
Ghost Trick: Phantom Detective, the classic puzzle-solving mystery adventure directed by Ace Attorney creator Shu Takumi, is back! This long-awaited HD remaster features upgraded visuals and sound and new gallery content.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Sep 8 → 3.57/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 8.6Kreviews | 97% | — | $3.4M |
| $29.99 | 897ratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 966 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很多人推的神作,个人观点剧情其实只是普通水平,有趣的在于独特的玩法和极强的人物(?)塑造能力,像是看了一场萌萌的动画片,毕竟本质上就是一个“[spoiler] 猫猫狗狗 [/spoiler]拯救世界”的故事。
have a nice trick
刚发行的时候就注意到这个游戏了但是一直没玩 剧情神中神,反转很多(搜攻略小心剧透),很多之前觉得有问题的剧情在最终章都得到了答案......特别好玩都来玩幽灵诡计好吗!!!!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 1.4K | 85% | $79.99 | |
| $3.4M | 6.8K | 90% | $19.99 | |
| $3.4M | 5.1K | 97% | $14.99 | |
| $3.4M | 13.8K | 96% | $9.99 | |
| $3.4M | 5.3K | 82% | $29.99 | |
| $3.4M | 3.8K | 87% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12M | 38.8K | 96% | $19.99 | |
| $17.1M | 45.1K | 98% | $29.99 | |
| $13.8M | 23.4K | 83% | $39.99 | |
| $2.8M | 3.3K | 89% | $49.99 | |
| $2.1M | 4.9K | 97% | $39.99 | |
| $1.8M | 6.8K | 95% | $19.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 4.13/day in the week to Jul 21 → 4.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Korean
| $9.89−67% |
| 132ratings |
| 96% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 966 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
为了全成就华容道苦手快要拼吐了,推理部分比较简单,基本上所有关卡多过几次自己就能摸索出来,和逆转裁判一脉相承,一些无厘头笑点,人设和动画做得很好玩,但是剧情内容很短,毕竟十几年前的游戏了,还是有日厂游戏通病,一坨的角色塑造和让人无语的剧情,除了女主基本所有女性角色还是在当垫脚石,大臣那家剧情看的让人来气,还有我的白月光妈妈画都画了凭什么只是最后露了一面啊啊,人家生日连合影都不带人家,还给我!结局倒是意料之外稍微弥补了一点,[spoiler]小猫小狗拯救世界! [/spoiler]玩法虽然有趣但操作实在重复且过于繁琐,当时100多入的还是不值,如果降价到二三十还是值得一玩的。
我觉得《幽灵诡计》是一款很特别的解谜游戏,一开始我其实是因为它的画风比较有意思才去玩的,但真正玩下去以后,最吸引我的还是剧情。游戏刚开始主角就已经死了,而且他完全不记得自己是谁、为什么会死,所以整个游戏其实一直都在围绕这些问题慢慢展开。这个设定让我特别想继续玩,因为每次感觉自己已经猜到真相的时候,后面的剧情又会出现新的反转。 我最感兴趣的部分就是主角调查自己真实身份的那段剧情。因为一开始很多人物看起来好像完全没有关系,但随着剧情推进,会发现他们之间其实早就有联系,而且前面一些看起来很普通的细节,到了后面都会变成很重要的伏笔。尤其是接近结局的时候,主角的身份、那天晚上发生的事情,还有其他角色之间的关系慢慢被解释清楚,我觉得这一段是整个游戏最精彩的地方。
推理要素はあんまりなく、各ステージで物体を操って謎を解くゲームです。 やるべきことのヒントを出す頻度は多め、たまにちょっとわかりづらい瞬間もあります。 違う物体の動きを合わせて自分の位置を移動して問題を解決する中、 適切なタイミングを見て物体を連続で操るパターンは非常に多いです。 明確にやるべきことわかれば判定は厳しくないと思いますけど、 アクション要素が苦手なら合わない可能性もあるかもしれません。 明らかに合理的ではないシーンもありますが、 ギャグな部分とシリアスな部分でバランスよくキャラ達を表現しています。 個人的ストーリーは楽しかったです! パズルゲームすきな人におすすめです。
One of the most perfect games I've ever played. I literally do not have a single complaint. The gameplay is fun, the visuals and animations are beautiful, the music absolutely slaps and the story is AMAZING! Shu Takumi and everyone involved are the actual GOATS for making this game. Highly recommend playing this, especially if you're also a fan of Ace Attorney or mystery visual novels in general.
good
好游戏啊,真不错 巧舟真的很会写那种有趣的人物和对话,平时没少看漫才 趣味,悬念,反转和高潮,还是熟悉的风味,剧本也比想象中好 又看一集( [spoiler]看得出来巧舟确实是爱宠人士[/spoiler]
好玩,爱玩,剧情一环扣一环,发现的伏笔都能收得回,结局很圆满,很喜欢。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.