
Globesweeper: Hex Puzzler takes the spherical minesweeper concept from Globesweeper and twists it into a whole new logic puzzle.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 20 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It seems promising at first, but than as you move to slightly "harder" levels, you will learn that so many times you have to blindly guess where the mine is, and there is no logic to it!!! If you get it wrong several times - the same puzzle reloads, and if you remember - good for you... so now it becomes about memory! that is not what the Minesweeper should be about... Certainly in the random generated puzzles there are sometimes situations arise where one has to make a GUESS, and that is part of the fun, but these are NOT randomly generated... so I don't appreciate that there are so many places in one puzzle forcing you to just guess, instead of using logic. Don't recommend!
我只能说块状数字里面有bug 有的地方三个连续的雷 然后全是空白 没有标记数字 如果你说单独的一个雷 可以没有数字 我也就认了 但是你连着三个紧挨着 上面居然没有任何一个有数字3标记 你这让我怎么玩?你自己设计的规则 你要么好好遵守 要么就别搞这什么乱七八糟的 有时候推断出来一个地方是没有雷的 然后点炸了 我一脸懵逼 想了半天也不知道哪里推断的有问题 那这时候解决办法就只有再来一次 然后再来一次 到同一个地方推断还是错的 就离谱了 怎么?我玩个扫雷你需要我背板???当个人好不
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Languages: English*, French*, Spanish - Spain*, Japanese*, Korean*, Simplified Chinese*, German*, Czech**languages with full audio support
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Super Fun Minesweeper Variant. I like big amount of gameplay modifications. Genius Level Design.
六角扫雷有很多个游戏,但至少要玩不能是这个。 谜题下坑的地方不多,但连蒙带猜是逃不过的。三星需要一次都不能失误,即使你按错了也没有反悔机会。 折让3D的棋盘就多了很多劣势。 其次还是老生常谈的便宜3D。 唯一的优点就是价格了……价格似乎也没什么优势。 不建议玩,
Hands down best pure logic puzzle game I have ever played! Ever! The initial 20 levels are amazing and a lot of fun, and overcoming the challenge of mastering each new type of introduced logic is incredibly satisfying. Every level is completely deterministic, and no guessing is required to solve them. It's just a matter of figuring out where you have enough information to clear tiles or mark them as active. The last three levels are an absolute gauntlet, but worth every attempt. [spoiler]The Ring only took 3 attempts to get 3 stars, Snowflake took 15 and Silver Fern took me more than 20, but they were all a blast and very satisfying.[/spoiler] I also recommend playing their other game Globesweeper, which is an interesting take on classic minesweeper games.
谁设计的最后一关,烂完了,一堆互相之间几乎没什么关系的区块,完全可以拆分成多个关卡,全都塞真的降低容错率,就因为打累了一个没注意到或者一不小心按错了左右键,全都要推倒重来,这玩意就算照着答案点都不一定能三星,这么多块总会有不小心摁错的 我打了五天七遍没有三星是我的问题,这完全不符合休闲玩法以及考研眼神和耐心打过考研智力的糟糕设计显然是游戏的问题
超频大脑的“休闲益智”扫雷 42.Globesweeper 43.Globesweeper: Hex Puzzler 如果让我选出一款今年玩过的最为惊艳的“解谜”游戏,我想必然是这款球面扫雷游戏。当然游戏的玩法类型或许更应该归类于休闲益智,只是这个难度对大脑算力的需求或许就不算休闲了。 相比大部分玩家都玩过扫雷,基本的规则不复赘述了,Globesweeper就是在扫雷的基础上,将平面变为立体球面/立方体,再将四边形变为六边形、三角形。因此游戏的本体并没有多少可玩性,值得一提的是三角形的难度是三者之最,在尝试是破解三角形玩法的对局时,最常用且最实用的,也便是后续最为核心的穷举法。 单独判断每一个点对应的雷区可能位置,再重合对比多点的可能性,最终得出必定有雷、抑或是必定无雷的点,这便是游戏流程中,最为核心的思想。而这一思想在Hex Puzzler版本中同样如此。本体的普通扫雷玩法自然要不了多久就会腻,而Hex Puzzler在球面六边形扫雷的基础上,加入了7种机制。 游戏的难度引导做的相当出色,从初见各种机制本身,到上手学习领悟每种机制的隐藏规则,再将各种机制融合碰撞,这一过程相当自然流畅,玩家从初见上手,将每种机制学习明白融会贯通,最终迎接7合1的终极挑战。 游戏对大脑算力的需求可以说是相当之大,我在最后一关中花费应该至少有四五个小时才能通关。最后一关解题思路的设计也是相当严谨,需要从多方向推算,步步为营,一片雪花的破局点可能在他相邻的一片,也可能是隔着老远的另一片,这就要求推演过程必须足够细心谨慎。 当然,我也不认为游戏是什么无暇之作,Hex Puzzler在部分关卡中的设计较为潦草,关卡推算的方向也存在无法严谨得出确切答案的情况,这时候的体验颇为糟心。好在终极挑战的设计环环相扣,也不枉我在游戏过程中的期待。
I really wanted to like this game. It adds new interesting rules to mine sweeper, and the 3d shape is fun to traverse. The problem is the puzzle design is bad. You have to guess too often. There are many times when there are two tiles, one of which holds a bomb. But you have no indication, even with all the new rule sets, of which one is the correct answer. The additional lives helps with this somewhat, but as a lover of puzzle games, I strongly believe there should always be a method of solving a puzzle with no mistakes. And making players guess in order to progress the puzzle makes for bad design and a frustrating game.
