
GOALS is a fast, responsive football game built for pure skill, real competition, and a global community. Gameplay first, free to play, crossplay and unique players. No excuses - just football.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
GOALS is a fast, responsive football game built for pure skill, real competition, and a global community. Every match feels sharp thanks to instant inputs, custom physics, and smarter AI that keep the game flowing. It’s fully free to play with no paywalls, updated continuously, and played across PC and console in one shared ecosystem.
Your squad is truly yours - every player in the game is unique, grows over time, peaks, and eventually retires, creating a living football world that never repeats itself. And with a competitive foundation built from day one, GOALS is ready for creators, tournaments, and high-level play the moment you load in.
Built on responsiveness, balance, and custom physics. No input delay. Smarter AI.
Procedural characters add endless variety, while our in-house matchmaking adapts to skill and regional liquidity for consistently sharp, high-quality matches.
A football game with no paywalls, no barriers, and no locked-off modes. Fully accessible from the start and built as a global live service. New content, features, and events are introduced continuously, making the game grow alongside the community and staying fresh for every type of player.

True crossplay across PC and consoles, one unified playerbase with no platform barriers. Everyone plays together in the same ecosystem, with shared progression and a single global community that grows stronger as more players join.

Every player is truly unique, no duplicates, no clones. Your squad is yours alone. Players grow, peak, and eventually retire, creating a living ecosystem of team-building and discovery that traditional licensed games can’t offer. Streamers, influencers, and legends can join as Originals, giving global appeal with zero licensing barriers and endless possibilities for fresh matchups.

Built for real competition. No hidden mechanics, no scripting, just pure skill. Ranked, ladders, and custom tournaments are built in from day one, supported by full spectator tools and replay systems for creators and esports. The entire game, from netcode to gameplay, is engineered for high-skill play and competitive integrity.

GOALS is built for every type of player, from hardcore competitors to casual social players and those who want to train alone. All modes share the same progression, matchmaking, and underlying competitive integrity, ensuring fast queues and consistent gameplay across the board.
• 1v1
• 2v2 Coming soon.
• 5v5 Coming soon.
• Solo vs AI


Share your feedback and engage in the discussions at the GOALS Discord.
GOALS is still under development. The full game might have elements and assets absent in the Beta.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 7.3Kreviews | 39% | — | $0 |
| Free | 8.4Kratings | 60% | — | not modelled |
Engagement
Reviews
Themes across 1389 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Não te deixa mexer nas opções de controle como você quer, só as padrões que eles criam.
passing is ♥♥♥♥
Pésima jugabilidad y sinceramente IA mal echa
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Portuguese - Portugal, Swedish, Arabic, Japanese, Korean, Simplified Chinese +1 more
| Free | 2.6Kratings | 42% | — | not modelled |
| Free | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
if u like fidget spinners you are gonna love this trash game
Very bad soccer game DONT WASTE YOURE TIME
кривая ♥♥♥♥♥, как мой чел с физухой 96 в километр отлетает от чела с физухой 61, про пасы вообще говорить не стоит, жаль потраченного времени, донатная рухлядь
AI is bad, game just feels unfinished
After 113 hours on this game I'm now done with it and will give my honest opinion on it. First on all its a decent game considering its free but it also has allot of pros and cons. PROS First pro the concept of upgrading players by xp for your team is great not just buying them from the market 2nd they have 1v1 knockout every week which gives very good rewards 3rd you don't need a player in the team or bench to get xp to upgrade they can even be in the club 4th there's allot of objectives to keep you constantly playing for packs and xp CONS first of keepers are awful even with every update they are terrible, 2nd every game is 4-3 5-4 and so on its just so easy to score and concede keeper is also a big part of that, 3rd there are a couple of skills on the game but 75% of the time you wont pull them off cuz if you knock into another player when doing it you'll lose the ball, 4th the player base obviously there aren't a crazy amount of players so you come up against people allot better than you or allot worse 50% of the time. 6.5/10 Overall Unfortunately FC 27 comes out next week and nothing comes close to FIFA in football games
fun
top
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 1.1K | 67% | Free | |
| $2.3M | 27.5K | 82% | $4.99 | |
| $0 | 4 | 100% | Free | |
| — | 107.2K | 53% | — | |
| $209.2M | 107.2K | 51% | $69.99 | |
| $738.5K | 758 | 89% | $29.99 |