
By night, you’re a thief, sneaking into dungeons to steal valuable items. By day, you’re a merchant, haggling to sell your loot at high prices. Master stealth, steal the Demon Lord’s hidden treasures, recruit employees, and expand your business. Rise from a penniless goblin to a black-market tycoon!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Run your very own goblin shop in a medieval world. Goblin Vyke is a 2D side-scrolling game that blends stealth with shop management. You are Vyke the goblin, a thief who sneaks into dungeons to plunder treasures by night, and a merchant who sells the loot for massive profits by day. You’ll master your stealth skills and cheat death to steal the Demon Lord’s secret fortunes, while simultaneously hiring employees and expanding your franchise to grow your business. Eventually, you’ll rise from a penniless goblin to an influential black-market tycoon!

The Golden Dungeon is fraught with danger, and as a small, frail goblin, you can’t win a straight fight against any foe—but you have other choices. Throw Coinbeetles that turn into bells to attract enemies, set Nap Traps to put guards to sleep, use Smoke Mimics to cover your escape. Use a variety of abilities and items to outsmart and “kite” your enemies.
Deadly dungeon traps? Turn the tables by luring enemies into the traps, setting up a lethal game of hide-and-seek. Explore hidden areas and discover untold treasures. Every path might lead to unexpected surprises—or fatal dangers. Steal weapons from enemies’ hands, grab loot from treasure chests, and complete a spectacular theft right under the nose of Death!
Search, Steal, and Evacuate

Upgrading your talent tree doesn’t just enhance your exploration and survival abilities—it also unlocks different playstyles! Go for the Agile Thief build: use your Grappling Hook to escape pursuits and Shadow Rewind to return to position, completely throwing enemies off. Prefer the Cunning Tactician build? Toss Coinbeetles to manipulate enemies’ movements or Play Dead until the coast is clear. Or choose the Aggressive Brute build: leap from heights to Stun Stomp enemies, or even stand in front of a guard and snatch their equipment with a Steal Parry!
Backpack capacity is limited, and loot takes up different numbers of slots. Will you use items to boost your survival chances, or bring them back to sell for profit? Manage your inventory wisely, explore item combos, and make crucial choices between risk and reward.
Agile Thief or Aggressive Brute?

The treasures you stole last night must be sold for a golden price today! The rules are simple: roll the dice multiple times and pair them with the appropriate Haggle Skills to increase the customer’s Persuasion. Convince the customer, and you can sell the items for up to three times the original price. But be careful: if you exceed the required Persuasion points, the customer will immediately turn against you.
Display Collectibles in your shop to help grow your sales. Remember: your eloquence determines your wealth. Bombastic sales pitches, the right Collectibles, and a bit of luck will make customers willingly empty their wallets for your secondhand items at extraordinary prices.
Roll the Dice and Raise the Price, but Don’t Oversell