Globesweeper: Hex Puzzler, developed and published by Incandescent Games, is a thoughtfully crafted logic puzzle game that reinvents the classic Minesweeper formula with fresh mechanics and a unique presentation. Unlike traditional grid-based Minesweeper, this game introduces a spherical, hexagonal layout that adds both visual interest and new strategic challenges. With 92 meticulously designed levels, the game gradually introduces complexity, encouraging players to rely on reasoning and pattern recognition rather than chance, making it a compelling experience for puzzle enthusiasts. The core gameplay builds on the familiar premise of Minesweeper, where numbers indicate the number of adjacent mines, but Globesweeper: Hex Puzzler expands this foundation with eight additional mechanics. Cluster tiles reveal how many reactive tiles are connected, Area tiles indicate the count of reactive tiles within a certain vicinity, and Group tiles show how many separate groups exist on the board. Other mechanics introduce conditional constraints, such as "at least" or "at most" requirements, forcing players to think more strategically. The spherical board adds a three-dimensional aspect to each puzzle, challenging players to mentally map relationships in a way that traditional flat grids do not require. A key feature of the game is its commitment to purely logical solutions. Every puzzle is designed to be solvable without guessing, emphasizing careful observation and deduction. This approach ensures that progress is based on skill rather than luck, giving a satisfying sense of accomplishment with each completed level. The handcrafted nature of the puzzles guarantees that each stage feels unique, avoiding the monotony that can sometimes occur with procedurally generated challenges. Players must constantly adapt their strategies as new mechanics are introduced, keeping the gameplay engaging throughout. Visually, the game employs a minimalist, clean aesthetic that allows players to focus entirely on solving puzzles. Subtle use of color highlights different tile types and mechanics, enhancing clarity without overwhelming the player. The intuitive interface and smooth controls make interaction seamless, allowing the game to be enjoyed without distraction or frustration. The design choices prioritize function and readability, which is particularly important for complex logic-based gameplay. Globesweeper: Hex Puzzler has been well-received by players and critics for its innovation and depth. The game has been praised for taking a familiar concept and expanding it in thoughtful ways, providing both challenge and satisfaction for players who enjoy logical problem-solving. Its multiple mechanics, combined with the spherical layout, ensure that even experienced puzzle players encounter fresh challenges and must continually refine their strategies. In summary, Globesweeper: Hex Puzzler is a sophisticated and engaging evolution of Minesweeper. Its combination of innovative mechanics, purely logic-based puzzles, and unique spherical board design offers a rewarding experience for those who enjoy cerebral challenges. The game balances accessibility with depth, making it suitable for both newcomers to the genre and veteran puzzle enthusiasts. With its elegant design and carefully constructed levels, Globesweeper: Hex Puzzler stands out as a modern, thoughtful take on classic logic puzzles. Rating: 8/10
前作の6角形マインスイーパーに特殊ルールを追加してクリア型パズルになった形 今作は今作なりの面白さと楽しさがあるが、個人的には前作のほうが楽しくはあったかな……?今作は正直楽しさよりもめんどくさいと感じるところが多い まぁそれはそれとして総合的にはサムズアップな内容です
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Where this game's players are, estimated from review languages.
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