
Game With Balls! Move the Steam Deck to navigate through handcrafted mazes. -- Game With Balls can only be played on a Steam Deck or with a controller that supports gyro.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 7 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Game With Balls! A little collection of handcrafted mazes for the Steam Deck, where you use gyro movement to navigate one of the balls through them. Are you the one with the best time among your friends... Or even in the world?!
Handcrafted in the real world using real wood, drawings, and other materials, then converted for your digital pleasure.
Challenges that not only test you on the time it takes to complete each level but also on other objectives.
Keeps track of your fastest times using Steam Leaderboards, so you can see if you’re the quickest among your friends or the fastest in the world!
Collect all secrets in every level to not only be the fastest but also the ultimate completist.
Original soundtrack to relax to (or maybe not when you’re trying to beat your friends’ times).
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99 | 72reviews | 96% | — | $11.2K |
| $5.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
the soundtrack is awesome relaxing i listen to it on the side more than i play the game lol
Here, I won't hide the fact that I really wanted to like this game. I thought the idea was beautiful and quite risky: making a game for only one platform, or at least with rather strong limitations when it comes to controls. These kinds of initiatives are interesting to me, and that was the main reason why I bought this game. However, the execution leaves a lot to be desired. The wooden-type boards and the special ones were really fine. They felt quite fresh or inventive in some way, and this is definitely a big plus. But the other boards, the more drawn-out ones, made absolutely no sense to me. They were unnecessarily overcomplicated, the ball would get stuck in certain narrow passages in a way that made it impossible to move it any further, and the challenge of finding collectibles in completely random ways seems to me like something that wasn't thought through at all. I should point out here that I had somewhat different expectations for the game. If anyone remembers that old game on HTC phones that did exactly this kind of thing, with controlling a ball from above, except the surfaces had different inclinations that were clearly communicated, it gave the game better dynamics and made it easier to create levels, so there were many more of them. Honestly, while playing through the game and getting 100% of the achievements, I felt frustrated. I wouldn't consider this game a fully-fledged experience, but rather a curiosity.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Dutch, Swedish, German, Simplified Chinese, French, Spanish - Spain, Japanese, Portuguese - Portugal*languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
really fun and relaxing, and goofy at times!
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.8K | 22 | 77% | $9.99 | |
| $1.9K | 10 | 80% | $9.99 | |
| $1.9K | 38 | 95% | $2.99 | |
| $1.6K | 27 | 89% | $3.99 | |
| $1.5K | 32 | 91% | $4.99 | |
| $1.5K | 7 | 29% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.2K | 83 | 73% | $6.99 | |
| $11.2K | 83 | 86% | $6.99 | |
| $11.2K | 53 | 89% | $7.99 | |
| $11.2K | 60 | 95% | $9.99 | |
| $11.2K | 59 | 81% | $7.99 | |
| $11.2K | 53 | 98% | $5.49 |