
His vengeance against the Gods of Olympus years behind him, Kratos now lives as a man in the realm of Norse Gods and monsters. It is in this harsh, unforgiving world that he must fight to survive… and teach his son to do the same.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 185Kreviews | 96% | — | $135.5M |
| $19.99 | 308.5Kratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3145 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
juegazo ctm
good
always likes this franschise
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch, Japanese*, Korean, Polish*, Portuguese - Portugal*, Portuguese - Brazil*, Russian* +6 more
| $49.99 |
| 451ratings |
| 90% |
| — |
| not modelled |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
e esse o tal jogo q e melhor q o godofwar4 de usuário para ter uma ideia de como fazer um orçamento para limpar o nome da empresa para que eu possa fazer um novo anúncio
.
This was my first god of war game and I must say it is very good. I like the story telling trough Kratos and Atreus relationship development along their path. Art is beautiful and combat is very engaging and fun.
A spectacular third-person action game that, in my opinion, doesn't age very well. But it's still worth playing. God of War 2018 was stuck in my backlog for a really long time. As years went by I've heard great things about it, Even Skyrim mods started to based gameplay overhauls on this game. I had a pretty high expectation to say the least. The best quality of this game is easily the performance of the characters during the story. Each cutscene is filled with subtle facial animations and body languages that you can't help but be invested with Kratos and Atreus's son-dad dynamic. And the character developments, especially Atreus's, are done really well. Playing this game for the story aspect alone is already worth it. One thing about the presentation of the story that I'm not too much of a fan of is the dialogues - more specifically the "Marvel-ified" choices of words. Quirky teenager quips and overly casual Atreus's lines are pretty immersion-breaking for me. I understand he's a kid, but this is still a game set in a fantasy world where gods and mythical creatures exist, people talking like average Californians just don't cut it for me. The gameplay is done really well. Western Playstation's first party games are always decent in the gameplay department, some are even revolutionary like Spiderman and Ghost of Tsushima, and this modernized God of War is about as impressive. Kratos animations are weighty and satisfying, while still being agile and snappy enough to never feel clunky. You do feel like controlling a very capable warrior who knows how to hit hard but also is smart about his movement. Being a very zoomed-in and close-quarter hack 'n slash game, the over-the-shoulder camera and movement that's tied to it work flawlessly. It achieved the focused and grounded feel while the player doesn't lack the urgency and awareness thanks to enemy indicators. I can see why a lot of people like this combat system. Despite consisting mostly of action corridors, there are surprising amount of explorations to be done. Almost every opportunity, there will be a secondary path or an alternative use of a mechanism to reach optional rewards like upgrade items or resources. Trying to get everything will easily double or even triple your playtime. And that's pretty much where my praises end. The reason why I think this game doesn't hold up well is how we've been getting excellent action games over the years since this came out. This might've been game of the year in 2018. But getting to play Sifu, Expedition 33, 007 First Light, the Yakuza games, RE Requiem, Hi-fi Rush, and other great action games before this, makes what's limiting about this GoW even more noticeable: levels that are basically corridors, combat skills that are not very interesting, reused 4-5 kinds of enemies, and story pacing that can be summed up as "X is in the way and we need to find Y to open it". Again, I can believe this game was incredible in 2018, and it is still good now. But if you're playing this for the first time and you have other newer games as comparisons, you might find this game on the lower rank than you might've thought. [h3]TLDR;[/h3] Still a great game after all these years. I just personally find it not as good as other singleplayer action games in the market right now.
재밌다.
очень класная игра, незнаю может из за того что я мало игр прошел впринипе, но мне очень понравилась система боев, сюжет тоже кайфовый. Я уже какое никакое понимание имел про греческих богов так что тоже повлияло на мое понимание сюжета. В обшем советую. Насчет цены хз, я брал на скидке 440 гривней гдет, но без скидки в копеечку обойдется, но цену оправдывает, и свои положительные отзывы тоже
si
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $51.6M | 50.4K | 89% | $59.99 | |
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| $0 | 0 | — | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $134.3M | 380.2K | 97% | $29.99 | |
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| $133.6M | 429.3K | 81% | $19.99 | |
| $133.3M | 262.8K | 92% | $39.99 | |
| $138.8M | 143.9K | 96% | $59.99 | |
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