
Embark on a journey to reunite with your bread in this bite-sized 3D action-platformer featuring everyone's favorite shark!
Modeled estimate, not a reported figure. How we estimate →
About
Gawr Gura: Quest for Bread is an action-platformer fan game where you jump, spin, and fight through unknown lands to help Gura reunite with her lost bread!
Roughly 2 hours of content
Tight, acrobatic platforming
Simple but satisfying combat
Unique and challenging boss fights
Silly hats
Dedicated speedrun mode
There are plenty of inside jokes and callbacks to past Hololive streams, but no knowledge of the streamers is needed to enjoy the game!

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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 296 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very cute and well made, if not a little too "hard" imo. The decision to have the camera fully locked to the boss is probably the worst thing about the game as they demand precision with your jumps, dodges, and attacks, but the camera cripples your ability to properly see the battlefield. The controls are a bit on the weaker side of responsiveness as well, but overall, well made game that you can tell was made with love. Just don't come into this expecting a cozy Gura game or you'll leave disappointed that it's a semi sweaty boss fight game that you need to memorize movesets on lol.
It's a goofy little game, definitely not hard but it's an enjoyable little ride. My only real [skill] issue with the game is when going for a couple achievements, where the enemy-locked camera did mess me up a bit (Specifically the no-hit final boss). Would recommend overall.
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Languages: English
Hours played at review time, across 297 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
le jeu n'est juste pas fini, trop de bug, dont certain qui vont ralentir ou completement stopper votre progression et vous forcer a recommencer Rien que le boss final a une phase ou vous devez renvoyer des bombes, et vous devez attaquez pour les parer, mais elles vous exloseront dessus 90% du temps parce que vous aviez pas l'angle et le timing parfait, et ne pensez meme pas a l'esquivez, dès qu'elle touche le sol vous prenez des degats, peu importe la distance en jouant normalement le jeu, j'ai été bloqué dans le décor 2 fois, et il n'y a même pas d'option pour respawn le jeu est plus ou moins cool mais je recommenderai d'attendre un peu que les devs finissent le jeu avant d'acheter
Fun and short ~2hr game (I left it open while afk for a while). Definitely recommended if you like Hololive Myth, specially recommended if you really enjoy AmeSame, otherwise would be hesitant about it. The gameplay is genuinely fun, and there are a lot of inside jokes but a good portion of them don't need much context to be understood. My only complaint is that it's just a little too short.
guapada de juego
Jogo bem rapidinho mas bem satisfatorio de se jogar Graficos: bem simples mas bonitinhos Gameplay: Fluida e bem gostosa de se jogar, lembra a hat in time pra quem jogou Musicas: Boas, nao tenho muito oque falar Historia: Pao
Very quick, very fun, very cute, and most importantly, VERY Gura. Let's get this bread.
peak
Хороший 3д-платформер на вечер. Приятная музыка, отзывчивое управление, милое окружение, локации приятны глазу. Только есть проблема, она скорее личная, но все же, в управление персонажем не хватаете инерции при ходьбе, как у того же Марио в "Super Mario 64", и за одно есть проблема с боссами, у Креветки и Доктора Ватсона атаки нормально не читаются, из-за прохождение их без урона затруднительны
Que jogo Incrível, história impecável, muito séria e com seu final surpreendentemente emocionante. mas tirando as brincadeiras esse jogo é ótimo, se você quer tirar umas boas risadas de coisa bem bobinha, o design do jogo é bem fofo e isso deixa as piadas ainda melhores, ainda tem uns bugs ou outro, mas o jogo é bem feito e muito bom ADOREI ELE
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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