
Embark on an 8-bit style JRPG quest to save Earth. Battle in unique party-based combat mixing real-time action and strategic commands. Join Gio and a team of lively characters as they unearth bizarre global events, forgotten legends, and battle mythical foes to unveil the secrets of Geo Mythica.
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Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I've finished up the first continent and have basically done all I realistically could at this point, so I feel like I have a good understanding of the gameplay loop. I have absolutely fallen in love with this. The story itself is a fun fairly modern sci-fi take on a globe spanning adventure and has a sort of upbeat "let's go on an adventure!" feel that I dig. I've enjoyed the characters and overall presentation thus far and certainly feel the incentive to keep plugging away at this. The way combat works is in real-time, but you can pause it to issue commands to your party members. You can "set it and forget it" and just have them all attack the enemy your fighting at once, or disperse to different enemies, or to wait for your input before doing anything. I like to have my team either in assist mode or waiting for my orders by default, the auto attack I only use if I'm rerunning an area to do a little grinding (though the way this game is structured I'd say you can probably get by without it or without much of it). Gio's analyze ability gives you a lot of useful information about individual enemies and even suggestions on strategies to use against them, it's helpful as a starting point, but you can definitely blend in a lot of your own strategies with it to make things easier. Something this game does that I feel is uncommon in the genre is lets you, no matter where you are, rearrange the skill points of your units however you want, so sometimes I'll make my characters skills super magic focused or support oriented and other times i'll just focus on simple things like damage. Being able to constantly rebuild your characters on the fly is a great touch I really enjoy. This combat system is excellent and one of the strongest points of the game IMO. There are a number of cat merchants spread throughout the world that you can trade the "monster dust" you get for items and whatever the local currency is. So a typical example of the gameplay loop is something like this: A) You find a new town or city and explore it. B) You discover the problems people have there and go off to the dungeon or wherever you need to. C) You fight and defeat a bunch of enemies, maybe a boss. D) You exchange with the merchant cat for local currency or items. E) Repeat the above Generally that's the loop, pretty classic RPG stuff, though from time-to-time their may be a cat merchant in a dungeon. For completionist the game is really helpful. The Atlas marks off everything you need to fully "complete" exploration of a city and there are at least two characters that reward you for doing this sort of thing from what I've played so far. Overall I think the gameplay loop is really fun. Graphically and musically I feel like this comes off as a high end NES game which I think is probably what the devs were going for. The soundtrack really is quite good, but I''m definitely here more for the story and gameplay. Ultimately I feel like, after the first 6 hours or so, this game is pacing to be one of my favorite classic style RPG's of all time. It's very impressive in many ways, particularly its robust combat system. Easy recommendation for anyone who likes the genre.
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Languages: English
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A charming rpg with lots of mechanical depth, an incredibly endearing protagonist, and boatloads of world trivia and geography fun.
[ 지오 미식가 리뷰 ] 한글 패치가 없어서 실시간 번역기를 써서 플레이 했음. 게임의 테마가 세계 지리, 문화 교육인 특이한 컨셉이다. 주인공은 무려 미식축구와 검도를 하는 흑인학생으로 게임이 시작된다. 미국의 실제 도시를 배경으로 시작하는게 심상치 않았다. 그리고 펼쳐지는 전개에서 점점 확장되는 세계에 감탄했다. 어설프게 표현된 블럭픽셀로 표현된 세계는 세계지도를 엇비슷하게 표현하고 건물 대 여섯개로 간략화 한 도시들은 각 도시의 분위기를 어느 정도 표현한다. 그 속에 음식이라는 아이템을 도시마다 다른 이름으로 차별점을 주고 건축물도 다르게 그렸다. 심지어 미국을 건너 일본까지 나왔을 때 당황스럽기 까지 했다. 그렇다 아예 지구를 통째로 날아다니게 되어있던 것 이다. 이렇게 세계 지리와 문화 컨셉으로 끝나는게 아니다. 게임 내부에서 나오는 퀴즈들 마저도 같은 결의 교육적인 요소가 있다. 여러 나라의 언어를 배울때 인삿말을 간략하게 맞춰본다거나 다양한 나라의 화폐를 은행에서 환전해가면서 써야하거나 문화퀴즈를 내는 NPC까지 있다니 게임의 분위기를 한층 더 귀엽게 만든다. 뭐랄까 교육용 게임같은 느낌이 물씬 나면서 어릴적 기분이 느껴진다. 게임 플레이는 상당히 독특한데 실시간 액션도중 멈춰서 스킬을 명령하는 식으로 일시정지가 가능한 액션이다. 초반에서 중반까지는 진행이 상당히 빠르지만 최종장에 다가가기 시작하면 엄청난 난이도가 기겁하게된다. 전투 시작하자 전멸하는 공격을 난사하거나 대다수의 공격이나 속성에 면역인 적이 쏟아진다. 거기에 플레이어의 레벨이 높아져 체력이 1천이 넘어가는 시점에 마을에서 파는 음식이 고작해야 80에서 100정도 채워주는 음식뿐이라 식비로 벌어둔 돈이 싹 사라질 지경이다. 등장인물들 하나하나 특이하고 매력적인데 실제 존재하는 지역과 도시와 음식들이 등장하는 현대배경이지만 무려 말을 하는 동물이 등장하고 심지어 동료가 되기도 한다. 아예 마을 통째로 동물들만 있는 마을도 있다. 세계라는 테마를 잘 살린 재밌는 모험과 이야기가 있는 게임 지오 미시카 강력하게 추천합니다.
A great little rpg that manages to pull together a decent story with some really interesting gameplay, highly recommend if you're looking for underrated indie games to play
classic game takes place in the 90s. Chrono trigger like gameplay as well. thumbs up!
excellent game in the vein of an old school action JRPG
cool globetrotting action-ish jrpg, kinda plays like ff7r? edutainment in disguise but that's good actually. really solid overall, my only beef with it is that it gets kinda mashy towards the end once you figure out how to effectively rip the game apart
Muy buen juego.
[h3] Uma surpreendente aventura mágica no mundo real[/h3] Geo Mythica é um jogo que me pegou na demo, o sistema de batalha me lembra clássicos da serie Mana, mas não deixa de ser diferente. Misturar tempo real com sistema de turnos não deixa o sistema menos complexos ([spoiler]os desafios finais estão aí para provar[/spoiler]). Apesar de curta, a história é divertida e o Gio é um protagonista diferente, que cresce ao longo da sua jornada e aprende um pouquinho a ser mais pé no chão. Confesso que inicialmente, o sistema de moedas e línguas é interessante, mas em alguns momentos pode ser meio entediante de lidar. Outro ponto negativo é que o final é um pouco cansativo, mas nada que atrapalhe a sessão. As músicas são incríveis, e honestamente, lutar contra o Abaporu foi o ponto alto da aventura.
pretty guuuud
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