
By night, you’re a thief, sneaking into dungeons to steal valuable items. By day, you’re a merchant, haggling to sell your loot at high prices. Master stealth, steal the Demon Lord’s hidden treasures, recruit employees, and expand your business. Rise from a penniless goblin to a black-market tycoon!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Run your very own goblin shop in a medieval world. Goblin Vyke is a 2D side-scrolling game that blends stealth with shop management. You are Vyke the goblin, a thief who sneaks into dungeons to plunder treasures by night, and a merchant who sells the loot for massive profits by day. You’ll master your stealth skills and cheat death to steal the Demon Lord’s secret fortunes, while simultaneously hiring employees and expanding your franchise to grow your business. Eventually, you’ll rise from a penniless goblin to an influential black-market tycoon!

The Golden Dungeon is fraught with danger, and as a small, frail goblin, you can’t win a straight fight against any foe—but you have other choices. Throw Coinbeetles that turn into bells to attract enemies, set Nap Traps to put guards to sleep, use Smoke Mimics to cover your escape. Use a variety of abilities and items to outsmart and “kite” your enemies.
Deadly dungeon traps? Turn the tables by luring enemies into the traps, setting up a lethal game of hide-and-seek. Explore hidden areas and discover untold treasures. Every path might lead to unexpected surprises—or fatal dangers. Steal weapons from enemies’ hands, grab loot from treasure chests, and complete a spectacular theft right under the nose of Death!
Search, Steal, and Evacuate

Upgrading your talent tree doesn’t just enhance your exploration and survival abilities—it also unlocks different playstyles! Go for the Agile Thief build: use your Grappling Hook to escape pursuits and Shadow Rewind to return to position, completely throwing enemies off. Prefer the Cunning Tactician build? Toss Coinbeetles to manipulate enemies’ movements or Play Dead until the coast is clear. Or choose the Aggressive Brute build: leap from heights to Stun Stomp enemies, or even stand in front of a guard and snatch their equipment with a Steal Parry!
Backpack capacity is limited, and loot takes up different numbers of slots. Will you use items to boost your survival chances, or bring them back to sell for profit? Manage your inventory wisely, explore item combos, and make crucial choices between risk and reward.
Agile Thief or Aggressive Brute?

The treasures you stole last night must be sold for a golden price today! The rules are simple: roll the dice multiple times and pair them with the appropriate Haggle Skills to increase the customer’s Persuasion. Convince the customer, and you can sell the items for up to three times the original price. But be careful: if you exceed the required Persuasion points, the customer will immediately turn against you.
Display Collectibles in your shop to help grow your sales. Remember: your eloquence determines your wealth. Bombastic sales pitches, the right Collectibles, and a bit of luck will make customers willingly empty their wallets for your secondhand items at extraordinary prices.
Roll the Dice and Raise the Price, but Don’t Oversell

