swing back at the enemy and completely miss then they beat the hell out of you. I found it easier to just spam light attack as someone with a hammer who even had a skill for more parry window rather than actually try to parry the enemies. I also learned if you Alt F4 out of the game because of having to go take care of something or something coming up, you lose your warrior, so you have to be ready to put a decent amount of time in each bosses arena because you only have the options in game to abandon warrior, which even if you Alt F4 instead of just restarting the arena it abandons them and you lose them to the area. I died almost 4 times as the person with the hammer and the skill for a longer parry window because I'd try to parry but instead my character would just dodge past the enemy and they'd beat the hell out of me. The combat could be so much less frustrating if you could actually target an enemy so your character doesn't swing very wide of them when you're trying to fight them ESPECIALLY when more than a single enemy aggroes on you.
It's a lot of fun. I absolutely adore the language and great vibe. In addition to being an action RPG
Si
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $584.2K | 1.1K | 76% | $19.99 | |
| $4.3K | 19 | 74% | $11.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $325.1K | 579 | 88% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.7K | 126 | 72% | $0.99 | |
| $2.7K | 53 | 42% | $1.99 | |
| $2.7K | 108 | 52% | $0.99 | |
| $2.7K | 103 | 90% | $0.99 | |
| $2.7K | 52 | 92% | $1.99 | |
| $2.7K | 59 | 68% | $1.99 |