
Explore a forgotten land in Gecko Gods, a puzzle-adventure as a tiny gecko. Climb walls, solve ancient puzzles and uncover a lost civilisation in a world full of hidden paths, quiet secrets and natural wonder.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 29 → 1.29/day in the week after.
About
Set sail in Gecko Gods; a serene puzzle-adventure platformer where you explore a forgotten archipelago through the eyes of a tiny gecko.
Climb across sunlit ruins, weave through lush caves, and uncover the remnants of an ancient civilisation, all at your own pace. Each path holds something new to discover as you glide between islands on your small wooden boat, every stop offering new puzzles to solve, insects to snack on and secrets to uncover.
Experience a world designed for curiosity and gentle adventure, where movement itself is part of the joy.

Drift across tranquil seas to discover unique landscapes, each with its own atmosphere and hidden life.

Scale walls, ceilings and cliffs with the gecko’s effortless agility.

Delve into ruins and temples filled with intuitive, environmental challenges.
With its relaxing atmosphere and intuitive blend of open-ended exploration and fluid platforming, Gecko Gods invites you to experience the world through entirely new eyes, encouraging curiosity and transforming even the smallest details of its environment into moments of discovery and wonder.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 745reviews | 96% | — | $347.8K |
| $19.99 | 107ratings | 93% | — | not modelled | |
Engagement
Reviews
Themes across 147 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
My leopard gecko likes to sit next to me while I play this game. 10/10 would recommend for reptile bonding.
Played 100% of it. Here's what you get: -Three major islands, four minor islands, six tiny islands. -Easy puzzles (couple rough corners, but nothing too brutal) -Game is largely exploration with collection as a focus. However, the collection isn't overkill (2-12 things per island, decided by size of island) and they've got a solid design on intuitive placement. Not once did I feel like a spot was unfair. -Controls are surprisingly decent for how janky I expected it to be after seeing the store's video. -Approximately 5-6 hours of gameplay to 100% it, would take much less time if one focuses on only doing the main storyline. -There is a story, but it's a bit absurd. A good game for a young kid or if someone is feeling stressed out. I don't believe it's worth the full 20, but the developers seem to put it on sale often.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese, Italian, Portuguese - Brazil, Portuguese - Portugal
| $19.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 147 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h3] If you're a fan of The Wind Waker, this game is definitely worth checking out. [/h3] The art style is gorgeous, the puzzles are fun, and the skins are a nice bonus.
Very cute game. Had fun customizing my gecko and solving puzzles. Loved the sailing aspect and that the puzzles were slightly varied. Full game was about 13 hours of play for me while trying to complete all the achievements.
Amazing cosy puzzle game that is an absolute recommend! You explore various islands as a gecko figuring out a variety of puzzles and hunting collectibles. The puzzles aren't particularly challenging, adding to the relaxing nature of the game, and the environmental design of the islands and the temples are beautiful, making exploration feel fun and satisfying. Each island of the larger islands contains a different style of puzzles, allowing the game to feel refreshing as you travel around, which you do by sailing (yes - geckos can sail). Exploring and completing puzzles also unlocks cosmetic options for your gecko, allowing colour and pattern to be adjusted independently. The game contains the option to turn on or off the auto camera. I played with the auto camera off as it was easier for me to navigate the ceilings when necessary, but did leave the need to keep pausing while sailing to adjust the camera feeling a little clunky, but this may not be the case if you keep the auto camera enabled. And my absolute favourite part of this game - a dedicated gecko "chirp" button!
I'm biased towards lizards in general so this game gets bonus points for that lol. As for my actual review, it's a fun little puzzle game, perfect for young kids since the puzzles are simple, combat is extremely basic, and the story is straightforward. Controls are wonky at times, but never intrusive. All in all, I enjoyed my playthrough well enough, which took me roughly 4.5 hours. The game does what it needs to - a little lizard game that appeals more to children than young adults - and it does it quite well.
Chill game. Perfect for a calm day of gaming
[h2]🦎 Review de Gecko Gods[/h2] Uma aventura de exploração e puzzles onde você controla uma pequena lagartixa capaz de escalar praticamente qualquer superfície. Explore um arquipélago cheio de ruínas, segredos e insetos para comer enquanto desvenda os mistérios dos antigos deuses lagartixa. [h3]✨ O que mais gostei[/h3] A movimentação é o grande charme. Poder andar pelas paredes e tetos muda completamente a maneira de explorar e cria uma liberdade deliciosa para descobrir caminhos e segredos. O jogo também acerta muito na atmosfera: é bonito, tranquilo e extremamente simpático. A recepção dos jogadores reforça justamente esses pontos, com muitos destacando a exploração relaxante, o visual e o carisma da pequena lagartixa. [h3]⚙️ Pontos de atenção[/h3] A experiência é bem tranquila e os puzzles não oferecem um desafio muito elevado. A câmera pode incomodar em alguns momentos, especialmente durante a escalada, e existem pequenos bugs e problemas de colisão que podem atrapalhar ocasionalmente. [h3]💭 Conclusão[/h3] Gecko Gods não tenta ser um platformer difícil, e isso faz parte do seu charme. É uma aventura relaxante, bonita e extremamente agradável de explorar, perfeita para quem quer simplesmente colocar uma lagartixa fofa para escalar paredes e descobrir um mundo tranquilo. ⭐ Minha nota pessoal: 8.5 / 10
Fun little indie game, ended up being a bit lacking in polish but was good for the exploration and light puzzling that it intended to do
I didn't hate the game, but I didn't find it worth the price unfortunately. I liked the art style, and some of the initial puzzles, but after playing the game it really feels like it just need awhile longer in development. It really lacks a lot of polish, I regularly ran into glitches, a lot of the level design was sketchy at best, and in a lot of places things just don't look right. The ending was borderline impossible for me to make out what was happening, it glitched pretty severally, and looked awful. I really liked the demo, but the full game didn't really offer me much more than it. The plot didn't really have anything going for it, very generic. I honestly would've preferred the game if the gods never spoke to you. The poor level design makes figuring out the right way hard, followed by being weirdly railroaded into certain stuff by being told directly things that you don't really need to be told. There's all sorts of little stuff. The "skins" shown color doesn't actually match what color the skin is. The money achievement literally requires more money than it is even possible to spend in game (roughly 2.5k more if my experience is anything to go off of). You constantly glitch through your sailboat and the waves. Also most surfaces. There's gaps you are visibly large enough to crawl through that the game just denies you with invisible walls. All the little things that really make a game come together just aren't there. The game also just lacks depth in a lot of it's mechanics. There's platforming, puzzles, and combat but it's all rather shallow. It's not bad, it just isn't really great either and doesn't all come together. That's a bit of a reoccurring theme. (major spoilers ahead) I think the problem with game is exemplified by the end. Your final reward is you hatch 3 eggs hidden within the temple and the other geckos scuttle away, never to be seen again. The geckos are in insanely large eggs, and hatch fully grown (just another version of the player model). I really think that they maybe could've taken the time to actually make baby gecko models, and maybe make the gecko eggs not quite so comically large. But I guess there wasn't time for that. Overall, again, I didn't hate it, but I can't say I'd recommend it either.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $347.8K | 2.4K | 93% | $4.99 | |
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| $347.8K | 476 | 68% | $19.99 | |
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