
an Visual Novel & Puzzle Game
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game was originally written in Chinese and has been translated into English. While most of the menus and all the written dialogue have been translated, the dialogue translation is rather rough. Despite this, it's generally possible to understand the writer's intent. Unfortunately, the gameplay is lacking, and this can't be blamed on the translation. Players are presented with decisions to progress the story, but without any clues, choosing the wrong option leads to an immediate game over and a bad ending. As many others have noted, you'll either need to rely on a guide or save and reload frequently to make it through the game. Due to these issues, I can't recommend the game.
一般及格中评。6.5/10。一分加给是国G有卡牌。 剧情一般,能看出来是想写好但是没写好。缝的几个小游戏....虽然增加了难度但是违和感很强。各位游玩的时候注意随时存档。如果说传统视觉小说很少小游戏有也只是不影响主线的,主打剧情的vng。传统rpg/avg小游戏全程剧情可能一般但是没有违和感。本游戏就是vng里在主线缝了后者的小游戏解谜(对于纯视觉小说爱好者来说其实是略难的),还是主线里的,游玩体感太突兀了。再加上剧情情感基调没有把控好导致体验一般。 全程攻略过的话,剧情文本2-3小时。 [quote=游戏结尾] 克里斯蒂娜,你将在今天永远的离我而去。 哪怕这世界只有一天 所以为了救你,作为代价,我愿意放弃作为神明所拥有的一切,来创造一个有你的世界。 你愿意过一成不变的生活吗? [/quote] 我不知道我愿不愿意过一成不变的生活,但我知道这类早期国g“模板”太死板了。经费不足吗? 世界观可以很大,可以详细,但是得有文本支持。本作文笔功力没跟上差了点。 游戏定位不明? 视觉小说?解谜可以有,但不是这种。 剧情一般 cv一般 美术一般 抛开国G不谈。本作只得算是平庸之作。 即使我已经很包容国G了。但本作除了打折/捆绑包/key外 都不是很推荐。 再接再厉吧。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: Simplified Chinese*, English*languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
⣿⣿⡻⠿⣳⠸⢿⡇⢇⣿⡧⢹⠿⣿⣿⣿⣿⣾⣿⡇⣿⣿⣿⣿⡿⡐⣯⠁ ⠄⠄ ⠟⣛⣽⡳⠼⠄⠈⣷⡾⣥⣱⠃⠣⣿⣿⣿⣯⣭⠽⡇⣿⣿⣿⣿⣟⢢⠏⠄ ⠄ ⢠⡿⠶⣮⣝⣿⠄⠄⠈⡥⢭⣥⠅⢌⣽⣿⣻⢶⣭⡿⠿⠜⢿⣿⣿⡿⠁⠄⠄ ⠄⣼⣧⠤⢌⣭⡇⠄⠄⠄⠭⠭⠭⠯⠴⣚⣉⣛⡢⠭⠵⢶⣾⣦⡍⠁⠄⠄⠄⠄ ⠄⣿⣷⣯⣭⡷⠄⠄⢀⣀⠩⠍⢉⣛⣛⠫⢏⣈⣭⣥⣶⣶⣦⣭⣛⠄⠄⠄⠄⠄ ⢀⣿⣿⣿⡿⠃⢀⣴⣿⣿⣿⣎⢩⠌⣡⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣆⠄⠄⠄ ⢸⡿⢟⣽⠎⣰⣿⣿⣿⣿⣿⣿⢀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠄⠄ ⣰⠯⣾⢅⣼⣿⣿⣿⣿⣿⣿⡇⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⠄ ⢰⣄⡉⣼⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠄ ⢯⣌⢹⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣇⣽⣿⣿⣿⣿⣿⣿⣿⣿⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣟⣧⡻⣿⣿⣿⣿⣿⣿⣿⣧⡻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠈⢹⡧⣿⣸⠿⢿⣿⣿⣿⣿⡿⠗⣈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠄ ⠄⠘⢷⡳⣾⣷⣶⣶⣶⣶⣶⣾⣿⣿⢀⣶⣶⣶⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄ ⠄⠄⠈⣵⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⠄ ⠄⠄⠄⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄⠄
当世界成为牢笼,时间成为枷锁,日复一日过着每一天时,是选择安然接受,还是顽强反抗?想必每个人有个人的选择吧。这里是由神明创造的一片天地,人们在神明庇护下过着和平安宁的生活,可在这背后,确实隐瞒着许多禁止事宜,一旦询问过去,就会受到惩罚。这样的和平就像一城监狱,机关更是重重,一不小心就会badend,但是一切的一切有伴随一声早安和无尽的猜忌时,又变得谜样重重。 究竟一成不变的生活是好事还是坏事,当然值得探讨,我肯定是喜欢混吃等死每一天的×,剧情反转循循渐进都不错,画风嘛毕竟多年前了,解密还是有点意思的(好一手卡关),屏幕晃动的时候还是有点小bug的,主题曲不错,总体来说中规中矩嗷。 即便是监狱,也是关押我们两一起的监狱---万物终将磨损,唯有时间永恒。
美好而又令人心痛的爱情,两个人为了对方都可以放弃一切,哪怕是这个世界和自己的生命,好在最后应该有个好结局了吧(应该算吧......) 心中有很多想法,但又说不出什么,也许我已经长大了吧,终究只是个凡人而已,或许也是我没经历过能让自己放弃一切去守护的东西。 只有自己才能打败自己,你永远别想叫醒一个装睡的人,看清现实,努力前进吧。 [spoiler] 只有完杀自己,才是强者。 [/spoiler]
[b][i]这是一个设置在同一天无限轮回凝滞的平安世界 也是一个神明与其最忠实的信徒互相救赎的故事 一切都无可奈何,你我却认为值得[/i][/b] 哪怕放在今天,这也是一个很值得一玩的文字冒险游戏。解密成分和难度都适中,建议自己多多手动存档。 本作mvp:年轻时的梧桐姐配音 qwq [h3]【7/10】[/h3]
一款不错的小游戏。 就算通关完我也记得最后一句话: “这是一个女孩拯救神明的故事”
不赖,还能加一,掉卡,推荐。 202211下,t a o宝,支付宝红包,杉果,本平台,本平台充值折扣掉卡,indie gala,fanatical,humble,daily indie game,loot boy,它处自定义包入的本体约3元。爱人如己,目前就这,看以后追评。兄弟萌,强烈建议不要第三方平台的小店买y u额,通过饰品等挂steam市场转的,高概率red信乃至封号,且行且珍惜。
凄美的莫比乌斯环 玩家扮演的男主与少女克里斯蒂娜在无尽轮回中互相拯救。剧情核心聚焦于牺牲与坚守的情感矛盾:克里斯蒂娜以自身死亡换取男主的自由,而男主因无法割舍情感选择重回轮回,形成永恒的闭环
9r入的,还挺值,很符合我对国产小短剧的想象 但再贵一点就算了
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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