
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $60.4K — a different platform, not this one.
Ghost on the Shore DEMO is available here FEATURES Discover the branching narrative and multiple endings Make emotional choices and experience the consequences Immerse yourself into a rich story and atmospheric setting Ghost on the Shore is a story exploration game about emotional ties that transcend even death. You play as Riley, a young woman who finds herself stranded on a desolate island with a headstrong ghost, dead for as long as he can remember. As you explore the crumbling homes of the vanished islanders and discover their belongings, you get to know the ghost Josh. As you make irrevocable choices in dialogue you shape the bond with him, which ultimately influences the outcome of the game. As Riley puts it all together, she comes to understand how an island's history has led to Josh' death. Exploration and Environmental Storytelling You explore the beautiful scenery of The Rogue Islands on foot. As you do, you talk to Josh about the history of the islands, his memories, his feelings, but also about Riley’s dreams and goals, and why she’s running from her old life. As a team, you and Josh discover the old islanders’ belongings and uncover the stories behind them. Which creates a specific sense of what life was like on these islands before people started leaving. Immersive Dialogue A unique feature that allows the player to make choices in a subtle immersive way. You don't always know how your words will affect the other. Words are powerful tools. Just like in real life, things can become fun, exciting or plain awkward. Irrevocable Choices Every dialogue option is shown only once, which makes your choices definite. Branching Narrative The relationship you choose to build with the ghost defines the narrative branch you get to explore. There are four branches with a different ending for each.
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,557 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $9.99−50% | 10ratings | 72% | — | not modelled |
| $19.99 | 223reviews | 84% | — | $60.4K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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