
Ghost Trick: Phantom Detective, the classic puzzle-solving mystery adventure directed by Ace Attorney creator Shu Takumi, is back! This long-awaited HD remaster features upgraded visuals and sound and new gallery content.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Sep 8 → 3.57/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.89−67% | 8.6Kreviews | 97% | — | $3.4M |
| $29.99 | 897ratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 945 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏体验极佳,是一款有趣的解谜游戏。 玩幽灵诡计的契机是在游玩逆转裁判之后偶然得知巧舟还有另一部作品,看了游戏简介之后觉得还挺有趣的遂购入之。 应该感叹不愧是巧舟吗。无论从玩法还是故事来说都很新颖不落俗,玩家跟随着游戏进度得知越来越多线索,剧情迎来各种转折。个人来说很喜欢看不同的故事,而这个游戏的故事很吸引我,尤其它不是那种很容易就让人猜到结局的故事。 最近开始学画画了,所以格外留意游戏的美术风格。游戏画面色彩很明艳,只用了简单的线条和色块出来的人物和场景效果却很好,很有特色,印象深刻。 作为一个解谜游戏而言,我觉得幽灵诡计从一开始就把人的兴趣勾起来了,在游玩的过程中不时发出爆笑,每玩完一关就让人迫不及待玩下一关,解锁新剧情。 游戏长度适中,很好地把故事交代清楚,不过太好玩了玩到最后会意犹未尽就是啦。 今天也是想念猫猫狗狗的一天TT btw,幽灵拼图(这个是全通关之后才有的吗?感觉之前没看见)也很好玩!很益智!玩得很开心! 还没解锁全成就,我想过一段时间我会回来从头再打一遍的。
This was an absolute joy to play through. A fantastic story bundled up with super unique gameplay. I loved the characters, and enjoyed the way the game slowly trickled info to you. The moments of realization when a new story beat is revealed stayed exciting throughout the whole game. The worst thing about the death of bespoke gaming handhelds like the DS is the loss of small-scope titles by big developers, like this one. AAA studios are too afraid to take risks anymore. The only real issue I had with it was that the game gives you too many hints. I would have liked to be forced to think a little harder. There were some tricky puzzles, though.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 4.13/day in the week to Jul 21 → 4.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Korean
| $9.89−67% |
| 132ratings |
| 96% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 945 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
神作无须多言,巧舟真是天才TT之前手机3ds模拟器打了一遍没打完重玩一遍。剧情神又感人又好笑的,环环相扣引人入胜且充满反转,最后是真的没有想到!设定也太精妙了玩法也超有意思,每个角色都很好呀大家完全就是大家庭来的哈特暖暖…(T . T)最后导弹太可爱啦!超级勇敢的小博美一只,以及此游戏其实别名为小猫小狗拯救世界(x
Oh boy, this game is not for me in the slightest. I regret playing through what amount that I did as it left me in an incredibly bad mood afterwards. I enjoyed the exposition. I tend to find Shu Takumi's characters completely insufferable in a good way. I love how EVERYONE is insufferable to a point where it's as if I'm watching molecules bounce around. In the Ace Attorney series at least, the characters would be revealed to have legitimate depth and would manifest into surprisingly meaningful commentary on interpersonal morality. It's just missing in Ghost Trick, unfortunately. It takes all the insufferable-ness and tries to normalize it to an aggravating degree. None of the characters have any legitimate depth. The majority of what all the characters say are just reactions to what they have immediately learned, or even worse, irrelevant outbursts over something random. This is honestly fine if any of the characters would just stop for a moment and ♥♥♥♥♥♥♥ introspect over the matter, but none of the characters seem to be written with a brain. I read a summary for the remainder of the story I refused to play through and I think it would have legitimately pissed me off had I "worked" for it. Sorry, I just really don't understand the rage around this game.
I used to play this game when it was on my Nintendo Ds Lite.. which was quite many years ago. It was nice to relive the nostalgia and get to experience it again and i must say; SUCH REPLAY VALUE <3 The art style, the music, the story and even how the characters are animated to move, all of it was nice and enjoyable despite i've completed this game once before years before! This game is such a gem and i hope you get to try it out! If nitpicking, the only thing i'd complain about is that when backtracking on the chapters to get all the achievements later, you don't really have an cutscene&dialogue skip button even if you completed the game. And the last mini game slide puzzle isn't epilepsy friendly at all, so i was struggling a bit on completing it without triggering a possible seizure. That's about it. Btw Missile is BEST DOGGO <3
Fantástico! Gameplay inteligente e divertida, mas o ponto alto é a história. Poucas foram tão bem feitas quanto essa. Trama incrível, narrativa excelente. Jogue!!
[spoiler] 小猫小狗拯救世界!!! [/spoiler] 加入合集《玩了会让人感到幸福的游戏》
明明很高兴看到创新的解密方式,但玩起来大跌眼径。解密正常层层递进的节奏被拖沓,重复,无法倍速,无法快进的各种对话动画搅的毫无体验,可以说是糟糕透顶的灾难。或者通俗的说,简直坐牢。如果你是专注解密本身的玩家,不要购买这款游戏。如果对故事好奇,直接看实况,相信我,这游戏适合看别人玩。
Great story. Interesting characters. Extremely playful animations. Bangers. And fun (but limited) gameplay. Heavily recommend for days you aren't trying to game your brains out. Beautiful piece of art.
buy this game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.6M | 45.1K | 98% | $9.89 | |
| $1.1M | 38.6K | 96% | $1.99 | |
| $4.1M | 23.3K | 83% | $11.99 | |
| $2.6M | 3.3K | 89% | $24.99 | |
| $2.1M | 4.8K | 97% | $23.99 | |
| $1.8M | 6.8K | 95% | $19.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 3.8K | 87% | $24.99 | |
| $3.4M | 9.5K | 96% | $7.99 | |
| $3.4M | 1.4K | 85% | $79.99 | |
| $3.4M | 2.1K | 91% | $44.99 | |
| $3.4M | 13.8K | 96% | $9.99 | |
| $3.4M | 4.5K | 91% | $19.99 |