The story begins with you as a little goblin drowning in debt. But as your thieving skills improve and your shop business booms, the tide begins to turn. Recruit employees with different attributes: the “Man of Steel” never gets stranded, the “Storage Expert” carries a bigger backpack, the “Squishy” one dies permanently when injured, and the “Lazy” one brings back very little.
As you expand your influence by opening franchise locations, powerful figures will come knocking at your door, currying favor and asking for your assistance. The Adventurers’ Guild, a mysterious organization... Everyone wants to win you over. One day, even the Demon Lord of the Golden Dungeon will take notice of you, hoping you’ll become her new emissary!
From Debt-Ridden Goblin to Black-Market Tycoon!
Engagement
Reviews
Themes across 123 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
还不错
I’ve enjoyed playing this game for the past few weeks. The general game loop is simple but addictive with wanting to get your greedy little hands on all the loot you can get. It’s definitely a bit harder in the early game for some locations but you can definitely feel your characters growth as you get experienced with the dungeon layouts and upgraded skills. That said I do have a few issues: 1: The storage system can feel a bit rough at times and the need to constantly spend gold to upgrade it can become a little tedious once you start getting sales associates. It doesn’t make much sense to me why we need to wait until the morning to send our associates extra goods when we could send the resources at the end of the night. 2: The NPC’s can be interesting to talk to but almost all of them feel a little too short interaction wise. The Dwarf Balin seems to just disappear at the end with no real explanation leaving his story on a cliff hanger. Overall the game is fun and for something built by a small crew I do think it’s a great game. Keep up the great work and I hope to see a new project from you guys in the future.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $716.3K | 1.8K | 94% | $19.99 | |
| $716.1K | 1.7K | 92% | $14.99 | |
| $716K | 1.8K | 91% | $14.99 | |
| $717.2K | 1.8K | 94% | $19.99 | |
| $717.5K | 446 | 92% | $39.99 | |
| $714.6K | 2.3K | 77% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $48.4M | 88.9K | 95% | $19.99 | |
| $7M | 18.8K | 92% | $14.99 | |
| $64.8K | 607 | 60% | $4.99 | |
| $189.4K | 665 | 85% | $11.99 | |
| $41.3K | 134 | 66% | $11.99 |
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Jul 26 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Russian, Portuguese - Brazil, Spanish - Latin America, German, Traditional Chinese, Korean, French
Hours played at review time, across 123 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good
第一关很好玩,后面的二三关难度太高了哥布林本身又没有太好用的技能,导致后面就很坐牢
Overall a pretty good game, the stealth is fun, though it can get frustrating at times, and the shop part is also pretty fun. My biggest complaint is that it can be pretty hard to find the way forward sometimes which leaves you feeling stuck, I've had to go and backtrack the same areas multiple nights in a row because I couldn't find the route I had to go. Overall though, I would recommend this game, its pretty fun!
이거 마왕 심장 어디서 찾아야됨>? 벽화 들어가서 내내 뒤져봐도 똑같은 길만 반복이고 안보임 ㅈㅂ 도움좀
찜 목록에 넣어놓고 있다가 6월 업데이트 이후에 사서 함. '캐피탈리즘 호'의 루세티아와 비슷한 구성의 게임으로, 모험가를 부려서 하는 RPG 전투가 사장이 직접 뛰는 잠입 훔치기로 바뀌었다고 보면 정확하다. 처음에는 숨기와 기어가기를 통한 절도, 아주 제한적인 함정 사냥만이 가능하지만 뺑소니 스킬을 익히는 중반부터는 날치기와 능동적인 함정 사냥이 가능해져 게임 속도가 훨씬 빨라진다. 그래도 대놓고 강도질까지는 게임적으로 허용되지 않고(게임 컨셉상 당연하지만) 대적할 방법이 없어 도망을 강제하는 유령도 있으므로 도둑의 본질에서 벗어나는 정도까지는 아니다. 그때쯤 되면 엔딩 조건도 눈에 들어오는데, 다 끝나고 나면 아쉬움에 짧다는 느낌이 들지만 사실 이거보다 길어지면 지겨워지므로 딱 적당한 분량이라고 본다. 5가지 중 하나라도 엔딩을 보면(1개는 게임오버 취급인듯해서 확실하지 않다) 최고난이도가 개방되는데('진실'모드라고 해서 뭐가 있어보이지만 영어로 하면 리얼모드..) 딱히 도전과제는 없으므로 부담가질 것 없이 하고싶은 사람은 해보는 것도 괜찮을듯.
Ich fand das Spiel ziemlich gut. Die Mechaniken und Rätsel waren durchdacht. Man müsste darauf achten, was man braucht (um es an den nächsten Tagen zu verkaufen) und neues erkunden. Aber mit den Angestellten war man auch nicht immer drauf angewiesen genau die richtigen Items zu besorgen, sondern konnte selbst die Bank erkunden und die Angestellten z.B. Schriftrollen sammeln schicken.
5/5 stars
Me ha sorprendido gratamente este juego. Por la mañana vendes, por la noche robas. No es el primer juego con esta mecánica, pero se siente natural. La historia es interesante también, con personajes de todo tipo. Lo único que me echa para atrás después de mis horas de juego es la dificultad y la progresión. La primera se incrementa según pasan los días y, sobre todo, las zonas. Si bien la primera zona te permite jugar con el entorno para acabar con los enemigos, la segunda empieza a carecer de estas ayudas y los enemigos también son mas difíciles de evitar. La segunda, la progresión, me parece demasiada lenta para todo lo que el juego ofrece. Empiezas a necesitar mejoras pronto pero no te las puedes permitir tan rápido como te hacen falta, convirtiéndo la experiencia en algo un poco frustrante. Aun así, ofrece, al menos al principio, un juego divertido y adictivo.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.