
Gauley is an open world action-adventure game developed by a solo artist based in Nepal. The vibrant and mysterious world consists of various side missions and a main storyline revolving around the two main protagonists Fulmaya and Aaitey. Discover Nepal, discover Gauley.
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About
Gauley is an open world action-adventure game developed by a solo artist based in Nepal. The vibrant and mysterious world of Gauley consists of various side missions and adventures to uncover along with a main storyline revolving around the two main protagonists Fulmaya and Aaitey. There are vehicles to drive, NPCs to interact with, mantras to find and historic landmarks to discover. Discover Nepal, discover Gauley.
Features :
• Culturally rich open world.
• Variety of land and air vehicles along with horses to explore.
• Story mode to follow along.
• Side missions and unlockable.
• Pickup and drop passengers to earn game points.
• Supernatural entities.
• Rich architecture and beauty of Nepal accurately represented.
• Geologically accurate Historic Landmarks to explore.
• Attires to unlock, collect and customize.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
All things are good like graphics and game details but need to improve some bugs and glitch that make game unplayable.
The game may not be perfect, but it truly captures a unique “Gauley” essence. It’s a hilarious experience—I genuinely enjoyed every moment of it. You can also check out my full gameplay on my YouTube stream. Regarding pricing, it is currently set at $15 USD. For the Nepalese audience, I kindly request you to consider regional pricing, as currency conversion and wallet code purchases tend to increase the effective cost significantly. While I understand that bug fixes are ongoing, I’d like to share a few suggestions for future improvements: * The game felt even funnier than PUBG Alpha at times, which is a great strength—please continue building on that humor. * Enhancing facial expressions, sound control, and narrative depth would significantly improve immersion. * Adding radio/FM features in vehicles could make traveling more engaging. * Expanding character interaction—allowing players to perform more actions—would enrich gameplay. * Introducing new mechanics like bows and arrows or parkour elements (similar to Tomb Raider-style movement) could add variety. * The environment currently lacks domestic and wild animals; adding elements like cows and dogs would make the world feel more alive and authentic. * NPC behavior feels overly aggressive at times—being attacked by an entire village can feel frustrating. Balancing this would improve player experience. Additional suggestions: * Please consider adding trading cards and achievements. * I completed Story Mode and found it enjoyable; however, cutscenes felt abrupt and out of place. * Small details often define a great game—focusing on these finer aspects will elevate the overall quality. Overall, it’s a very fun and promising game with a strong foundation. With further refinement and attention to detail, it has the potential to become something truly special.
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Hours played at review time, across 23 reviews with recorded playtime.
It feels very homemade. I hope we get full release for it.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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