
The Gnosia lie. Pretending to be human, they’ll get in close, trick and deceive, and then eliminate one victim at a time...
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Aug 16 → 4.57/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 4.9Kreviews | 94% | — | $3.6M |
| $24.99 | 728ratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 913 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
제발 도게자 멈춰 !!!!!!!!!!!!!
ad astra per aspera 神作
跨越艰难险阻,前往星之世界
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese
| $24.99 |
| 104ratings |
| 98% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 918 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
神ゲーでした、本当にありがとうございました。 人狼1ターンの所要時間が10、15分程度なので、気軽にプレイしてみることをおすすめします。 個人的な話、自分は謎解き推理ゲームが好きだけど得意ではないタイプなのですが、リアルでやる人狼ゲームのように制限時間がないので、ゆっくりじっくり考えながら人狼ゲームを楽しめる、というのは非常にありがたく、プレイしやすかったです。いわゆる[spoiler] 占い師、霊媒師、騎士、狂人、共有者、妖狐 [/spoiler]などの役職もちゃんとあるので、幅広い視点でゲームを楽しめます。 人狼プレイ経験がない人も、「このような場面では、こういう立ち回りをするのがおすすめ」などのアドバイスがちゃんとあるので、問題なく遊べるのでは、と思います。 世界観、キャラクター、各種ミニイベントが非常に魅力的でした。 SF世界観ゆえ、各キャラクターたちの生い立ち・特性などが非常にバラエティーに富んでおり、メインストーリー進行・ミニイベントでその魅力に触れることができます。 意外性のある設定・展開が多く、非常にわくわくし、ときにはツッコミを入れながらプレイしていたので、まったく飽きることがありませんでした。またメインストーリー進行において、[spoiler] 人狼ゲームの勝敗とは別の目的(役職にかかわらず誰を吊れ、誰を生存させろ等) [/spoiler]が発生し、その状況下でゲームをプレイできる、というのも新鮮で、非常におもしろかったです。 またとある方の実況配信を視聴したところ、イベントでの選択肢に差異があったり、自分の未回収イベントがあることが発覚したりと、新たな発見がありました。プレイヤーそれぞれで異なるプレイ体験ができること、またイベント数の豊富さが非常に素晴らしいと思います。 アニメ第2クールも本日放送開始だそうなので、視聴してみようと思います。
boring asf
等不了動畫更新就來玩了。世界觀和角色描寫剛好都戳到喜好!就算遊戲過程被NPC雷至少有時看他們反應也滿好笑的(...... 玩到後面途中發展不如意也可以挑日子讀檔。如果一直刷不到想要的劇情或場景,多跑幾輪就能靠數值怪輾過去了,主人公隨便講大家隨便信(x)玩到後面難度會一口氣下降,也不用擔心一直輸,反正死到最後就無感了^^ 有時候失敗的劇情反而很好玩! 角色都很可愛!劇情很有趣!歡迎來當D.Q.O.的新乘客!
띵작
挺不错的
剧本无敌的一个游戏,就是中间要打100多回ai狼人杀有点太搞了,实质上就是个数值游戏,后期数值上去了当面骑脸都没人会点你 但是我真的很喜欢这个剧情,动画化的也很棒
Was really confused for a long time but the bits of story kept me going. Didn't expect to be a feels game at the end. Also there's a true ending!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
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| $3.6M | 2.5K | 91% | $59.99 | |
| $3.6M | 12.3K | 75% | $14.99 | |
| $3.6M | 10.4K | 91% | $13.99 |
Related
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| $410.6K | 5.9K | 98% | $1.99 | |
| — | 0 | — | — | |
| $1.3M |
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| 97% |
| $1.99 |
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| $136 | 4 | 50% | $0.99 |