The story begins with you as a little goblin drowning in debt. But as your thieving skills improve and your shop business booms, the tide begins to turn. Recruit employees with different attributes: the “Man of Steel” never gets stranded, the “Storage Expert” carries a bigger backpack, the “Squishy” one dies permanently when injured, and the “Lazy” one brings back very little.
As you expand your influence by opening franchise locations, powerful figures will come knocking at your door, currying favor and asking for your assistance. The Adventurers’ Guild, a mysterious organization... Everyone wants to win you over. One day, even the Demon Lord of the Golden Dungeon will take notice of you, hoping you’ll become her new emissary!
From Debt-Ridden Goblin to Black-Market Tycoon!
Engagement
Reviews
Themes across 122 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
하데스, 젤다의 전설이 연상되는 캐릭터 디자인과 일러스트가 매력적인 매트로베니아 플랫포머 게임. 1 맵은 매트로베니아류 게임을 잘 못하는 초보자라고 해도 튜토리얼 수준으로 쉽게 따라갈 수 있고 2맵, 3맵으로 옮겨가면서 단계적으로 어려워지는데 레벨링 디자인이 꽤 잘 되어 있는 것 같아요. 전체적으로 재미있게 플레이 했지만, 아쉬웠던 점을 크게 꼽자면 3가지 정도 됩니다. 첫 번째는 , 게임 첫날부터 예상이 100%되는 뻔한 스토리를 2맵 까지는 더디게 진행하다가 3맵부터 급작스럽게 흘러가서 바로 엔딩 분기까지 나온다는 점이에요. 뭔가... 스토리는 엘든링이랑 던전밥의 포인트들을 교묘하게 섞은 것 같은 스토리인데... 딱히 깊이가 있진 않네요. 근 3년간 세계적으로 인기 있었던 작품들을 부분적으로 참고해 섞었다고 느껴집니다. 두 번째는 번역 이슈 입니다. 아마 좀 성능이 나쁜 AI 번역기 돌린 것 같아요. 절대로 사람이 검수한 결과물이 아닙니다. 어떤건 영어를 그대로 한글로 적은 정도인데 어떤건 굳이굳이 어색하게 한국말로 번역해서 왈도체가 떠올라요. 그리고 세 번째는, UI 디자인에서 플레이하는 유저의 편의성을 고려하지 못한 것이 자주 눈에 띕니다. 게임을 플레이하지 못 할 수준까지는 아니지만, 옆으로 조금 밀어서 치워버리고 싶다는 감각이 자꾸 치밀어요. 플레이중 예를 들면, 상점 진행을 끝내고 나면 비비가 최고 기록과 기록에 따른 보상을 UI 상단에 띄워주는데 비비 모양 아이콘 옆에 말풍선이 꽤 크거든요, 그것 때문에 몇 점에 어떤 아이템을 받는지 일부 가려져요. 게다가 맵에서 마크를 찍을때 마크 크기가 너무 커서 맵을 가립니다. 메트로베니아 게임류가 다 그렇지만, 지도 자체가 불편하게 되어있기 때문에, 조금이라도 가시성이 나빠지면 정말 쾌적함에 저하되어요. 다행인점은 게임이 스토리에 깊이감이 없어서 그런지 퀘스트도 단순하고 빨리 빨리 끝나서 금방 마크를 지울 수 있다는 것 정도... 최종 점수를 매기자면 별 5점 만점에 4.2점 정도 되는 것 같아요. 딱 4점 주기엔 좀 정 없고... 3점까진 아닌 게임. 멋진 캐릭터 일러스트, 잘 짜여저 있는 레벨링 디자인, 맵에 따라 완전히 달라지는 지형을 탐험하는 즐거움. 던전 내 기물과 스킬, 타이밍을 맞춰 순수 컨트롤만으로 아이템을 훔치는 숨바꼭질 같은 재미가 있어요. (사실 후반으로 갈수록 주인공 캐릭터 충분히 싸움 잘 할 것 같은데 지독한 컨셉충인가 싶어지기도 해요.) 특히 저는 여름 할인으로 구매해서 만원 좀 안되는 금액에 구매했기 때문에 아주 개인적인 의견이지만 가성비가 뛰어나다는 인상을 받았습니다. 이 게임으로 일주일은 재밌게 놀았거든요. 무엇이든 첫 술에 배 부를 수는 없는 거지만, 다음에는 좀 더 스토리와 편의성을 개선해서 더 좋은 작품 만들어주시면 좋겠습니다. 그리고 개발사가 충분히 그렇게 할 수 있는 레벨이 되신다고 생각해요.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Jul 26 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Russian, Portuguese - Brazil, Spanish - Latin America, German, Traditional Chinese, Korean, French
Hours played at review time, across 122 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
其實我是想給好評 只是第三張圖卡在詛咒寶箱的護符選擇介面導致詛咒死掉 我死亡背包只有一格 忙活了一小時的道具全無 骨片也沒了 我承認我破防了 操......
图三堆一堆屎山代码,传送矿工,搔🏇诅咒雾,还在雾里面赛粪怪幽灵,你自己偷反幽灵十次能偷成功一次吗我请问,间隔短的要死。以为自己制作的很好去砍骨片,钱获取量又不高,天天搞那个沟槽的经营,开个技能要等半天。肉鸽不肉鸽,经营不经营。也就剧情和角色人设稍微新颖了一点。从夯到拉,给到NPC
I have an addiction to this game. If you happen to be a loot goblin in other games; this is your game. You are infact encouraged to be a loot goblin and collect. Also thinking of creative ways to get around skeletons and enemies is a lot of fun! Not everything in the gaming world has to be about fighting; games where you get to be sneaky are very fun. Also for once in a game i dont actually need to look up guides or walkthroughs to figure things out! It's a lot of fun! :D
好玩,当哥布林偷东西好玩,被抓住死了会破防
游戏是个好游戏,很久没有这种玩的停不下来的感受了,但就是有的地方不知道是bug还是我玩的菜,总是过不去,目前卡在矿坑,有无好哥哥教下那个毒雾该怎么整
好玩!单纯的好玩!没有多余的机制,只有源源不断的挑战感和正反馈
小体量但不是小品游戏,如果只当个乐子玩真的很难感受到这款游戏的乐趣
游戏很精致,想法也不错,但是目前BUG还比较多,各种堆数值,卡数值,比较坐牢。
Great game, fair price. I've been having a lot of fun, 4 and half hours in and I feel like I have barely scratched the surface. game runs smoothly, I haven't ran into any game breaking bugs. In the later game, boxes can be slightly buggy but it hasn't affected my game play. Just a general annoyance. I hope to see more updates and expansions in the future. To make this a perfect game, I would like to see other stores and more of a story line in the upper level, rather than primarily dungeon exploring. 8.5/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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