
Optimal stat allocation, creative equipment combos, and tactics that exploit your enemy's weaknesses—your choices define the battlefield! GladiMaker is a whimsical Auto-battler RPG that packs a punch with deep strategy and the thrill of infinite growth.
Modeled estimate, not a reported figure. How we estimate →
About
Combine weapons, gloves, and badges to create an efficient build.
Attack the weaknesses of each enemy to inflict great damage, or
Combine equipment with powerful synergy to lead the battle to victory.
Use training tickets to choose one of three randomly presented training options to enhance your stats.
If you don't like the options, pay gold to refresh the training.
Depending on your stats, your weapon selection and combat style will change. Create your own unique combat style.
Defeat enemies that match your level and craft equipment that suits you,
Defeat powerful visitors to the Colosseum to collect more powerful weapons, gloves, and badges.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Japanese, Simplified Chinese, Spanish - Spain, Portuguese - Portugal
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
结束太快,有些粪怪某种流派根本过不了,又不能中途转,根本不能全收集,结局后啥也不能干了,我们需要无尽模式或者可以一直打的
The whole auto-battle pov thing is so peak. 10/10 make more pls
춘희만 따라다녔는데 왜 망캐되어있냐
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
각 엔딩 한번씩 보고 나서 후기 전체적으로 시스템이 맘에들어서 재밌게 잘 플레이 했음 그래도 패치했으면 하는게 몇개 있는데 일단 도감시스템은 현재 세이브 파일에서 얻은 것만 확인되다보니, 도감을 채우거나 무슨효과인지 확인하는 게 불가능함. 도감을 계정단위로 바꿔야함 뱃지 제작은 좀 별로였음. 랜덤성+제작에 시간이 걸린다는게 상당히 답답하게 느껴짐. 둘 중 하나만 적용됐으면 좋겠다고 느껴짐
모험 시리즈가 좋네요. 뭐가 됬든 하이퍼 트레이닝을 무한으로 돌려야하는데 모험 시리즈 쓰면 자원이 남아도니깐 편해요. 나온지 얼마 안 됬지만 무한 모드랑 아이템 도감 추가해주세요. 그러면 더 좋을 것 같아요.
Muito bom, zerei com a build pacifista, eu literalmente não atacava
a bit short but fun
재밌네요
A surprisingly fun auto-battler RPG that does strategy and progression really well. The early game feels great — stat growth gives you that satisfying sense of getting stronger. But don't let that fool you. Eventually, raw stats alone won't carry you. If you're not building smart, you're going to hit a wall. What makes this game shine is the sheer variety of weapons, armor, and badges you can collect and combine. Once you start putting the pieces together, you can craft some genuinely ridiculous builds. And it's not just about your own build — every enemy has a distinct identity, so you'll often need to read their setup and prepare a counter. Hit their weakness and you get a damage bonus; match the right combination against their build type and you can completely shut them down. This means you'll want a main build you're comfortable with, plus a few flexible sub-builds you can switch to depending on the situation. That said, if all that theorycrafting isn't your thing, you can raise Chunhee's affection and unlock the Adventurer's Weapon — basically the "I just want to have fun" option. No judgment. The variety of progression paths gives this game real replay value. Each run, you can explore a completely different direction. Personally, I'm already thinking about my next playthrough — this time, I want to see the marriage ending with a different NPC. Highly recommended if you enjoy games that reward thinking — or if you just want to watch numbers go up.
간단하면서도 재밌는 게임! 알아서 싸우는 오토배틀러지만 은근 박진감 넘쳐서 보는 맛이 있고 훈련하면서 성장하는 것도 호감도 시스템이랑 잘 어우러져서 좋았습니다. 약간?의 운 도 작용해서 더 재밌게 한 것 같습니다. 님도 하셈
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $196 | 3 | 100% | $2.99 | |
| — | 25 | 76% | — | |
| — | 0 | — | — | |
| $252K | 484 | 90% | $11.24 | |
| $64K | 156 | 89% | $11.99 | |
| $58.7K | 117 | 92% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.2K | 53 | 72% | $9.99 | |
| $10.2K | 125 | 82% | $2.49 | |
| $10.2K | 50 | 84% | $5.99 | |
| $10.2K | 58 | 88% | $6.99 | |
| $10.2K | 130 | 95% | $4.99 | |
| $10.2K | 251 | 91% | $2.39 |